Merge branch 'openttd'

This commit is contained in:
dP
2021-08-15 16:45:35 +03:00
670 changed files with 61335 additions and 20506 deletions

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@@ -1,23 +0,0 @@
1.11.2 (2021-05-03)
------------------------------------------------------------------------
Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher (#9077)
Change: More improvements to the GUI at different scales (#9075, #9102, #9107, #9133, #9174, #9183)
Fix: Query windows could be partially drawn (#9184)
Fix #9113: Crash when removing an airport that exists in an aircraft's orders (#9182)
Fix #9117: [Fluidsynth] Hang when changing song (#9181)
Fix: String validation could leave invalid UTF-8 encoded strings (#9096)
Fix: [Network] Out-of-bounds memory access with modified servers sending too short password salts (#9176)
Fix: Crash when extra viewport with zero height has sign in view (#9175)
Fix #9147: Crash when taking screenshots (#9169)
Fix #6598: [Network] Prevent crashes when (re)joining network game by falling back to main menu first (#9163)
Fix #9152: Screenshot success popup window was treated as an error (#9159)
Fix: Fast-forward stuttering when vsync is enabled (#9140)
Fix: [Network, Win32] Network errors were handled badly (#9116)
Fix: [Network] Savegame transfer could stall in rare cases (#9106)
Fix #9097: [NewGRF] Cargo initial payment variable was being truncated (#9098)
Fix: [NewGRF] Industry variable 66 and object variable 46 erroneously truncated the distance (#9088)
Fix: [NewGRF] Industry variables 65 and 66 ignored the parameter, and always used the north tile (#9088)
Fix: Do not include regression test AI in bundle (#9068, #9164)
Fix #9062: [Win32] Version in executable was not set to current release version (#9066, #9154)

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@@ -10,6 +10,7 @@ notifications:
only-by:
- DorpsGek
commit-comment:
discussion:
pull-request:
issue:
tag-created:

41
.github/ISSUE_TEMPLATE/bug.yaml vendored Normal file
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@@ -0,0 +1,41 @@
name: Bug Report
description: Found a bug in OpenTTD?
title: "[Bug]: "
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report!
- type: input
id: version
attributes:
label: Version of OpenTTD
description: Fill in below what version of OpenTTD you are using, including your OS.
placeholder: ex. 1.11.2, Windows 10
validations:
required: true
- type: textarea
id: expected
attributes:
label: Expected result
description: Describe in a few words what you expected to happen.
validations:
required: true
- type: textarea
id: actual
attributes:
label: Actual result
description: Describe in a few words what actually happens.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce
description: As detailed as possible, please tell us how we can reproduce this. Feel free to attach a savegame (zip it first) to make it more clear.
placeholder: |
1. Loaded the attached savegame.
2. Click on the button left of that other icon.
3. The window doesn't open.
validations:
required: true

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Suggestions and ideas?
url: https://www.tt-forums.net/viewforum.php?f=32
about: Have a suggestion or an idea for a cool new feature? Post them on our forum!

37
.github/ISSUE_TEMPLATE/crash.yaml vendored Normal file
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@@ -0,0 +1,37 @@
name: Crash
description: Did OpenTTD crash?
title: "[Crash]: "
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this crash report!
- type: input
id: version
attributes:
label: Version of OpenTTD
description: Fill in below what version of OpenTTD you are using, including your OS.
placeholder: ex. 1.11.2, Windows 10
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: Steps to reproduce
description: Please spend a few words if you can reproduce this problem.
placeholder: |
1. Bought a new train.
2. The game crashed.
validations:
required: true
- type: textarea
id: crashlogs
attributes:
label: Upload crash files
description: With the `crash.log`, `crash.dmp`, and `crash.sav` we can analyze the crash in detail; this way you allow us to easier triage and fix the problem.
placeholder: |
1. Zip the `crash.log`, `crash.dmp` and `crash.sav`.
2. Click on this field.
3. Drag and drop the zip file in here.
validations:
required: true

