Add CM_ prefix to all CityMania sprite constants and new icon for c&p
This commit is contained in:
@@ -6,7 +6,15 @@ grf {
|
|||||||
min_compatible_version: 1;
|
min_compatible_version: 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
replace inner_highlight(10000, "sprites/innerhighlight00.png") {
|
replace toolbar(10000, "sprites/toolbar.png") {
|
||||||
|
[ 0, 0, 20, 14, 0, 0]
|
||||||
|
}
|
||||||
|
|
||||||
|
alternative_sprites(toolbar, ZOOM_LEVEL_IN_2X, BIT_DEPTH_8BPP) {
|
||||||
|
[ 32, 0, 40, 40, 0, 0, "sprites/toolbar.png"]
|
||||||
|
}
|
||||||
|
|
||||||
|
replace inner_highlight(10001, "sprites/innerhighlight00.png") {
|
||||||
[ 18, 8, 64, 31, -31, 7]
|
[ 18, 8, 64, 31, -31, 7]
|
||||||
[ 98, 8, 64, 31, -31, 7]
|
[ 98, 8, 64, 31, -31, 7]
|
||||||
[178, 8, 64, 23, -31, 7]
|
[178, 8, 64, 23, -31, 7]
|
||||||
@@ -89,7 +97,7 @@ replace inner_highlight(10000, "sprites/innerhighlight00.png") {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
replace border_highlight(10029, "sprites/borderhighlight.png") {
|
replace border_highlight(10030, "sprites/borderhighlight.png") {
|
||||||
[ 10, 10, 64, 31, -31, 7]
|
[ 10, 10, 64, 31, -31, 7]
|
||||||
[ 84, 10, 64, 31, -31, 7]
|
[ 84, 10, 64, 31, -31, 7]
|
||||||
[ 158, 10, 64, 31, -31, 7]
|
[ 158, 10, 64, 31, -31, 7]
|
||||||
|
|||||||
@@ -6,7 +6,15 @@ grf {
|
|||||||
min_compatible_version: 1;
|
min_compatible_version: 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
replace inner_highlight(10000, "sprites/innerhighlight00.png") {
|
replace toolbar(10000, "sprites/toolbar.png") {
|
||||||
|
[ 0, 0, 20, 14, 0, 0]
|
||||||
|
}
|
||||||
|
|
||||||
|
alternative_sprites(toolbar, ZOOM_LEVEL_IN_2X, BIT_DEPTH_8BPP) {
|
||||||
|
[ 32, 0, 40, 40, 0, 0, "sprites/toolbar.png"]
|
||||||
|
}
|
||||||
|
|
||||||
|
replace inner_highlight(10001, "sprites/innerhighlight00.png") {
|
||||||
[ 18, 8, 64, 31, -31, 7]
|
[ 18, 8, 64, 31, -31, 7]
|
||||||
[ 98, 8, 64, 31, -31, 7]
|
[ 98, 8, 64, 31, -31, 7]
|
||||||
[178, 8, 64, 23, -31, 7]
|
[178, 8, 64, 23, -31, 7]
|
||||||
@@ -89,7 +97,7 @@ replace inner_highlight(10000, "sprites/innerhighlight00.png") {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
replace border_highlight(10029, "sprites/borderhighlight.png") {
|
replace border_highlight(10030, "sprites/borderhighlight.png") {
|
||||||
[ 10, 10, 64, 31, -31, 7]
|
[ 10, 10, 64, 31, -31, 7]
|
||||||
[ 84, 10, 64, 31, -31, 7]
|
[ 84, 10, 64, 31, -31, 7]
|
||||||
[ 158, 10, 64, 31, -31, 7]
|
[ 158, 10, 64, 31, -31, 7]
|
||||||
|
|||||||
BIN
grf/cmclient/sprites/toolbar.png
Normal file
BIN
grf/cmclient/sprites/toolbar.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.4 KiB |
@@ -215,9 +215,9 @@ std::multimap<TileIndex, ObjectTileHighlight> Blueprint::GetTiles(TileIndex tile
|
|||||||
|
|
||||||
for (auto &o: this->items) {
|
for (auto &o: this->items) {
|
||||||
auto otile = AddTileIndexDiffCWrap(tile, o.tdiff);
|
auto otile = AddTileIndexDiffCWrap(tile, o.tdiff);
|
||||||
auto palette = PALETTE_TINT_WHITE;
|
auto palette = CM_PALETTE_TINT_WHITE;
|
||||||
if (o.type != Item::Type::RAIL_SIGNAL && !CanBuild(GetBlueprintCommand(tile, o)))
|
if (o.type != Item::Type::RAIL_SIGNAL && !CanBuild(GetBlueprintCommand(tile, o)))
|
||||||
palette = PALETTE_TINT_RED_DEEP;
|
palette = CM_PALETTE_TINT_RED_DEEP;
|
||||||
|
|
||||||
switch(o.type) {
|
switch(o.type) {
|
||||||
case Item::Type::RAIL_TRACK: {
|
case Item::Type::RAIL_TRACK: {
|
||||||
@@ -244,8 +244,8 @@ std::multimap<TileIndex, ObjectTileHighlight> Blueprint::GetTiles(TileIndex tile
|
|||||||
case Item::Type::RAIL_STATION_PART: {
|
case Item::Type::RAIL_STATION_PART: {
|
||||||
auto layout_ptr = AllocaM(byte, (int)o.u.rail.station_part.numtracks * o.u.rail.station_part.plat_len);
|
auto layout_ptr = AllocaM(byte, (int)o.u.rail.station_part.numtracks * o.u.rail.station_part.plat_len);
|
||||||
GetStationLayout(layout_ptr, o.u.rail.station_part.numtracks, o.u.rail.station_part.plat_len, nullptr);
|
GetStationLayout(layout_ptr, o.u.rail.station_part.numtracks, o.u.rail.station_part.plat_len, nullptr);
|
||||||
if (palette == PALETTE_TINT_WHITE && can_build_station_sign.find(o.u.rail.station_part.id) == can_build_station_sign.end())
|
if (palette == CM_PALETTE_TINT_WHITE && can_build_station_sign.find(o.u.rail.station_part.id) == can_build_station_sign.end())
|
||||||
palette = PALETTE_TINT_ORANGE_DEEP;
|
palette = CM_PALETTE_TINT_ORANGE_DEEP;
|
||||||
IterateStation(otile, o.u.rail.station_part.axis, o.u.rail.station_part.numtracks, o.u.rail.station_part.plat_len,
|
IterateStation(otile, o.u.rail.station_part.axis, o.u.rail.station_part.numtracks, o.u.rail.station_part.plat_len,
|
||||||
[&](TileIndex tile) {
|
[&](TileIndex tile) {
|
||||||
byte layout = *layout_ptr++;
|
byte layout = *layout_ptr++;
|
||||||
@@ -255,7 +255,7 @@ std::multimap<TileIndex, ObjectTileHighlight> Blueprint::GetTiles(TileIndex tile
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Item::Type::RAIL_SIGNAL:
|
case Item::Type::RAIL_SIGNAL:
|
||||||
add_tile(otile, ObjectTileHighlight::make_rail_signal(PALETTE_TINT_WHITE, o.u.rail.signal.pos, o.u.rail.signal.type, o.u.rail.signal.variant));
|
add_tile(otile, ObjectTileHighlight::make_rail_signal(CM_PALETTE_TINT_WHITE, o.u.rail.signal.pos, o.u.rail.signal.type, o.u.rail.signal.variant));
|
||||||
break;
|
break;
|
||||||
case Item::Type::RAIL_STATION:
|
case Item::Type::RAIL_STATION:
|
||||||
break;
|
break;
|
||||||
@@ -590,7 +590,7 @@ void SetBlueprintHighlight(const TileInfo *ti, TileHighlight &th) {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (_active_blueprint.second->HasSourceTile(ti->tile)) {
|
if (_active_blueprint.second->HasSourceTile(ti->tile)) {
|
||||||
th.ground_pal = th.structure_pal = PALETTE_TINT_BLUE;
|
th.ground_pal = th.structure_pal = CM_PALETTE_TINT_BLUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -240,7 +240,7 @@ void ObjectHighlight::PlaceExtraDepotRail(TileIndex tile, DiagDirection dir, Tra
|
|||||||
