Codechange: Use enum class for command-related enums. (#14775)

This commit is contained in:
Peter Nelson
2025-11-15 19:33:09 +00:00
committed by dP
parent 523635d65e
commit ca744dd7f9
36 changed files with 176 additions and 174 deletions

View File

@@ -16,7 +16,7 @@
CommandCost CmdBuildObject(DoCommandFlags flags, TileIndex tile, ObjectType type, uint8_t view);
CommandCost CmdBuildObjectArea(DoCommandFlags flags, TileIndex tile, TileIndex start_tile, ObjectType type, uint8_t view, bool diagonal);
DEF_CMD_TRAIT(CMD_BUILD_OBJECT, CmdBuildObject, CommandFlags({CommandFlag::Deity, CommandFlag::NoWater, CommandFlag::Auto}), CMDT_LANDSCAPE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_BUILD_OBJECT_AREA, CmdBuildObjectArea, CommandFlags({CommandFlag::Deity, CommandFlag::NoWater, CommandFlag::NoTest, CommandFlag::Auto}), CMDT_LANDSCAPE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_BUILD_OBJECT, CmdBuildObject, CommandFlags({CommandFlag::Deity, CommandFlag::NoWater, CommandFlag::Auto}), CommandType::LandscapeConstruction)
DEF_CMD_TRAIT(CMD_BUILD_OBJECT_AREA, CmdBuildObjectArea, CommandFlags({CommandFlag::Deity, CommandFlag::NoWater, CommandFlag::NoTest, CommandFlag::Auto}), CommandType::LandscapeConstruction)
#endif /* OBJECT_CMD_H */