Cleanup: remove company password related network packets

This commit is contained in:
Rubidium
2024-03-23 19:10:39 +01:00
committed by rubidium42
parent 71fc907584
commit ca4bef1504
8 changed files with 16 additions and 229 deletions

View File

@@ -30,13 +30,11 @@ protected:
NetworkRecvStatus Receive_CLIENT_IDENTIFY(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_GAME_INFO(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_AUTH_RESPONSE(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_COMPANY_PASSWORD(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_GETMAP(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_MAP_OK(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_ACK(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_COMMAND(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_CHAT(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_SET_PASSWORD(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_SET_NAME(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_QUIT(Packet &p) override;
NetworkRecvStatus Receive_CLIENT_ERROR(Packet &p) override;
@@ -49,7 +47,6 @@ protected:
NetworkRecvStatus SendWelcome();
NetworkRecvStatus SendAuthRequest();
NetworkRecvStatus SendEnableEncryption();
NetworkRecvStatus SendNeedCompanyPassword();
public:
/** Status of a client */
@@ -58,7 +55,6 @@ public:
STATUS_AUTH_GAME, ///< The client is authorizing with game (server) password.
STATUS_IDENTIFY, ///< The client is identifying itself.
STATUS_NEWGRFS_CHECK, ///< The client is checking NewGRFs.
STATUS_AUTH_COMPANY, ///< The client is authorizing with company password.
STATUS_AUTHORIZED, ///< The client is authorized.
STATUS_MAP_WAIT, ///< The client is waiting as someone else is downloading the map.
STATUS_MAP, ///< The client is downloading the map.
@@ -104,7 +100,6 @@ public:
NetworkRecvStatus SendFrame();
NetworkRecvStatus SendSync();
NetworkRecvStatus SendCommand(const CommandPacket &cp);
NetworkRecvStatus SendCompanyUpdate();
NetworkRecvStatus SendConfigUpdate();
static void Send();