if (GetRailTileType(tile) != RAIL_TILE_NORMAL) return;
|
if (GetRailTileType(tile) != RAIL_TILE_NORMAL) return;
|
||||||
if ((GetTrackBits(tile) & DiagdirReachesTracks(dir)) == 0) return;
|
if ((GetTrackBits(tile) & DiagdirReachesTracks(dir)) == 0) return;
|
||||||
|
|
||||||
this->tiles.insert(std::make_pair(tile, ObjectTileHighlight::make_rail_track(PALETTE_TINT_WHITE, track)));
|
this->tiles.insert(std::make_pair(tile, ObjectTileHighlight::make_rail_track(CM_PALETTE_TINT_WHITE, track)));
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Additional pieces of track to add at the entrance of a depot. */
|
/** Additional pieces of track to add at the entrance of a depot. */
|
||||||
@@ -288,7 +288,7 @@ void ObjectHighlight::UpdateTiles() {
|
|||||||
_cur_railtype,
|
_cur_railtype,
|
||||||
dir,
|
dir,
|
||||||
CMD_BUILD_TRAIN_DEPOT
|
CMD_BUILD_TRAIN_DEPOT
|
||||||
) ? PALETTE_TINT_WHITE : PALETTE_TINT_RED_DEEP);
|
) ? CM_PALETTE_TINT_WHITE : CM_PALETTE_TINT_RED_DEEP);
|
||||||
|
|
||||||
this->tiles.insert(std::make_pair(this->tile, ObjectTileHighlight::make_rail_depot(palette, dir)));
|
this->tiles.insert(std::make_pair(this->tile, ObjectTileHighlight::make_rail_depot(palette, dir)));
|
||||||
auto tile = this->tile + TileOffsByDiagDir(dir);
|
auto tile = this->tile + TileOffsByDiagDir(dir);
|
||||||
@@ -313,7 +313,7 @@ void ObjectHighlight::UpdateTiles() {
|
|||||||
| ((uint32)plat_len << 16),
|
| ((uint32)plat_len << 16),
|
||||||
NEW_STATION << 16,
|
NEW_STATION << 16,
|
||||||
CMD_BUILD_RAIL_STATION
|
CMD_BUILD_RAIL_STATION
|
||||||
) ? PALETTE_TINT_WHITE : PALETTE_TINT_RED_DEEP);
|
) ? CM_PALETTE_TINT_WHITE : CM_PALETTE_TINT_RED_DEEP);
|
||||||
|
|
||||||
auto layout_ptr = AllocaM(byte, (int)numtracks * plat_len);
|
auto layout_ptr = AllocaM(byte, (int)numtracks * plat_len);
|
||||||
GetStationLayout(layout_ptr, numtracks, plat_len, nullptr); // TODO statspec
|
GetStationLayout(layout_ptr, numtracks, plat_len, nullptr); // TODO statspec
|
||||||
@@ -340,7 +340,7 @@ void ObjectHighlight::UpdateTiles() {
|
|||||||
(uint32)(ta.w | ta.h << 8),
|
(uint32)(ta.w | ta.h << 8),
|
||||||
(this->is_truck ? 1 : 0) | (this->ddir >= DIAGDIR_END ? 2 : 0) | (((uint)this->ddir % 4) << 3) | (NEW_STATION << 16),
|
(this->is_truck ? 1 : 0) | (this->ddir >= DIAGDIR_END ? 2 : 0) | (((uint)this->ddir % 4) << 3) | (NEW_STATION << 16),
|
||||||
CMD_BUILD_ROAD_STOP
|
CMD_BUILD_ROAD_STOP
|
||||||
) ? PALETTE_TINT_WHITE : PALETTE_TINT_RED_DEEP);
|
) ? CM_PALETTE_TINT_WHITE : CM_PALETTE_TINT_RED_DEEP);
|
||||||
TileIndex tile;
|
TileIndex tile;
|
||||||
for (TileIndex tile : ta) {
|
for (TileIndex tile : ta) {
|
||||||
this->tiles.insert(std::make_pair(tile, ObjectTileHighlight::make_road_stop(palette, this->roadtype, this->ddir, this->is_truck)));
|
this->tiles.insert(std::make_pair(tile, ObjectTileHighlight::make_road_stop(palette, this->roadtype, this->ddir, this->is_truck)));
|
||||||
@@ -354,7 +354,7 @@ void ObjectHighlight::UpdateTiles() {
|
|||||||
this->roadtype << 2 | this->ddir,
|
this->roadtype << 2 | this->ddir,
|
||||||
0,
|
0,
|
||||||
CMD_BUILD_ROAD_DEPOT
|
CMD_BUILD_ROAD_DEPOT
|
||||||
) ? PALETTE_TINT_WHITE : PALETTE_TINT_RED_DEEP);
|
) ? CM_PALETTE_TINT_WHITE : CM_PALETTE_TINT_RED_DEEP);
|
||||||
this->tiles.insert(std::make_pair(this->tile, ObjectTileHighlight::make_road_depot(palette, this->roadtype, this->ddir)));
|
this->tiles.insert(std::make_pair(this->tile, ObjectTileHighlight::make_road_depot(palette, this->roadtype, this->ddir)));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -365,7 +365,7 @@ void ObjectHighlight::UpdateTiles() {
|
|||||||
this->airport_type | ((uint)this->airport_layout << 8),
|
this->airport_type | ((uint)this->airport_layout << 8),
|
||||||
1 | (NEW_STATION << 16),
|
1 | (NEW_STATION << 16),
|
||||||
CMD_BUILD_AIRPORT
|
CMD_BUILD_AIRPORT
|
||||||
) ? PALETTE_TINT_WHITE : PALETTE_TINT_RED_DEEP);
|
) ? CM_PALETTE_TINT_WHITE : CM_PALETTE_TINT_RED_DEEP);
|
||||||
|
|
||||||
const AirportSpec *as = AirportSpec::Get(this->airport_type);
|
const AirportSpec *as = AirportSpec::Get(this->airport_type);
|
||||||
if (!as->IsAvailable() || this->airport_layout >= as->num_table) break;
|
if (!as->IsAvailable() || this->airport_layout >= as->num_table) break;
|
||||||
@@ -403,36 +403,36 @@ void ObjectHighlight::MarkDirty() {
|
|||||||
|
|
||||||
SpriteID GetTintBySelectionColour(SpriteID colour, bool deep=false) {
|
SpriteID GetTintBySelectionColour(SpriteID colour, bool deep=false) {
|
||||||
switch(colour) {
|
switch(colour) {
|
||||||
case SPR_PALETTE_ZONING_RED: return (deep ? PALETTE_TINT_RED_DEEP : PALETTE_TINT_RED);
|
case CM_SPR_PALETTE_ZONING_RED: return (deep ? CM_PALETTE_TINT_RED_DEEP : CM_PALETTE_TINT_RED);
|
||||||
case SPR_PALETTE_ZONING_ORANGE: return (deep ? PALETTE_TINT_ORANGE_DEEP : PALETTE_TINT_ORANGE);
|
case CM_SPR_PALETTE_ZONING_ORANGE: return (deep ? CM_PALETTE_TINT_ORANGE_DEEP : CM_PALETTE_TINT_ORANGE);
|
||||||
case SPR_PALETTE_ZONING_GREEN: return (deep ? PALETTE_TINT_GREEN_DEEP : PALETTE_TINT_GREEN);
|
case CM_SPR_PALETTE_ZONING_GREEN: return (deep ? CM_PALETTE_TINT_GREEN_DEEP : CM_PALETTE_TINT_GREEN);
|
||||||
case SPR_PALETTE_ZONING_LIGHT_BLUE: return (deep ? PALETTE_TINT_CYAN_DEEP : PALETTE_TINT_CYAN);
|
case CM_SPR_PALETTE_ZONING_LIGHT_BLUE: return (deep ? CM_PALETTE_TINT_CYAN_DEEP : CM_PALETTE_TINT_CYAN);
|
||||||
case SPR_PALETTE_ZONING_YELLOW: return PALETTE_TINT_YELLOW;
|
case CM_SPR_PALETTE_ZONING_YELLOW: return CM_PALETTE_TINT_YELLOW;
|
||||||
// case SPR_PALETTE_ZONING__: return PALETTE_TINT_YELLOW_WHITE;
|
// case SPR_PALETTE_ZONING__: return PALETTE_TINT_YELLOW_WHITE;
|
||||||
case SPR_PALETTE_ZONING_WHITE: return PALETTE_TINT_WHITE;
|
case CM_SPR_PALETTE_ZONING_WHITE: return CM_PALETTE_TINT_WHITE;
|
||||||
default: return PAL_NONE;
|
default: return PAL_NONE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SpriteID GetSelectionColourByTint(SpriteID colour) {
|
SpriteID GetSelectionColourByTint(SpriteID colour) {
