Codechange: Use EnumBitSet for SettingFlags. (#13429)
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@@ -13,16 +13,16 @@ static const SettingVariant _script_settings_table[] = {
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[post-amble]
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};
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[templates]
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SDT_BOOL = SDT_BOOL(GameSettings, $var, $flags, $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $from, $to, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, $flags, $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $from, $to, $load, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR(GameSettings, $var, $type, $flags, $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $range_cb, $from, $to, $cat, $extra, $startup),
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SDT_BOOL = SDT_BOOL(GameSettings, $var, SettingFlags({$flags}), $def, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $from, $to, $cat, $extra, $startup),
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SDT_OMANY = SDT_OMANY(GameSettings, $var, $type, SettingFlags({$flags}), $def, $max, $full, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $from, $to, $load, $cat, $extra, $startup),
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SDT_VAR = SDT_VAR(GameSettings, $var, $type, SettingFlags({$flags}), $def, $min, $max, $interval, $str, $strhelp, $strval, $pre_cb, $post_cb, $str_cb, $help_cb, $val_cb, $def_cb, $range_cb, $from, $to, $cat, $extra, $startup),
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[validation]
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SDT_OMANY = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
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SDT_VAR = static_assert($max <= MAX_$type, "Maximum value for GameSettings.$var exceeds storage size");
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[defaults]
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flags = SF_NONE
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flags =
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interval = 0
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str = STR_NULL
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strhelp = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
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@@ -46,7 +46,7 @@ startup = false
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var = script.script_max_opcode_till_suspend
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type = SLE_UINT32
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from = SLV_107
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flags = SF_NEWGAME_ONLY
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flags = SettingFlag::NewgameOnly
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def = 10000
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min = 500
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max = 250000
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@@ -60,7 +60,7 @@ cat = SC_EXPERT
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var = script.script_max_memory_megabytes
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type = SLE_UINT32
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from = SLV_SCRIPT_MEMLIMIT
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flags = SF_NEWGAME_ONLY
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flags = SettingFlag::NewgameOnly
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def = 1024
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min = 8
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max = 8192
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