Merge 1.10.0-beta1

This commit is contained in:
dP
2019-11-01 16:08:44 +03:00
parent 4bf7002873
commit ceea4c88be
920 changed files with 26309 additions and 16944 deletions

View File

@@ -222,11 +222,11 @@ struct TerraformToolbarWindow : Window {
{
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
if (widget == WID_TT_DEMOLISH_TREES) {
uint offset = this->IsWidgetLowered(WID_TT_DEMOLISH_TREES) ? 1 : 0;
ZoomLevelByte temp_zoom;
ZoomLevel temp_zoom;
switch (_gui_zoom) {
case ZOOM_LVL_NORMAL:
temp_zoom = ZOOM_LVL_OUT_2X;
@@ -237,20 +237,23 @@ struct TerraformToolbarWindow : Window {
case ZOOM_LVL_OUT_4X:
temp_zoom = ZOOM_LVL_OUT_8X;
break;
default:
temp_zoom = ZOOM_LVL_OUT_8X;
break;
}
Dimension d = GetSpriteSize(SPR_IMG_PLANTTREES, (Point *)0, temp_zoom);
DrawSprite(SPR_IMG_PLANTTREES, PAL_NONE, (r.left + r.right - d.width) / 2 + offset, (r.top + r.bottom - d.height) / 2 + offset, nullptr, temp_zoom);
}
}
virtual void OnInit()
void OnInit() override
{
/* Don't show the place object button when there are no objects to place. */
NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
show_object->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE);
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
if (widget < WID_TT_BUTTONS_START) return;
@@ -302,7 +305,7 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (this->last_user_action) {
case WID_TT_LOWER_LAND: // Lower land button
@@ -337,19 +340,19 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
{
Point pt = GetToolbarAlignedWindowPosition(sm_width);
pt.y += sm_height;
return pt;
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
@@ -365,7 +368,7 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
this->RaiseButtons();
}
@@ -381,8 +384,8 @@ struct TerraformToolbarWindow : Window {
static EventState TerraformToolbarGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowTerraformToolbar(NULL);
if (w == NULL) return ES_NOT_HANDLED;
Window *w = ShowTerraformToolbar(nullptr);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
@@ -444,14 +447,14 @@ static WindowDesc _terraform_desc(
/**
* Show the toolbar for terraforming in the game.
* @param link The toolbar we might want to link to.
* @return The allocated toolbar if the window was newly opened, else \c NULL.
* @return The allocated toolbar if the window was newly opened, else \c nullptr.
*/
Window *ShowTerraformToolbar(Window *link)
{
if (!Company::IsValidID(_local_company)) return NULL;
if (!Company::IsValidID(_local_company)) return nullptr;
Window *w;
if (link == NULL) {
if (link == nullptr) {
w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
return w;
}
@@ -629,7 +632,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
this->last_user_action = WIDGET_LIST_END;
}
virtual void OnPaint()
void OnPaint() override
{
this->DrawWidgets();
@@ -638,7 +641,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_ETT_DOTS) return;
@@ -646,7 +649,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
size->height = max<uint>(size->height, ScaleGUITrad(31));
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_ETT_DOTS) return;
@@ -663,7 +666,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
} while (--n);
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
if (widget < WID_ETT_BUTTONS_START) return;
@@ -722,14 +725,14 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
break;
case WID_ETT_RESET_LANDSCAPE: // Reset landscape
ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, NULL, ResetLandscapeConfirmationCallback);
ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, nullptr, ResetLandscapeConfirmationCallback);
break;
default: NOT_REACHED();
}
}
virtual void OnTimeout()
void OnTimeout() override
{
for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
@@ -740,7 +743,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (this->last_user_action) {
case WID_ETT_DEMOLISH: // Demolish aka dynamite button
@@ -771,12 +774,12 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
@@ -793,7 +796,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
this->RaiseButtons();
this->SetDirty();
@@ -811,7 +814,7 @@ static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
Window *w = ShowEditorTerraformToolbar();
if (w == NULL) return ES_NOT_HANDLED;
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
@@ -838,7 +841,7 @@ static WindowDesc _scen_edit_land_gen_desc(
/**
* Show the toolbar for terraforming in the scenario editor.
* @return The allocated toolbar if the window was newly opened, else \c NULL.
* @return The allocated toolbar if the window was newly opened, else \c nullptr.
*/
Window *ShowEditorTerraformToolbar()
{