|
||||||
switch(colour) {
|
switch(colour) {
|
||||||
case PALETTE_TINT_RED_DEEP:
|
case CM_PALETTE_TINT_RED_DEEP:
|
||||||
case PALETTE_TINT_RED:
|
case CM_PALETTE_TINT_RED:
|
||||||
return SPR_PALETTE_ZONING_RED;
|
return CM_SPR_PALETTE_ZONING_RED;
|
||||||
case PALETTE_TINT_ORANGE_DEEP:
|
case CM_PALETTE_TINT_ORANGE_DEEP:
|
||||||
case PALETTE_TINT_ORANGE:
|
case CM_PALETTE_TINT_ORANGE:
|
||||||
return SPR_PALETTE_ZONING_ORANGE;
|
return CM_SPR_PALETTE_ZONING_ORANGE;
|
||||||
case PALETTE_TINT_GREEN_DEEP:
|
case CM_PALETTE_TINT_GREEN_DEEP:
|
||||||
case PALETTE_TINT_GREEN:
|
case CM_PALETTE_TINT_GREEN:
|
||||||
return SPR_PALETTE_ZONING_GREEN;
|
return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
case PALETTE_TINT_CYAN_DEEP:
|
case CM_PALETTE_TINT_CYAN_DEEP:
|
||||||
case PALETTE_TINT_CYAN:
|
case CM_PALETTE_TINT_CYAN:
|
||||||
return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
return CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
case PALETTE_TINT_YELLOW:
|
case CM_PALETTE_TINT_YELLOW:
|
||||||
return SPR_PALETTE_ZONING_YELLOW;
|
return CM_SPR_PALETTE_ZONING_YELLOW;
|
||||||
// returnase SPR_PALETTE_ZONING__: return PALETTE_TINT_YELLOW_WHITE;
|
// returnase SPR_PALETTE_ZONING__: return PALETTE_TINT_YELLOW_WHITE;
|
||||||
case PALETTE_TINT_WHITE:
|
case CM_PALETTE_TINT_WHITE:
|
||||||
return SPR_PALETTE_ZONING_WHITE;
|
return CM_SPR_PALETTE_ZONING_WHITE;
|
||||||
default: return PAL_NONE;
|
default: return PAL_NONE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -872,7 +872,7 @@ bool CanBuildIndustryOnTileCached(IndustryType type, TileIndex tile) {
|
|||||||
|
|
||||||
void DrawBorderSprites(const TileInfo *ti, ZoningBorder border, SpriteID color) {
|
void DrawBorderSprites(const TileInfo *ti, ZoningBorder border, SpriteID color) {
|
||||||
auto b = (uint8)border & 15;
|
auto b = (uint8)border & 15;
|
||||||
auto tile_sprite = SPR_BORDER_HIGHLIGHT_BASE + _tileh_to_sprite[ti->tileh] * 19;
|
auto tile_sprite = CM_SPR_BORDER_HIGHLIGHT_BASE + _tileh_to_sprite[ti->tileh] * 19;
|
||||||
if (b) {
|
if (b) {
|
||||||
DrawSelectionSprite(tile_sprite + b - 1, color, ti, 7, FOUNDATION_PART_NORMAL);
|
DrawSelectionSprite(tile_sprite + b - 1, color, ti, 7, FOUNDATION_PART_NORMAL);
|
||||||
}
|
}
|
||||||
@@ -899,7 +899,7 @@ SpriteID GetIndustryZoningPalette(TileIndex tile) {
|
|||||||
n_serviced++;
|
n_serviced++;
|
||||||
}
|
}
|
||||||
if (n_serviced < n_produced)
|
if (n_serviced < n_produced)
|
||||||
return (n_serviced == 0 ? PALETTE_TINT_RED_DEEP : PALETTE_TINT_ORANGE_DEEP);
|
return (n_serviced == 0 ? CM_PALETTE_TINT_RED_DEEP : CM_PALETTE_TINT_ORANGE_DEEP);
|
||||||
return PAL_NONE;
|
return PAL_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -919,11 +919,11 @@ static void SetStationSelectionHighlight(const TileInfo *ti, TileHighlight &th)
|
|||||||
return IsInsideSelectedRectangle(x, y);
|
return IsInsideSelectedRectangle(x, y);
|
||||||
});
|
});
|
||||||
if (b.first != ZoningBorder::NONE)
|
if (b.first != ZoningBorder::NONE)
|
||||||
th.add_border(b.first, SPR_PALETTE_ZONING_RED);
|
th.add_border(b.first, CM_SPR_PALETTE_ZONING_RED);
|
||||||
}
|
}
|
||||||
if (IsInsideSelectedRectangle(TileX(ti->tile) * TILE_SIZE, TileY(ti->tile) * TILE_SIZE)) {
|
if (IsInsideSelectedRectangle(TileX(ti->tile) * TILE_SIZE, TileY(ti->tile) * TILE_SIZE)) {
|
||||||
// th.ground_pal = GetTintBySelectionColour(color);
|
// th.ground_pal = GetTintBySelectionColour(color);
|
||||||
th.ground_pal = th.structure_pal = (_thd.make_square_red ? PALETTE_TINT_RED : PAL_NONE);
|
th.ground_pal = th.structure_pal = (_thd.make_square_red ? CM_PALETTE_TINT_RED : PAL_NONE);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -939,9 +939,9 @@ static void SetStationSelectionHighlight(const TileInfo *ti, TileHighlight &th)
|
|||||||
auto b = CalcTileBorders(ti->tile, coverage_getter);
|
auto b = CalcTileBorders(ti->tile, coverage_getter);
|
||||||
if (b.second) {
|
if (b.second) {
|
||||||
// const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_WHITE, SPR_PALETTE_ZONING_LIGHT_BLUE};
|
// const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_WHITE, SPR_PALETTE_ZONING_LIGHT_BLUE};
|
||||||
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_WHITE, PAL_NONE};
|
const SpriteID pal[] = {PAL_NONE, CM_SPR_PALETTE_ZONING_WHITE, PAL_NONE};
|
||||||
th.add_border(b.first, pal[b.second]);
|
th.add_border(b.first, pal[b.second]);
|
||||||
const SpriteID pal2[] = {PAL_NONE, PALETTE_TINT_WHITE, PALETTE_TINT_BLUE};
|
const SpriteID pal2[] = {PAL_NONE, CM_PALETTE_TINT_WHITE, CM_PALETTE_TINT_BLUE};
|
||||||
th.ground_pal = th.structure_pal = pal2[b.second];
|
th.ground_pal = th.structure_pal = pal2[b.second];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -949,12 +949,12 @@ static void SetStationSelectionHighlight(const TileInfo *ti, TileHighlight &th)
|
|||||||
auto b = CalcTileBorders(ti->tile, [](TileIndex t) {
|
auto b = CalcTileBorders(ti->tile, [](TileIndex t) {
|
||||||
return _highlight_join_area.Contains(t) ? 1 : 0;
|
return _highlight_join_area.Contains(t) ? 1 : 0;
|
||||||
});
|
});
|
||||||
th.add_border(b.first, SPR_PALETTE_ZONING_LIGHT_BLUE);
|
th.add_border(b.first, CM_SPR_PALETTE_ZONING_LIGHT_BLUE);
|
||||||
if (b.second) {
|
if (b.second) {
|
||||||
switch (th.ground_pal) {
|
switch (th.ground_pal) {
|
||||||
case PALETTE_TINT_WHITE: th.ground_pal = th.structure_pal = PALETTE_TINT_CYAN_WHITE; break;
|
case CM_PALETTE_TINT_WHITE: th.ground_pal = th.structure_pal = CM_PALETTE_TINT_CYAN_WHITE; break;
|
||||||
case PALETTE_TINT_BLUE: break;
|
case CM_PALETTE_TINT_BLUE: break;
|
||||||
default: th.ground_pal = th.structure_pal = PALETTE_TINT_CYAN; break;
|
default: th.ground_pal = th.structure_pal = CM_PALETTE_TINT_CYAN; break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1036,42 +1036,42 @@ TileHighlight GetTileHighlight(const TileInfo *ti) {
|
|||||||
auto color = PAL_NONE;
|
auto color = PAL_NONE;
|
||||||
switch (p.second) {
|
switch (p.second) {
