Codechange: Use EnumBitSet for DoCommandFlags

This commit is contained in:
Rubidium
2025-02-13 23:35:52 +01:00
committed by rubidium42
parent f309b90a1d
commit c3d5e6d2a0
95 changed files with 871 additions and 873 deletions

View File

@@ -206,14 +206,14 @@ bool StoryPageButtonData::ValidateVehicleType() const
* @param text Title of the story page. Null is allowed in which case a generic page title is provided by OpenTTD.
* @return the cost of this operation or an error
*/
std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlag flags, CompanyID company, const std::string &text)
std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlags flags, CompanyID company, const std::string &text)
{
if (!StoryPage::CanAllocateItem()) return { CMD_ERROR, INVALID_STORY_PAGE };
if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_STORY_PAGE };
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return { CMD_ERROR, INVALID_STORY_PAGE };
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
if (StoryPage::GetNumItems() == 0) {
/* Initialize the next sort value variable. */
_story_page_next_sort_value = 0;
@@ -245,7 +245,7 @@ std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlag flags, Com
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageID page_id, StoryPageElementType type, uint32_t reference, const std::string &text)
std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandFlags flags, TileIndex tile, StoryPageID page_id, StoryPageElementType type, uint32_t reference, const std::string &text)
{
if (!StoryPageElement::CanAllocateItem()) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
@@ -261,7 +261,7 @@ std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandF
if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
if (StoryPageElement::GetNumItems() == 0) {
/* Initialize the next sort value variable. */
_story_page_element_next_sort_value = 0;
@@ -291,7 +291,7 @@ std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandF
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, uint32_t reference, const std::string &text)
CommandCost CmdUpdateStoryPageElement(DoCommandFlags flags, TileIndex tile, StoryPageElementID page_element_id, uint32_t reference, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
@@ -302,7 +302,7 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, Story
if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
UpdateElement(*pe, tile, reference, text);
InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
}
@@ -317,12 +317,12 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, Story
* @param text title text of the story page.
* @return the cost of this operation or an error
*/
CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, StoryPageID page_id, const std::string &text)
CommandCost CmdSetStoryPageTitle(DoCommandFlags flags, StoryPageID page_id, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
StoryPage *p = StoryPage::Get(page_id);
p->title = text;
@@ -339,12 +339,12 @@ CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, StoryPageID page_id, const
* @param date date
* @return the cost of this operation or an error
*/
CommandCost CmdSetStoryPageDate(DoCommandFlag flags, StoryPageID page_id, TimerGameCalendar::Date date)
CommandCost CmdSetStoryPageDate(DoCommandFlags flags, StoryPageID page_id, TimerGameCalendar::Date date)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
StoryPage *p = StoryPage::Get(page_id);
p->date = date;
@@ -361,12 +361,12 @@ CommandCost CmdSetStoryPageDate(DoCommandFlag flags, StoryPageID page_id, TimerG
* @param page_id StoryPageID to show.
* @return the cost of this operation or an error
*/
CommandCost CmdShowStoryPage(DoCommandFlag flags, StoryPageID page_id)
CommandCost CmdShowStoryPage(DoCommandFlags flags, StoryPageID page_id)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
StoryPage *g = StoryPage::Get(page_id);
if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(_local_company, page_id, true);
}
@@ -379,12 +379,12 @@ CommandCost CmdShowStoryPage(DoCommandFlag flags, StoryPageID page_id)
* @param page_id StoryPageID to remove.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveStoryPage(DoCommandFlag flags, StoryPageID page_id)
CommandCost CmdRemoveStoryPage(DoCommandFlags flags, StoryPageID page_id)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
StoryPage *p = StoryPage::Get(page_id);
for (StoryPageElement *pe : StoryPageElement::Iterate()) {
@@ -408,12 +408,12 @@ CommandCost CmdRemoveStoryPage(DoCommandFlag flags, StoryPageID page_id)
* @param page_element_id StoryPageElementID to remove.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, StoryPageElementID page_element_id)
CommandCost CmdRemoveStoryPageElement(DoCommandFlags flags, StoryPageElementID page_element_id)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (flags.Test(DoCommandFlag::Execute)) {
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
StoryPageID page_id = pe->page;
@@ -433,7 +433,7 @@ CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, StoryPageElementID pa
* @param reference ID of selected item for buttons that select an item (e.g. vehicle), otherwise unused.
* @return The cost of the operation, or an error.
*/
CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, VehicleID reference)
CommandCost CmdStoryPageButton(DoCommandFlags flags, TileIndex tile, StoryPageElementID page_element_id, VehicleID reference)
{
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
const StoryPageElement *const pe = StoryPageElement::Get(page_element_id);
@@ -445,15 +445,15 @@ CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, StoryPageEle
switch (pe->type) {
case SPET_BUTTON_PUSH:
/* No validation required */
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageButtonClick(_current_company, pe->page, page_element_id));
if (flags.Test(DoCommandFlag::Execute)) Game::NewEvent(new ScriptEventStoryPageButtonClick(_current_company, pe->page, page_element_id));
break;
case SPET_BUTTON_TILE:
if (!IsValidTile(tile)) return CMD_ERROR;
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageTileSelect(_current_company, pe->page, page_element_id, tile));
if (flags.Test(DoCommandFlag::Execute)) Game::NewEvent(new ScriptEventStoryPageTileSelect(_current_company, pe->page, page_element_id, tile));
break;
case SPET_BUTTON_VEHICLE:
if (!Vehicle::IsValidID(reference)) return CMD_ERROR;
if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageVehicleSelect(_current_company, pe->page, page_element_id, reference));
if (flags.Test(DoCommandFlag::Execute)) Game::NewEvent(new ScriptEventStoryPageVehicleSelect(_current_company, pe->page, page_element_id, reference));
break;
default:
/* Invalid page element type, not a button. */