Codechange: Add a container to index data by zoom level.
This commit is contained in:
@@ -117,7 +117,7 @@ void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height
|
||||
|
||||
Sprite *Blitter_32bppSimple::Encode(SpriteType, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)
|
||||
{
|
||||
const auto &root_sprite = sprite[ZOOM_LVL_MIN];
|
||||
const auto &root_sprite = sprite.Root();
|
||||
Blitter_32bppSimple::Pixel *dst;
|
||||
Sprite *dest_sprite = allocator.Allocate<Sprite>(sizeof(*dest_sprite) + static_cast<size_t>(root_sprite.height) * static_cast<size_t>(root_sprite.width) * sizeof(*dst));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user