|
||||||
default: break; // Tz0
|
default: break; // Tz0
|
||||||
case 1: color = SPR_PALETTE_ZONING_WHITE; break; // Tz0
|
case 1: color = CM_SPR_PALETTE_ZONING_WHITE; break; // Tz0
|
||||||
case 2: color = SPR_PALETTE_ZONING_YELLOW; break; // Tz1
|
case 2: color = CM_SPR_PALETTE_ZONING_YELLOW; break; // Tz1
|
||||||
case 3: color = SPR_PALETTE_ZONING_ORANGE; break; // Tz2
|
case 3: color = CM_SPR_PALETTE_ZONING_ORANGE; break; // Tz2
|
||||||
case 4: color = SPR_PALETTE_ZONING_ORANGE; break; // Tz3
|
case 4: color = CM_SPR_PALETTE_ZONING_ORANGE; break; // Tz3
|
||||||
case 5: color = SPR_PALETTE_ZONING_RED; break; // Tz4 - center
|
case 5: color = CM_SPR_PALETTE_ZONING_RED; break; // Tz4 - center
|
||||||
};
|
};
|
||||||
th.add_border(p.first, color);
|
th.add_border(p.first, color);
|
||||||
th.ground_pal = th.structure_pal = GetTintBySelectionColour(color);
|
th.ground_pal = th.structure_pal = GetTintBySelectionColour(color);
|
||||||
if (CB_Enabled())
|
if (CB_Enabled())
|
||||||
CalcCBTownLimitBorder(th, ti->tile, SPR_PALETTE_ZONING_RED, PAL_NONE);
|
CalcCBTownLimitBorder(th, ti->tile, CM_SPR_PALETTE_ZONING_RED, PAL_NONE);
|
||||||
} else if (_zoning.outer == CHECKSTACATCH) {
|
} else if (_zoning.outer == CHECKSTACATCH) {
|
||||||
th.add_border(citymania::GetAnyStationCatchmentBorder(ti->tile),
|
th.add_border(citymania::GetAnyStationCatchmentBorder(ti->tile),
|
||||||
SPR_PALETTE_ZONING_LIGHT_BLUE);
|
CM_SPR_PALETTE_ZONING_LIGHT_BLUE);
|
||||||
} else if (_zoning.outer == CHECKTOWNGROWTHTILES) {
|
} else if (_zoning.outer == CHECKTOWNGROWTHTILES) {
|
||||||
// if (tgt == TGTS_NEW_HOUSE) th.sprite = SPR_IMG_HOUSE_NEW;
|
// if (tgt == TGTS_NEW_HOUSE) th.sprite = SPR_IMG_HOUSE_NEW;
|
||||||
switch (_game->get_town_growth_tile(ti->tile)) {
|
switch (_game->get_town_growth_tile(ti->tile)) {
|
||||||
// case TGTS_CB_HOUSE_REMOVED_NOGROW:
|
// case TGTS_CB_HOUSE_REMOVED_NOGROW:
|
||||||
case TownGrowthTileState::RH_REMOVED:
|
case TownGrowthTileState::RH_REMOVED:
|
||||||
th.selection = SPR_PALETTE_ZONING_LIGHT_BLUE;
|
th.selection = CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
break;
|
break;
|
||||||
case TownGrowthTileState::RH_REBUILT:
|
case TownGrowthTileState::RH_REBUILT:
|
||||||
th.selection = SPR_PALETTE_ZONING_WHITE;
|
th.selection = CM_SPR_PALETTE_ZONING_WHITE;
|
||||||
th.structure_pal = PALETTE_TINT_WHITE;
|
th.structure_pal = CM_PALETTE_TINT_WHITE;
|
||||||
break;
|
break;
|
||||||
case TownGrowthTileState::NEW_HOUSE:
|
case TownGrowthTileState::NEW_HOUSE:
|
||||||
th.selection = SPR_PALETTE_ZONING_GREEN;
|
th.selection = CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
th.structure_pal = PALETTE_TINT_GREEN;
|
th.structure_pal = CM_PALETTE_TINT_GREEN;
|
||||||
break;
|
break;
|
||||||
case TownGrowthTileState::CS:
|
case TownGrowthTileState::CS:
|
||||||
th.selection = SPR_PALETTE_ZONING_ORANGE;
|
th.selection = CM_SPR_PALETTE_ZONING_ORANGE;
|
||||||
break;
|
break;
|
||||||
case TownGrowthTileState::HS:
|
case TownGrowthTileState::HS:
|
||||||
th.selection = SPR_PALETTE_ZONING_YELLOW;
|
th.selection = CM_SPR_PALETTE_ZONING_YELLOW;
|
||||||
break;
|
break;
|
||||||
case TownGrowthTileState::HR:
|
case TownGrowthTileState::HR:
|
||||||
th.selection = SPR_PALETTE_ZONING_RED;
|
th.selection = CM_SPR_PALETTE_ZONING_RED;
|
||||||
break;
|
break;
|
||||||
default: th.selection = PAL_NONE;
|
default: th.selection = PAL_NONE;
|
||||||
}
|
}
|
||||||
@@ -1082,15 +1082,15 @@ TileHighlight GetTileHighlight(const TileInfo *ti) {
|
|||||||
|
|
||||||
// TODO check cargos
|
// TODO check cargos
|
||||||
if (stations.GetStations()->empty())
|
if (stations.GetStations()->empty())
|
||||||
th.ground_pal = th.structure_pal = PALETTE_TINT_RED_DEEP;
|
th.ground_pal = th.structure_pal = CM_PALETTE_TINT_RED_DEEP;
|
||||||
}
|
}
|
||||||
} else if (_zoning.outer == CHECKINDUNSER) {
|
} else if (_zoning.outer == CHECKINDUNSER) {
|
||||||
auto pal = GetIndustryZoningPalette(ti->tile);
|
auto pal = GetIndustryZoningPalette(ti->tile);
|
||||||
if (pal) th.ground_pal = th.structure_pal = PALETTE_TINT_RED_DEEP;
|
if (pal) th.ground_pal = th.structure_pal = CM_PALETTE_TINT_RED_DEEP;
|
||||||
} else if (_zoning.outer == CHECKTOWNADZONES) {
|
} else if (_zoning.outer == CHECKTOWNADZONES) {
|
||||||
auto getter = [](TileIndex t) { return _mz[t].advertisement_zone; };
|
auto getter = [](TileIndex t) { return _mz[t].advertisement_zone; };
|
||||||
auto b = CalcTileBorders(ti->tile, getter);
|
auto b = CalcTileBorders(ti->tile, getter);
|
||||||
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_YELLOW, SPR_PALETTE_ZONING_ORANGE, SPR_PALETTE_ZONING_RED};
|
const SpriteID pal[] = {PAL_NONE, CM_SPR_PALETTE_ZONING_YELLOW, CM_SPR_PALETTE_ZONING_ORANGE, CM_SPR_PALETTE_ZONING_RED};
|
||||||
th.add_border(b.first, pal[b.second]);
|
th.add_border(b.first, pal[b.second]);
|
||||||
auto check_tile = ti->tile;
|
auto check_tile = ti->tile;
|
||||||
if (IsTileType (ti->tile, MP_STATION)) {
|
if (IsTileType (ti->tile, MP_STATION)) {
|
||||||
@@ -1100,9 +1100,9 @@ TileHighlight GetTileHighlight(const TileInfo *ti) {
|
|||||||
auto z = getter(check_tile);
|
auto z = getter(check_tile);
|
||||||
if (z) th.ground_pal = th.structure_pal = GetTintBySelectionColour(pal[z]);
|
if (z) th.ground_pal = th.structure_pal = GetTintBySelectionColour(pal[z]);
|
||||||
} else if (_zoning.outer == CHECKCBACCEPTANCE) {
|
} else if (_zoning.outer == CHECKCBACCEPTANCE) {
|
||||||
CalcCBAcceptanceBorders(th, ti->tile, SPR_PALETTE_ZONING_WHITE, PALETTE_TINT_WHITE);
|
CalcCBAcceptanceBorders(th, ti->tile, CM_SPR_PALETTE_ZONING_WHITE, CM_PALETTE_TINT_WHITE);
|
||||||
} else if (_zoning.outer == CHECKCBTOWNLIMIT) {
|
} else if (_zoning.outer == CHECKCBTOWNLIMIT) {
|
||||||
CalcCBTownLimitBorder(th, ti->tile, SPR_PALETTE_ZONING_WHITE, PALETTE_TINT_WHITE);
|
CalcCBTownLimitBorder(th, ti->tile, CM_SPR_PALETTE_ZONING_WHITE, CM_PALETTE_TINT_WHITE);
|
||||||
} else if (_zoning.outer == CHECKACTIVESTATIONS) {
|
