Merge remote-tracking branch 'upstream/1.11' into 1.11
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@@ -304,7 +304,8 @@ static CallBackFunction ToolbarPauseClick(Window *w)
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*/
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static CallBackFunction ToolbarFastForwardClick(Window *w)
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{
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_fast_forward ^= true;
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ChangeGameSpeed(_game_speed == 100);
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if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
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return CBF_NONE;
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}
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@@ -2250,7 +2251,7 @@ struct MainToolbarWindow : Window {
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this->SetWidgetDirty(WID_TN_PAUSE);
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}
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if (this->IsWidgetLowered(WID_TN_FAST_FORWARD) != !!_fast_forward) {
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if (this->IsWidgetLowered(WID_TN_FAST_FORWARD) != (_game_speed != 100)) {
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this->ToggleWidgetLoweredState(WID_TN_FAST_FORWARD);
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this->SetWidgetDirty(WID_TN_FAST_FORWARD);
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}
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@@ -2645,7 +2646,7 @@ struct ScenarioEditorToolbarWindow : Window {
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this->SetDirty();
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}
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if (this->IsWidgetLowered(WID_TE_FAST_FORWARD) != !!_fast_forward) {
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if (this->IsWidgetLowered(WID_TE_FAST_FORWARD) != (_game_speed != 100)) {
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this->ToggleWidgetLoweredState(WID_TE_FAST_FORWARD);
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this->SetDirty();
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}
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