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@@ -157,7 +157,7 @@ jobs:
runs-on: macos-latest
env:
MACOSX_DEPLOYMENT_TARGET: 10.9
MACOSX_DEPLOYMENT_TARGET: 10.14
steps:
- name: Checkout
@@ -315,3 +315,92 @@ jobs:
run: |
cd ${GITHUB_WORKSPACE}/build
ctest --timeout 120
msys2:
name: msys2
strategy:
fail-fast: false
matrix:
include:
- msystem: MINGW64
arch: x86_64
- msystem: MINGW32
arch: i686
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
release: false
install: >-
git
make
mingw-w64-${{ matrix.arch }}-cmake
mingw-w64-${{ matrix.arch }}-gcc
mingw-w64-${{ matrix.arch }}-lzo2
mingw-w64-${{ matrix.arch }}-libpng
- name: Install OpenGFX
shell: bash
run: |
mkdir -p "C:/Users/Public/Documents/OpenTTD/baseset"
cd "C:/Users/Public/Documents/OpenTTD/baseset"
echo "::group::Download OpenGFX"
curl -L https://cdn.openttd.org/opengfx-releases/0.6.0/opengfx-0.6.0-all.zip -o opengfx-all.zip
echo "::endgroup::"
echo "::group::Unpack OpenGFX"
unzip opengfx-all.zip
echo "::endgroup::"
rm -f opengfx-all.zip
- name: Install GCC problem matcher
uses: ammaraskar/gcc-problem-matcher@master
- name: Build
shell: msys2 {0}
run: |
mkdir build
cd build
echo "::group::CMake"
cmake .. -G"MSYS Makefiles"
echo "::endgroup::"
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
echo "::endgroup::"
- name: Test
shell: msys2 {0}
run: |
cd build
ctest -j $(nproc) --timeout 120
check_annotations:
name: Check Annotations
needs:
- emscripten
- linux
- macos
- windows
- msys2
if: always() && github.event_name == 'pull_request'
runs-on: ubuntu-latest
steps:
- name: Check annotations
uses: OpenTTD/actions/annotation-check@v2

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@@ -15,37 +15,7 @@ jobs:
fetch-depth: 4
- name: Get pull-request commits
run: |
set -x
# actions/checkout did a merge checkout of the pull-request. As such, the first
# commit is the merge commit. This means that on HEAD^ is the base branch, and
# on HEAD^2 are the commits from the pull-request. We now check if those trees
# have a common parent. If not, we fetch a few more commits till we do. In result,
# the log between HEAD^ and HEAD^2 will be the commits in the pull-request.
DEPTH=4
while [ -z "$(git merge-base HEAD^ HEAD^2)" ]; do
# Prevent infinite recursion
if [ ${DEPTH} -gt 256 ]; then
echo "No common parent between '${GITHUB_HEAD_REF}' and '${GITHUB_BASE_REF}'." >&2
exit 1
fi
git -c protocol.version=2 fetch --no-tags --prune --progress --no-recurse-submodules --deepen=${DEPTH} origin HEAD
DEPTH=$(( ${DEPTH} * 4 ))
done
# Just to show which commits we are going to evaluate.
git log --oneline HEAD^..HEAD^2
- name: Checkout commit-checker
uses: actions/checkout@v2
with:
repository: OpenTTD/OpenTTD-git-hooks
path: git-hooks
ref: master
uses: OpenTTD/actions/checkout-pull-request@v2
- name: Check commits
run: |
set -x
HOOKS_DIR=./git-hooks/hooks GIT_DIR=.git ./git-hooks/hooks/check-commits.sh HEAD^..HEAD^2
echo "Commit checks passed"
uses: OpenTTD/OpenTTD-git-hooks@main