} else if (_zoning.outer == CHECKACTIVESTATIONS) {
|
||||||
auto getter = [](TileIndex t) {
|
auto getter = [](TileIndex t) {
|
||||||
if (!IsTileType (t, MP_STATION)) return 0;
|
if (!IsTileType (t, MP_STATION)) return 0;
|
||||||
@@ -1113,7 +1113,7 @@ TileHighlight GetTileHighlight(const TileInfo *ti) {
|
|||||||
return 2;
|
return 2;
|
||||||
};
|
};
|
||||||
auto b = CalcTileBorders(ti->tile, getter);
|
auto b = CalcTileBorders(ti->tile, getter);
|
||||||
const SpriteID pal[] = {PAL_NONE, SPR_PALETTE_ZONING_GREEN, SPR_PALETTE_ZONING_RED};
|
const SpriteID pal[] = {PAL_NONE, CM_SPR_PALETTE_ZONING_GREEN, CM_SPR_PALETTE_ZONING_RED};
|
||||||
th.add_border(b.first, pal[b.second]);
|
th.add_border(b.first, pal[b.second]);
|
||||||
auto z = getter(ti->tile);
|
auto z = getter(ti->tile);
|
||||||
if (z) th.ground_pal = th.structure_pal = GetTintBySelectionColour(pal[z]);
|
if (z) th.ground_pal = th.structure_pal = GetTintBySelectionColour(pal[z]);
|
||||||
@@ -1122,9 +1122,9 @@ TileHighlight GetTileHighlight(const TileInfo *ti) {
|
|||||||
if (_settings_client.gui.cm_show_industry_forbidden_tiles &&
|
if (_settings_client.gui.cm_show_industry_forbidden_tiles &&
|
||||||
_industry_forbidden_tiles != INVALID_INDUSTRYTYPE) {
|
_industry_forbidden_tiles != INVALID_INDUSTRYTYPE) {
|
||||||
auto b = CalcTileBorders(ti->tile, [](TileIndex t) { return !CanBuildIndustryOnTileCached(_industry_forbidden_tiles, t); });
|
auto b = CalcTileBorders(ti->tile, [](TileIndex t) { return !CanBuildIndustryOnTileCached(_industry_forbidden_tiles, t); });
|
||||||
th.add_border(b.first, SPR_PALETTE_ZONING_RED);
|
th.add_border(b.first, CM_SPR_PALETTE_ZONING_RED);
|
||||||
if (!CanBuildIndustryOnTileCached(_industry_forbidden_tiles, ti->tile))
|
if (!CanBuildIndustryOnTileCached(_industry_forbidden_tiles, ti->tile))
|
||||||
th.ground_pal = th.structure_pal = PALETTE_TINT_RED;
|
th.ground_pal = th.structure_pal = CM_PALETTE_TINT_RED;
|
||||||
}
|
}
|
||||||
|
|
||||||
SetStationSelectionHighlight(ti, th);
|
SetStationSelectionHighlight(ti, th);
|
||||||
@@ -1407,31 +1407,31 @@ PaletteID GetTreeShadePal(TileIndex tile) {
|
|||||||
switch (slope) {
|
switch (slope) {
|
||||||
case SLOPE_STEEP_N:
|
case SLOPE_STEEP_N:
|
||||||
case SLOPE_N:
|
case SLOPE_N:
|
||||||
return PALETTE_SHADE_S;
|
return CM_PALETTE_SHADE_S;
|
||||||
|
|
||||||
case SLOPE_NE:
|
case SLOPE_NE:
|
||||||
return PALETTE_SHADE_SW;
|
return CM_PALETTE_SHADE_SW;
|
||||||
|
|
||||||
case SLOPE_E:
|
case SLOPE_E:
|
||||||
case SLOPE_STEEP_E:
|
case SLOPE_STEEP_E:
|
||||||
return PALETTE_SHADE_W;
|
return CM_PALETTE_SHADE_W;
|
||||||
|
|
||||||
case SLOPE_SE:
|
case SLOPE_SE:
|
||||||
return PALETTE_SHADE_NW;
|
return CM_PALETTE_SHADE_NW;
|
||||||
|
|
||||||
case SLOPE_STEEP_S:
|
case SLOPE_STEEP_S:
|
||||||
case SLOPE_S:
|
case SLOPE_S:
|
||||||
return PALETTE_SHADE_N;
|
return CM_PALETTE_SHADE_N;
|
||||||
|
|
||||||
case SLOPE_SW:
|
case SLOPE_SW:
|
||||||
return PALETTE_SHADE_NE;
|
return CM_PALETTE_SHADE_NE;
|
||||||
|
|
||||||
case SLOPE_STEEP_W:
|
case SLOPE_STEEP_W:
|
||||||
case SLOPE_W:
|
case SLOPE_W:
|
||||||
return PALETTE_SHADE_E;
|
return CM_PALETTE_SHADE_E;
|
||||||
|
|
||||||
case SLOPE_NW:
|
case SLOPE_NW:
|
||||||
return PALETTE_SHADE_SE;
|
return CM_PALETTE_SHADE_SE;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return PAL_NONE;
|
return PAL_NONE;
|
||||||
|
|||||||
@@ -170,16 +170,16 @@ SpriteID TileZoneCheckOpinionEvaluation(TileIndex tile, Owner owner) {
|
|||||||
if (town == NULL) return INVALID_SPRITE_ID; // no town
|
if (town == NULL) return INVALID_SPRITE_ID; // no town
|
||||||
else if (HasBit(town->have_ratings, owner)) { // good : bad
|
else if (HasBit(town->have_ratings, owner)) { // good : bad
|
||||||
int16 rating = town->ratings[owner];
|
int16 rating = town->ratings[owner];
|
||||||
if(rating <= RATING_APPALLING) return SPR_PALETTE_ZONING_RED;
|
if(rating <= RATING_APPALLING) return CM_SPR_PALETTE_ZONING_RED;
|
||||||
if(rating <= RATING_POOR) return SPR_PALETTE_ZONING_ORANGE;
|
if(rating <= RATING_POOR) return CM_SPR_PALETTE_ZONING_ORANGE;
|
||||||
if(rating <= RATING_MEDIOCRE) return SPR_PALETTE_ZONING_YELLOW;
|
if(rating <= RATING_MEDIOCRE) return CM_SPR_PALETTE_ZONING_YELLOW;
|
||||||
if(rating <= RATING_GOOD) return SPR_PALETTE_ZONING_WHITE;
|
if(rating <= RATING_GOOD) return CM_SPR_PALETTE_ZONING_WHITE;
|
||||||
if(rating <= RATING_VERYGOOD) return SPR_PALETTE_ZONING_PURPLE;
|
if(rating <= RATING_VERYGOOD) return CM_SPR_PALETTE_ZONING_PURPLE;
|
||||||
if(rating <= RATING_EXCELLENT) return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
if(rating <= RATING_EXCELLENT) return CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
return SPR_PALETTE_ZONING_GREEN;
|
return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
return SPR_PALETTE_ZONING_BLACK; // no opinion
|
return CM_SPR_PALETTE_ZONING_BLACK; // no opinion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -190,12 +190,12 @@ SpriteID TileZoneCheckBuildEvaluation(TileIndex tile, Owner owner) {
|
|||||||
case MP_INDUSTRY:
|
case MP_INDUSTRY:
|
||||||
case MP_OBJECT:
|
case MP_OBJECT:
|
||||||
case MP_HOUSE:
|
case MP_HOUSE:
|
||||||
return SPR_PALETTE_ZONING_RED; //can't build
|
return CM_SPR_PALETTE_ZONING_RED; //can't build
|
||||||
case MP_STATION:
|
case MP_STATION:
|
||||||
case MP_TUNNELBRIDGE:
|
case MP_TUNNELBRIDGE:
|
||||||
case MP_ROAD:
|
case MP_ROAD:
|
||||||
case MP_RAILWAY: {
|
case MP_RAILWAY: {
|
||||||
if (GetTileOwner(tile) != owner) return SPR_PALETTE_ZONING_RED; //can't build
|
if (GetTileOwner(tile) != owner) return CM_SPR_PALETTE_ZONING_RED; //can't build
|
||||||
else return INVALID_SPRITE_ID;
|
else return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
default: return INVALID_SPRITE_ID;
|
default: return INVALID_SPRITE_ID;
|
||||||
@@ -226,7 +226,7 @@ SpriteID TileZoneCheckUnservedBuildingsEvaluation(TileIndex tile) {
|
|||||||
if (!stations.GetStations()->empty()) {
|
if (!stations.GetStations()->empty()) {
