Add console commands to record frame data and sprites
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@@ -303,4 +303,14 @@ bool ConLoadCommands(byte argc, char *argv[]) {
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return true;
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}
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bool ConStartRecord(byte argc, char *argv[]) {
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StartRecording();
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return true;
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}
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bool ConStopRecord(byte argc, char *argv[]) {
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StopRecording();
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return true;
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}
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} // namespace citymania
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