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@@ -373,14 +373,19 @@ jobs:
include:
- container_image: "ubuntu:18.04"
bundle_name: "bionic"
compiler: "g++-8"
- container_image: "ubuntu:20.04"
bundle_name: "focal"
compiler: "g++"
- container_image: "ubuntu:20.10"
bundle_name: "groovy"
compiler: "g++"
- container_image: "debian:buster"
bundle_name: "buster"
compiler: "g++"
- container_image: "debian:bullseye"
bundle_name: "bullseye"
compiler: "g++"
runs-on: ubuntu-20.04
container:
@@ -406,7 +411,7 @@ jobs:
apt-get install -y --no-install-recommends \
cmake \
debhelper \
g++ \
${{ matrix.compiler }} \
git \
make \
openssl \
@@ -432,7 +437,7 @@ jobs:
cd build
echo "::group::CMake"
cmake ${GITHUB_WORKSPACE} \
CXX=${{ matrix.compiler }} cmake ${GITHUB_WORKSPACE} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_INSTALL_PREFIX=/usr \
# EOF
@@ -470,7 +475,7 @@ jobs:
runs-on: macos-10.15
env:
MACOSX_DEPLOYMENT_TARGET: 10.9
MACOSX_DEPLOYMENT_TARGET: 10.14
steps:
- name: Download source
@@ -746,6 +751,21 @@ jobs:
with:
arch: ${{ matrix.host }}
- name: Import code signing certificate
shell: powershell
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
$tempFile = [System.IO.Path]::GetTempFileName()
$bytes = [System.Convert]::FromBase64String($env:WINDOWS_CERTIFICATE_P12)
[IO.File]::WriteAllBytes($tempFile, $bytes)
$pwd = ConvertTo-SecureString $env:WINDOWS_CERTIFICATE_PASSWORD -AsPlainText -Force
Import-PfxCertificate -FilePath $tempFile -CertStoreLocation Cert:\CurrentUser\My -Password $pwd
Remove-Item $tempFile
env:
WINDOWS_CERTIFICATE_P12: ${{ secrets.WINDOWS_CERTIFICATE_P12 }}
WINDOWS_CERTIFICATE_PASSWORD: ${{ secrets.WINDOWS_CERTIFICATE_PASSWORD }}
- name: Build (with installer)
if: needs.source.outputs.is_tag == 'true'
shell: bash
@@ -761,12 +781,15 @@ jobs:
-DOPTION_USE_NSIS=ON \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Build (without installer)
if: needs.source.outputs.is_tag != 'true'
@@ -782,12 +805,15 @@ jobs:
-DCMAKE_TOOLCHAIN_FILE="c:\vcpkg\scripts\buildsystems\vcpkg.cmake" \
-DHOST_BINARY_DIR=${GITHUB_WORKSPACE}/build-host \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DWINDOWS_CERTIFICATE_COMMON_NAME="${WINDOWS_CERTIFICATE_COMMON_NAME}" \
# EOF
echo "::endgroup::"
echo "::group::Build"
cmake --build .
echo "::endgroup::"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Create bundles
shell: bash
@@ -809,6 +835,17 @@ jobs:
rm -f bundles/*.sha256
echo "::endgroup::"
- name: Sign installer
if: needs.source.outputs.is_tag == 'true'
shell: bash
# If this is run on a fork, there may not be a certificate set up - continue in this case
continue-on-error: true
run: |
cd ${GITHUB_WORKSPACE}/build/bundles
../../os/windows/sign.bat *.exe "${WINDOWS_CERTIFICATE_COMMON_NAME}"
env:
WINDOWS_CERTIFICATE_COMMON_NAME: ${{ secrets.WINDOWS_CERTIFICATE_COMMON_NAME }}
- name: Store bundles
uses: actions/upload-artifact@v2
with:

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@@ -1 +1 @@
1.11.2 20210503 0 672f285218c6817784d86f737987b75db4bc78fc 1 1 2021
12.0-beta1 20210815 0 b67ef1e5b85cda0af8be0c7d99b8b00b5ec05ebb 1 0 2021

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@@ -1 +1 @@
2021-05-03 18:41 UTC
2021-08-15 11:15 UTC

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@@ -1 +1 @@
1.11.2
12.0-beta1

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@@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
endif()
project(${BINARY_NAME}
VERSION 1.11.2
VERSION 12.0
)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)
@@ -22,7 +22,7 @@ if (EMSCRIPTEN)
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.14)
# Use GNUInstallDirs to allow customisation
# but set our own default data and bin dir
@@ -76,7 +76,7 @@ add_custom_target(find_version
-DCPACK_BINARY_DIR=${CMAKE_BINARY_DIR}
-DREV_MAJOR=${PROJECT_VERSION_MAJOR}
-DREV_MINOR=${PROJECT_VERSION_MINOR}
-DREV_BUILD=${PROJECT_VERSION_PATCH}
-DWINDOWS=${WIN32}
-P "${CMAKE_SOURCE_DIR}/cmake/scripts/FindVersion.cmake"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
BYPRODUCTS ${GENERATED_SOURCE_FILES}
@@ -242,6 +242,10 @@ target_link_libraries(openttd
Threads::Threads
)
if(HAIKU)
target_link_libraries(openttd "be" "network" "midi")
endif()
if(IPO_FOUND)
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_RELEASE True)
set_target_properties(openttd PROPERTIES INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL True)
@@ -357,17 +361,20 @@ if(WIN32)
-DUNICODE
-D_UNICODE
-DWITH_UNISCRIBE
-DPSAPI_VERSION=1
)
target_link_libraries(openttd
ws2_32
winmm
imm32
usp10
psapi
)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions(-D_SQ64)
add_definitions(-DPOINTER_IS_64BIT)
endif()
include(CreateRegression)