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
return SPR_PALETTE_ZONING_RED;
|
return CM_SPR_PALETTE_ZONING_RED;
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
@@ -242,7 +242,7 @@ SpriteID TileZoneCheckUnservedIndustriesEvaluation(TileIndex tile) {
|
|||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
return SPR_PALETTE_ZONING_RED;
|
return CM_SPR_PALETTE_ZONING_RED;
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
@@ -264,11 +264,11 @@ SpriteID TileZoneCheckTownZones(TileIndex tile) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
switch (tz) {
|
switch (tz) {
|
||||||
case HZB_TOWN_EDGE: return SPR_PALETTE_ZONING_LIGHT_BLUE; // Tz0
|
case HZB_TOWN_EDGE: return CM_SPR_PALETTE_ZONING_LIGHT_BLUE; // Tz0
|
||||||
case HZB_TOWN_OUTSKIRT: return SPR_PALETTE_ZONING_RED; // Tz1
|
case HZB_TOWN_OUTSKIRT: return CM_SPR_PALETTE_ZONING_RED; // Tz1
|
||||||
case HZB_TOWN_OUTER_SUBURB: return SPR_PALETTE_ZONING_YELLOW; // Tz2
|
case HZB_TOWN_OUTER_SUBURB: return CM_SPR_PALETTE_ZONING_YELLOW; // Tz2
|
||||||
case HZB_TOWN_INNER_SUBURB: return SPR_PALETTE_ZONING_GREEN; // Tz3
|
case HZB_TOWN_INNER_SUBURB: return CM_SPR_PALETTE_ZONING_GREEN; // Tz3
|
||||||
case HZB_TOWN_CENTRE: return SPR_PALETTE_ZONING_WHITE; // Tz4 - center
|
case HZB_TOWN_CENTRE: return CM_SPR_PALETTE_ZONING_WHITE; // Tz4 - center
|
||||||
default: return INVALID_SPRITE_ID; // no town
|
default: return INVALID_SPRITE_ID; // no town
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
@@ -278,7 +278,7 @@ SpriteID TileZoneCheckTownZones(TileIndex tile) {
|
|||||||
SpriteID TileZoneCheckNewCBBorders(TileIndex tile) {
|
SpriteID TileZoneCheckNewCBBorders(TileIndex tile) {
|
||||||
for (Town *town : Town::Iterate()) {
|
for (Town *town : Town::Iterate()) {
|
||||||
if (DistanceSquare(tile, town->xy) <= town->cache.squared_town_zone_radius[0] + 30)
|
if (DistanceSquare(tile, town->xy) <= town->cache.squared_town_zone_radius[0] + 30)
|
||||||
return SPR_PALETTE_ZONING_BLACK;
|
return CM_SPR_PALETTE_ZONING_BLACK;
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
@@ -287,7 +287,7 @@ SpriteID TileZoneCheckNewCBBorders(TileIndex tile) {
|
|||||||
SpriteID TileZoneCheckCBBorders(TileIndex tile) {
|
SpriteID TileZoneCheckCBBorders(TileIndex tile) {
|
||||||
for (Town *town : Town::Iterate()) {
|
for (Town *town : Town::Iterate()) {
|
||||||
if (DistanceMax(town->xy, tile) <= _settings_client.gui.cm_cb_distance)
|
if (DistanceMax(town->xy, tile) <= _settings_client.gui.cm_cb_distance)
|
||||||
return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
return CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID; // no town
|
return INVALID_SPRITE_ID; // no town
|
||||||
}
|
}
|
||||||
@@ -297,7 +297,7 @@ SpriteID TileZoneCheckCBTownBorders(TileIndex tile) {
|
|||||||
for (Town *town : Town::Iterate()) {
|
for (Town *town : Town::Iterate()) {
|
||||||
uint32 distMax = DistanceMax(town->xy, tile);
|
uint32 distMax = DistanceMax(town->xy, tile);
|
||||||
if (distMax * distMax < town->cache.squared_town_zone_radius[0]){
|
if (distMax * distMax < town->cache.squared_town_zone_radius[0]){
|
||||||
return SPR_PALETTE_ZONING_GREEN;
|
return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
@@ -310,9 +310,9 @@ SpriteID TileZoneCheckTownAdvertisementZones(TileIndex tile) {
|
|||||||
|
|
||||||
uint dist = DistanceManhattan(town->xy, tile);
|
uint dist = DistanceManhattan(town->xy, tile);
|
||||||
|
|
||||||
if (dist <= 10) return SPR_PALETTE_ZONING_GREEN;
|
if (dist <= 10) return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
if (dist <= 15) return SPR_PALETTE_ZONING_YELLOW;
|
if (dist <= 15) return CM_SPR_PALETTE_ZONING_YELLOW;
|
||||||
if (dist <= 20) return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
if (dist <= 20) return CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
return INVALID_SPRITE_ID;
|
return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -320,12 +320,12 @@ SpriteID TileZoneCheckTownAdvertisementZones(TileIndex tile) {
|
|||||||
SpriteID TileZoneCheckTownsGrowthTiles(TileIndex tile) {
|
SpriteID TileZoneCheckTownsGrowthTiles(TileIndex tile) {
|
||||||
switch (citymania::_game->get_town_growth_tile(tile)) {
|
switch (citymania::_game->get_town_growth_tile(tile)) {
|
||||||
// case TGTS_CB_HOUSE_REMOVED_NOGROW: return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
// case TGTS_CB_HOUSE_REMOVED_NOGROW: return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
case citymania::TownGrowthTileState::RH_REMOVED: return SPR_PALETTE_ZONING_LIGHT_BLUE;
|
case citymania::TownGrowthTileState::RH_REMOVED: return CM_SPR_PALETTE_ZONING_LIGHT_BLUE;
|
||||||
case citymania::TownGrowthTileState::RH_REBUILT: return SPR_PALETTE_ZONING_WHITE;
|
case citymania::TownGrowthTileState::RH_REBUILT: return CM_SPR_PALETTE_ZONING_WHITE;
|
||||||
case citymania::TownGrowthTileState::NEW_HOUSE: return SPR_PALETTE_ZONING_GREEN;
|
case citymania::TownGrowthTileState::NEW_HOUSE: return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
case citymania::TownGrowthTileState::CS: return SPR_PALETTE_ZONING_ORANGE;
|
case citymania::TownGrowthTileState::CS: return CM_SPR_PALETTE_ZONING_ORANGE;
|
||||||
case citymania::TownGrowthTileState::HS: return SPR_PALETTE_ZONING_YELLOW;
|
case citymania::TownGrowthTileState::HS: return CM_SPR_PALETTE_ZONING_YELLOW;
|
||||||
case citymania::TownGrowthTileState::HR: return SPR_PALETTE_ZONING_RED;
|
case citymania::TownGrowthTileState::HR: return CM_SPR_PALETTE_ZONING_RED;
|
||||||
default: return INVALID_SPRITE_ID;
|
default: return INVALID_SPRITE_ID;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -343,10 +343,10 @@ SpriteID TileZoneCheckActiveStations(TileIndex tile) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (st->time_since_load <= 20 || st->time_since_unload <= 20) {
|
if (st->time_since_load <= 20 || st->time_since_unload <= 20) {
|
||||||
return SPR_PALETTE_ZONING_GREEN;
|
return CM_SPR_PALETTE_ZONING_GREEN;
