Add CM_ prefix to all CityMania sprite constants and new icon for c&p
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@@ -182,7 +182,7 @@ static void LoadSpriteTables()
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PAL_DOS != used_set->palette
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);
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}
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LoadGrfFile("cmclient-3.grf", SPR_INNER_HIGHLIGHT_BASE - 4, PAL_DOS != used_set->palette);
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LoadGrfFile("cmclient-4.grf", CM_SPR_CITYMANIA_BASE - 4, PAL_DOS != used_set->palette);
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/* Initialize the unicode to sprite mapping table */
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InitializeUnicodeGlyphMap();
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