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@@ -14,7 +14,6 @@
- Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
- Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
- José Soler (Terkhen) - General coding (since 1.0)
- Leif Linse (Zuu) - AI/Game Script (since 1.2)
### Inactive Developers:
@@ -28,6 +27,7 @@
- Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
- Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
- Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
- Leif Linse (Zuu) - AI/Game Script (1.2 - 1.6)
### Retired Developers:

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@@ -34,7 +34,7 @@ Both 'stable' and 'nightly' versions are available for download:
- most people should choose the 'stable' version, as this has been more extensively tested
- the 'nightly' version includes the latest changes and features, but may sometimes be less reliable
On some platforms OpenTTD will also be available via your OS package manager or a similar service.
OpenTTD is also available for free on [Steam](https://store.steampowered.com/app/1536610/OpenTTD/), [GOG.com](https://www.gog.com/game/openttd), and the [Microsoft Store](https://www.microsoft.com/p/openttd-official/9ncjg5rvrr1c). On some platforms OpenTTD will be available via your OS package manager or a similar service.
## 1.2) OpenTTD gameplay manual
@@ -205,6 +205,9 @@ See the comments in the source files in `src/3rdparty/md5` for the complete lice
The implementations of Posix `getaddrinfo` and `getnameinfo` for OS/2 in `src/3rdparty/os2` are distributed partly under the GNU Lesser General Public License 2.1, and partly under the (3-clause) BSD license.
The exact licensing terms can be found in `src/3rdparty/os2/getaddrinfo.c` resp. `src/3rdparty/os2/getnameinfo.c`.
The fmt implementation in `src/3rdparty/fmt` is licensed under the MIT license.
See `src/3rdparty/fmt/LICENSE.rst` for the complete license text.
## 4.0 Credits

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@@ -12,6 +12,7 @@ set(AI_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
)
foreach(AI_COMPAT_SOURCE_FILE IN LISTS AI_COMPAT_SOURCE_FILES)

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@@ -4,3 +4,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.11 API compatibility in effect.");

6
bin/ai/compat_12.nut Normal file
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@@ -0,0 +1,6 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

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@@ -9,6 +9,7 @@ set(GS_COMPAT_SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.9.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.10.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_1.11.nut
${CMAKE_CURRENT_SOURCE_DIR}/compat_12.nut
)
foreach(GS_COMPAT_SOURCE_FILE IN LISTS GS_COMPAT_SOURCE_FILES)

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@@ -4,3 +4,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.11 API compatibility in effect.");

6
bin/game/compat_12.nut Normal file
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@@ -0,0 +1,6 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