|
||||||
}
|
}
|
||||||
|
|
||||||
return SPR_PALETTE_ZONING_RED;
|
return CM_SPR_PALETTE_ZONING_RED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -378,18 +378,18 @@ SpriteID TileZoningSpriteEvaluation(TileIndex tile, Owner owner, EvaluationMode
|
|||||||
|
|
||||||
SpriteID GetTownZoneBorderColor(uint8 zone) {
|
SpriteID GetTownZoneBorderColor(uint8 zone) {
|
||||||
switch (zone) {
|
switch (zone) {
|
||||||
default: return SPR_PALETTE_ZONING_WHITE; // Tz0
|
default: return CM_SPR_PALETTE_ZONING_WHITE; // Tz0
|
||||||
case 2: return SPR_PALETTE_ZONING_YELLOW; // Tz1
|
case 2: return CM_SPR_PALETTE_ZONING_YELLOW; // Tz1
|
||||||
case 3: return SPR_PALETTE_ZONING_ORANGE; // Tz2
|
case 3: return CM_SPR_PALETTE_ZONING_ORANGE; // Tz2
|
||||||
case 4: return SPR_PALETTE_ZONING_ORANGE; // Tz3
|
case 4: return CM_SPR_PALETTE_ZONING_ORANGE; // Tz3
|
||||||
case 5: return SPR_PALETTE_ZONING_RED; // Tz4 - center
|
case 5: return CM_SPR_PALETTE_ZONING_RED; // Tz4 - center
|
||||||
};
|
};
|
||||||
switch (zone) {
|
switch (zone) {
|
||||||
default: return SPR_PALETTE_ZONING_LIGHT_BLUE; // Tz0
|
default: return CM_SPR_PALETTE_ZONING_LIGHT_BLUE; // Tz0
|
||||||
case 2: return SPR_PALETTE_ZONING_RED; // Tz1
|
case 2: return CM_SPR_PALETTE_ZONING_RED; // Tz1
|
||||||
case 3: return SPR_PALETTE_ZONING_YELLOW; // Tz2
|
case 3: return CM_SPR_PALETTE_ZONING_YELLOW; // Tz2
|
||||||
case 4: return SPR_PALETTE_ZONING_GREEN; // Tz3
|
case 4: return CM_SPR_PALETTE_ZONING_GREEN; // Tz3
|
||||||
case 5: return SPR_PALETTE_ZONING_WHITE; // Tz4 - center
|
case 5: return CM_SPR_PALETTE_ZONING_WHITE; // Tz4 - center
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -419,7 +419,7 @@ void DrawTileZoning(const TileInfo *ti) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (_zoning.inner != CHECKNOTHING){
|
if (_zoning.inner != CHECKNOTHING){
|
||||||
DrawZoningSprites(SPR_INNER_HIGHLIGHT_BASE, TileZoningSpriteEvaluation(ti->tile, _local_company, _zoning.inner), ti);
|
DrawZoningSprites(CM_SPR_INNER_HIGHLIGHT_BASE, TileZoningSpriteEvaluation(ti->tile, _local_company, _zoning.inner), ti);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -182,7 +182,7 @@ static void LoadSpriteTables()
|
|||||||
PAL_DOS != used_set->palette
|
PAL_DOS != used_set->palette
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
LoadGrfFile("cmclient-3.grf", SPR_INNER_HIGHLIGHT_BASE - 4, PAL_DOS != used_set->palette);
|
LoadGrfFile("cmclient-4.grf", CM_SPR_CITYMANIA_BASE - 4, PAL_DOS != used_set->palette);
|
||||||
|
|
||||||
/* Initialize the unicode to sprite mapping table */
|
/* Initialize the unicode to sprite mapping table */
|
||||||
InitializeUnicodeGlyphMap();
|
InitializeUnicodeGlyphMap();
|
||||||
|
|||||||
@@ -1059,7 +1059,7 @@ static const NWidgetPart _nested_build_rail_widgets[] = {
|
|||||||
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_TUNNEL),
|
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_TUNNEL),
|
||||||
SetFill(0, 1), SetMinimalSize(20, 22), SetDataTip(SPR_IMG_TUNNEL_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL),
|
SetFill(0, 1), SetMinimalSize(20, 22), SetDataTip(SPR_IMG_TUNNEL_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL),
|
||||||
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, CM_WID_RAT_BLUEPRINT),
|
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, CM_WID_RAT_BLUEPRINT),
|
||||||
SetFill(0, 1), SetMinimalSize(20, 22), SetDataTip(SPR_IMG_BUY_LAND, STR_CM_RAIL_TOOLBAR_TOOLTIP_BLUEPRINT),
|
SetFill(0, 1), SetMinimalSize(20, 22), SetDataTip(CM_SPR_RAIL_COPY_PASTE, STR_CM_RAIL_TOOLBAR_TOOLTIP_BLUEPRINT),
|
||||||
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_REMOVE),
|
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_REMOVE),
|
||||||
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR),
|
SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR),
|
||||||
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_CONVERT_RAIL),
|
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_CONVERT_RAIL),
|
||||||
|
|||||||
@@ -310,48 +310,50 @@ static const SpriteID SPR_PALETTE_BASE = SPR_EMPTY_BOUNDING_BOX + EMPTY_BOUNDING
|
|||||||
static const uint16 PALETTE_SPRITE_COUNT = 1;
|
static const uint16 PALETTE_SPRITE_COUNT = 1;
|
||||||
|
|
||||||
/* zoning stuff */
|
/* zoning stuff */
|
||||||
static const SpriteID SPR_INNER_HIGHLIGHT_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
|
static const SpriteID CM_SPR_CITYMANIA_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
|
||||||
static const SpriteID SPR_IMG_COMPANY_CARGO = SPR_INNER_HIGHLIGHT_BASE + 19;
|
static const SpriteID CM_SPR_RAIL_COPY_PASTE = CM_SPR_CITYMANIA_BASE;
|
||||||
static const SpriteID SPR_IMG_COMPANY_GOAL = SPR_INNER_HIGHLIGHT_BASE + 20;
|
static const SpriteID CM_SPR_INNER_HIGHLIGHT_BASE = CM_SPR_CITYMANIA_BASE + 2;
|
||||||
static const SpriteID SPR_IMG_HOUSE_NEW = SPR_INNER_HIGHLIGHT_BASE + 21;
|
static const SpriteID CM_SPR_IMG_COMPANY_CARGO = CM_SPR_INNER_HIGHLIGHT_BASE + 19;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_RED = SPR_INNER_HIGHLIGHT_BASE + 22;
|
static const SpriteID CM_SPR_IMG_COMPANY_GOAL = CM_SPR_INNER_HIGHLIGHT_BASE + 20;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_GREEN = SPR_INNER_HIGHLIGHT_BASE + 23;
|
static const SpriteID CM_SPR_IMG_HOUSE_NEW = CM_SPR_INNER_HIGHLIGHT_BASE + 21;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_BLACK = SPR_INNER_HIGHLIGHT_BASE + 24;
|
static const SpriteID CM_SPR_PALETTE_ZONING_RED = CM_SPR_INNER_HIGHLIGHT_BASE + 22;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_LIGHT_BLUE = SPR_INNER_HIGHLIGHT_BASE + 25;
|
static const SpriteID CM_SPR_PALETTE_ZONING_GREEN = CM_SPR_INNER_HIGHLIGHT_BASE + 23;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_ORANGE = SPR_INNER_HIGHLIGHT_BASE + 26;
|
static const SpriteID CM_SPR_PALETTE_ZONING_BLACK = CM_SPR_INNER_HIGHLIGHT_BASE + 24;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_WHITE = SPR_INNER_HIGHLIGHT_BASE + 27;
|
