Fix: Don't send unused tile field over the network (#10507)

This commit is contained in:
dP
2023-02-25 01:50:11 +04:00
committed by GitHub
parent 9b3326e3fd
commit c73b88ddca
18 changed files with 60 additions and 78 deletions

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@@ -21,9 +21,9 @@ CommandCost CmdMoveRailVehicle(DoCommandFlag flags, VehicleID src_veh, VehicleID
CommandCost CmdForceTrainProceed(DoCommandFlag flags, VehicleID veh_id);
CommandCost CmdReverseTrainDirection(DoCommandFlag flags, VehicleID veh_id, bool reverse_single_veh);
DEF_CMD_TRAIT(CMD_MOVE_RAIL_VEHICLE, CmdMoveRailVehicle, 0, CMDT_VEHICLE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_FORCE_TRAIN_PROCEED, CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_REVERSE_TRAIN_DIRECTION, CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_MOVE_RAIL_VEHICLE, CmdMoveRailVehicle, CMD_LOCATION, CMDT_VEHICLE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_FORCE_TRAIN_PROCEED, CmdForceTrainProceed, CMD_LOCATION, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_REVERSE_TRAIN_DIRECTION, CmdReverseTrainDirection, CMD_LOCATION, CMDT_VEHICLE_MANAGEMENT)
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, CargoArray, TileIndex tile, EngineID, bool, CargoID, ClientID);