Update to 12.0

This commit is contained in:
dP
2021-10-17 13:01:41 +03:00
parent 4eb8b29dbf
commit ccd5309c09
65 changed files with 2048 additions and 537 deletions

View File

@@ -79,6 +79,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_FULL;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -89,6 +90,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *p
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_BANNED;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -107,6 +109,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet
CheckGameCompatibility(item->info);
/* Ensure we consider the server online. */
item->status = NGLS_ONLINE;
item->refreshing = false;
UpdateNetworkGameWindow();
@@ -128,6 +131,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p)
} else {
item->status = NGLS_OFFLINE;
}
item->refreshing = false;
UpdateNetworkGameWindow();