static const SpriteID CM_SPR_PALETTE_ZONING_LIGHT_BLUE = CM_SPR_INNER_HIGHLIGHT_BASE + 25;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_YELLOW = SPR_INNER_HIGHLIGHT_BASE + 28;
|
static const SpriteID CM_SPR_PALETTE_ZONING_ORANGE = CM_SPR_INNER_HIGHLIGHT_BASE + 26;
|
||||||
static const SpriteID SPR_PALETTE_ZONING_PURPLE = SPR_INNER_HIGHLIGHT_BASE + 29;
|
static const SpriteID CM_SPR_PALETTE_ZONING_WHITE = CM_SPR_INNER_HIGHLIGHT_BASE + 27;
|
||||||
static const SpriteID SPR_INNER_HIGHLIGHT_COUNT = 30;
|
static const SpriteID CM_SPR_PALETTE_ZONING_YELLOW = CM_SPR_INNER_HIGHLIGHT_BASE + 28;
|
||||||
|
static const SpriteID CM_SPR_PALETTE_ZONING_PURPLE = CM_SPR_INNER_HIGHLIGHT_BASE + 29;
|
||||||
|
static const SpriteID CM_SPR_INNER_HIGHLIGHT_COUNT = 30;
|
||||||
|
|
||||||
static const SpriteID SPR_BORDER_HIGHLIGHT_BASE = SPR_INNER_HIGHLIGHT_BASE + SPR_INNER_HIGHLIGHT_COUNT + 1;
|
static const SpriteID CM_SPR_BORDER_HIGHLIGHT_BASE = CM_SPR_INNER_HIGHLIGHT_BASE + CM_SPR_INNER_HIGHLIGHT_COUNT + 1;
|
||||||
static const SpriteID SPR_BORDER_HIGHLIGHT_COUNT = 19 * 19;
|
static const SpriteID CM_SPR_BORDER_HIGHLIGHT_COUNT = 19 * 19;
|
||||||
static const SpriteID PALETTE_TINT_BASE = SPR_BORDER_HIGHLIGHT_BASE + SPR_BORDER_HIGHLIGHT_COUNT;
|
static const SpriteID CM_PALETTE_TINT_BASE = CM_SPR_BORDER_HIGHLIGHT_BASE + CM_SPR_BORDER_HIGHLIGHT_COUNT;
|
||||||
static const SpriteID PALETTE_TINT_RED_DEEP = PALETTE_TINT_BASE;
|
static const SpriteID CM_PALETTE_TINT_RED_DEEP = CM_PALETTE_TINT_BASE;
|
||||||
static const SpriteID PALETTE_TINT_ORANGE_DEEP = PALETTE_TINT_BASE + 1;
|
static const SpriteID CM_PALETTE_TINT_ORANGE_DEEP = CM_PALETTE_TINT_BASE + 1;
|
||||||
static const SpriteID PALETTE_TINT_GREEN_DEEP = PALETTE_TINT_BASE + 2;
|
static const SpriteID CM_PALETTE_TINT_GREEN_DEEP = CM_PALETTE_TINT_BASE + 2;
|
||||||
static const SpriteID PALETTE_TINT_CYAN_DEEP = PALETTE_TINT_BASE + 3;
|
static const SpriteID CM_PALETTE_TINT_CYAN_DEEP = CM_PALETTE_TINT_BASE + 3;
|
||||||
static const SpriteID PALETTE_TINT_RED = PALETTE_TINT_BASE + 4;
|
static const SpriteID CM_PALETTE_TINT_RED = CM_PALETTE_TINT_BASE + 4;
|
||||||
static const SpriteID PALETTE_TINT_ORANGE = PALETTE_TINT_BASE + 5;
|
static const SpriteID CM_PALETTE_TINT_ORANGE = CM_PALETTE_TINT_BASE + 5;
|
||||||
static const SpriteID PALETTE_TINT_YELLOW = PALETTE_TINT_BASE + 6;
|
static const SpriteID CM_PALETTE_TINT_YELLOW = CM_PALETTE_TINT_BASE + 6;
|
||||||
static const SpriteID PALETTE_TINT_YELLOW_WHITE = PALETTE_TINT_BASE + 7;
|
static const SpriteID CM_PALETTE_TINT_YELLOW_WHITE = CM_PALETTE_TINT_BASE + 7;
|
||||||
static const SpriteID PALETTE_TINT_WHITE = PALETTE_TINT_BASE + 8;
|
static const SpriteID CM_PALETTE_TINT_WHITE = CM_PALETTE_TINT_BASE + 8;
|
||||||
static const SpriteID PALETTE_TINT_GREEN = PALETTE_TINT_BASE + 9;
|
static const SpriteID CM_PALETTE_TINT_GREEN = CM_PALETTE_TINT_BASE + 9;
|
||||||
static const SpriteID PALETTE_TINT_CYAN = PALETTE_TINT_BASE + 10;
|
static const SpriteID CM_PALETTE_TINT_CYAN = CM_PALETTE_TINT_BASE + 10;
|
||||||
static const SpriteID PALETTE_TINT_CYAN_WHITE = PALETTE_TINT_BASE + 11;
|
static const SpriteID CM_PALETTE_TINT_CYAN_WHITE = CM_PALETTE_TINT_BASE + 11;
|
||||||
static const SpriteID PALETTE_TINT_BLUE = PALETTE_TINT_BASE + 12;
|
static const SpriteID CM_PALETTE_TINT_BLUE = CM_PALETTE_TINT_BASE + 12;
|
||||||
static const SpriteID PALETTE_SHADE_N = PALETTE_TINT_BASE + 13;
|
static const SpriteID CM_PALETTE_SHADE_N = CM_PALETTE_TINT_BASE + 13;
|
||||||
static const SpriteID PALETTE_SHADE_NE = PALETTE_TINT_BASE + 14;
|
static const SpriteID CM_PALETTE_SHADE_NE = CM_PALETTE_TINT_BASE + 14;
|
||||||
static const SpriteID PALETTE_SHADE_E = PALETTE_TINT_BASE + 15;
|
static const SpriteID CM_PALETTE_SHADE_E = CM_PALETTE_TINT_BASE + 15;
|
||||||
static const SpriteID PALETTE_SHADE_SE = PALETTE_TINT_BASE + 16;
|
static const SpriteID CM_PALETTE_SHADE_SE = CM_PALETTE_TINT_BASE + 16;
|
||||||
static const SpriteID PALETTE_SHADE_S = PALETTE_TINT_BASE + 17;
|
static const SpriteID CM_PALETTE_SHADE_S = CM_PALETTE_TINT_BASE + 17;
|
||||||
static const SpriteID PALETTE_SHADE_SW = PALETTE_TINT_BASE + 18;
|
static const SpriteID CM_PALETTE_SHADE_SW = CM_PALETTE_TINT_BASE + 18;
|
||||||
static const SpriteID PALETTE_SHADE_W = PALETTE_TINT_BASE + 19;
|
static const SpriteID CM_PALETTE_SHADE_W = CM_PALETTE_TINT_BASE + 19;
|
||||||
static const SpriteID PALETTE_SHADE_NW = PALETTE_TINT_BASE + 20;
|
static const SpriteID CM_PALETTE_SHADE_NW = CM_PALETTE_TINT_BASE + 20;
|
||||||
static const SpriteID PALETTE_TINT_COUNT = 13 + 8;
|
static const SpriteID CM_PALETTE_TINT_COUNT = 13 + 8;
|
||||||
|
|
||||||
/* From where can we start putting NewGRFs? */
|
/* From where can we start putting NewGRFs? */
|
||||||
static const SpriteID SPR_NEWGRFS_BASE = PALETTE_TINT_BASE + PALETTE_TINT_COUNT;
|
static const SpriteID SPR_NEWGRFS_BASE = CM_PALETTE_TINT_BASE + CM_PALETTE_TINT_COUNT;
|
||||||
|
|
||||||
/* Manager face sprites */
|
/* Manager face sprites */
|
||||||
static const SpriteID SPR_GRADIENT = 874; // background gradient behind manager face
|
static const SpriteID SPR_GRADIENT = 874; // background gradient behind manager face
|
||||||
|
|||||||
@@ -2304,7 +2304,7 @@ static NWidgetBase *MakeMainToolbar(int *biggest_index)
|
|||||||
SPR_IMG_SUBSIDIES, // WID_TN_SUBSIDIES
|
SPR_IMG_SUBSIDIES, // WID_TN_SUBSIDIES
|
||||||
SPR_IMG_COMPANY_LIST, // WID_TN_STATIONS
|
SPR_IMG_COMPANY_LIST, // WID_TN_STATIONS
|
||||||
SPR_IMG_COMPANY_FINANCE, // WID_TN_FINANCES
|
SPR_IMG_COMPANY_FINANCE, // WID_TN_FINANCES
|
||||||
SPR_IMG_COMPANY_CARGO, // WID_TN_CARGOS
|
CM_SPR_IMG_COMPANY_CARGO,// WID_TN_CARGOS
|
||||||
SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES
|
SPR_IMG_COMPANY_GENERAL, // WID_TN_COMPANIES
|
||||||
SPR_IMG_STORY_BOOK, // WID_TN_STORY
|
SPR_IMG_STORY_BOOK, // WID_TN_STORY
|
||||||
SPR_IMG_GOAL, // WID_TN_GOAL
|
SPR_IMG_GOAL, // WID_TN_GOAL
|
||||||
|
|||||||
Reference in New Issue
Block a user