Update to 1.10.0-beta2

This commit is contained in:
dP
2020-01-06 18:49:34 +03:00
parent 599ccf0c2b
commit c7c3966eec
1366 changed files with 2926 additions and 5639 deletions

View File

@@ -1,5 +1,3 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
@@ -338,8 +336,7 @@ struct NetworkChatWindow : public Window {
/* First, try clients */
if (*item < MAX_CLIENT_SLOTS) {
/* Skip inactive clients */
NetworkClientInfo *ci;
FOR_ALL_CLIENT_INFOS_FROM(ci, *item) {
for (NetworkClientInfo *ci : NetworkClientInfo::Iterate(*item)) {
*item = ci->index;
return ci->client_name;
}
@@ -350,9 +347,7 @@ struct NetworkChatWindow : public Window {
* Not that the following assumes all town indices are adjacent, ie no
* towns have been deleted. */
if (*item < (uint)MAX_CLIENT_SLOTS + Town::GetPoolSize()) {
const Town *t;
FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_SLOTS) {
for (const Town *t : Town::Iterate(*item - MAX_CLIENT_SLOTS)) {
/* Get the town-name via the string-system */
SetDParam(0, t->index);
GetString(chat_tab_temp_buffer, STR_TOWN_NAME, lastof(chat_tab_temp_buffer));