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@@ -1,3 +1,99 @@
12.0-beta1 (2021-08-15)
------------------------------------------------------------------------
Feature: [Network] Remove lobby window; pressing "Join Game" now immediately joins a server (#9467)
Feature: [Network] Synchronize server name to clients and display in Online Players window (#9472)
Feature: [Network] Mention you are a spectator in the status bar (#9471)
Feature: [Network] No longer require port-forwarding to host a server (#9443, #9447)
Feature: [Network] Allow setting your server visibility to "invite-only" (#9434)
Feature: [Network] Join servers based on their invite code (#9432)
Feature: Raise the maximum NewGRF limit to 255 (#9428)
Feature: Persistent rotation of numbered auto/netsave after restart (#9395, #9397)
Feature: [NewGRF] Maximum curve speed modifier for rail vehicles (#9346)
Feature: Move sensitive information to secrets.cfg and private information to private.cfg (#9298)
Feature: Signed Windows builds (#9294)
Feature: [NewGRF] Define refittability of default vehicles using cargo classes (#9148)
Feature: Configurable subsidy duration, up to 5000 years (#9081)
Feature: [Network] Rework in-game Online Players window (#9067)
Feature: [Network] Show previous chat history when the chat message box is open (#9025)
Feature: Button to reset game settings to their default values (#8958)
Feature: Press Ctrl to build diagonal rivers in Scenario Editor (#8880)
Feature: Set wagon replacement per group when using autoreplace (#7441)
Add: [Network] Open Online Players window on starting/joining a server (#9479)
Add: [Script] Basic information about loaded NewGRFs for scripts (#9464)
Add: [AI] Get the number of vehicles in a given group (#9462)
Add: [Network] Inform network clients what game-script a server is running (#9441)
Add: Hindi translation (#9086)
Add: [Network] Ensure players fill in a name instead of defaulting to "Player" (#9080)
Change: Allow pause/unpause console command in single player (#9342)
Change: Make savegame format self-descriptive and consistent across all objects (#9322, #9335, #9338, #9339)
Change: By default, make "unload all" leave stations empty (#9301)
Change: Reworked the debug levels and messages for network logs (#9230, #9251)
Change: [Emscripten] Set default scrolling mode to non-pointer-locking (#9191)
Change: Use neutral pronouns for various strings (#9189, #9203, #9228)
Change: Make the town directory horizontally resizable (#9157)
Change: Allow non-ASCII currency separators (#9121)
Change: [NewGRF] Display a pop-up window for Errors with severity ERROR (#9119)
Change: Treat languages as finished, if translations are 75% completed (#9019, #9086)
Change: Disable NewGRF window apply button if no change was made (#8934)
Fix: [Script] Crash when iterating lists of which the key is larger than 32bit (#9465)
Fix: [Network] Desync due to use of unstable sort when distributing cargo production (#9460)
Fix #9440: Negative cargo payments not being handled correctly (#9455)
Fix: [Network] Crash when joining a server again after a TCP disconnect (#9453)
Fix: Don't enable rename button for network clients in build vehicle window (#9452)
Fix: Money could underflow and wrap around (#9451)
Fix: Parse the console settings the same way as config settings (#9438)
Fix: Ensure no more than the allowed number of NewGRFs are loaded from the configuration (#9430)
Fix: [NewGRF] Overflow when determining cargo mask for string code 9A 1E (#9423)
Fix: Integers for scripts are 64bit, but saved as 32bit (#9415)
Fix #9392: [Script] Return a valid value with GetBuildWithRefitCapacity even when AIs are maxed out in vehicles (#9393)
Fix #8169: Crash when autoreplacing vehicle with no orders (#9387)
Fix: Wrong cargo line position in IndustryCargo window (#9383)
Fix: Race-condition during startup of NewGRF scan (#9382)
Fix: Don't propagate Shift/Ctrl state till next game-tick (#9381)
Fix: Prevent palette updates during copying to the video driver (#9379)
Fix: [Network] Determining GetNetworkRevisionString could overflow and underflow its buffer (#9372)
Fix #9358: Don't skip empty files in tar archives (#9367)
Fix: For old savegames, station bus/truck station cache was not updated (#9366)
Fix #9353: [Script] Garbage collecting on priority queues could crash the game (#9356)
Fix: Respect the autosave_on_exit setting for Null video driver (#9343)
Fix: Compatible NewGRFs in crash-log reported wrong MD5 hash (#9340)
Fix: [Script] Ensure the saved script strings are properly validated and terminated (#9336)
Fix #9316: Town bridge length limit check incorrect above 250k inhabitants (#9318)
Fix: Limit heightmap sizes to 8192x8192 (#9307)
Fix #9281: Money generating exploit when buying out a company (#9300)
Fix: Part of a tile might not be redrawn when terraforming (#9296)
Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer (#9282)
Fix: Vehicles sent in the wrong direction if there is no path to the destination (#9280)
Fix #9264: Do not attach temporary wagons to free wagon chains when autoreplacing (#9278)
Fix #9267: [Script] Crash during garbage collection (#9275)
Fix: Encountering two-way red signals could prune unrelated Pathfinder branches (#9271)
Fix #9255: [Network] Crash when hostname is not found (#9259)
Fix #9256: Invalid read after free when replacing train chains (#9258)
Fix: [Emscripten] Force secure WebSockets over HTTPS (#9248)
Fix #9242: Tree tick handler did not scale by map size (#9246)
Fix: [Network] Mark server as offline when no longer reachable (#9244)
Fix: [Network] Don't rebuild the host-list during iterating the list (#9240)
Fix: [Network] Don't mark the last-joined server as a manually added server (#9239)
Fix: [Network] Clients leaving because of broken connections was not broadcasted (#9238)
Fix: [Network] Check on CIDR for netmask check considered everything valid (#9235)
Fix: Creating screenshots on dedicated servers failed (#9232)
Fix: Leaking file descriptors for downloaded content (#9229)
Fix: Spelling of several town names (#9222)
Fix #9209: Game hangs when resizing highscore/news window if the screen is too small (#9210)
Fix: [Network] Optimize creating network connections for clients using IPv4 and IPv6 (#9199)
Fix #9186: Fix incorrect bounding box height causing station sprite glitch (#9187)
Fix: Truncating strings in settings could leave invalid UTF-8 characters (#9121)
Fix: Many issues related to window scaling (#9087, #9219)
Fix: Invalidate cached vehicle colourmaps when changing liveries setting (#9006)
Fix #8981: Don't attempt to re-reserve path if already entering/entered depot (#9000)
Fix: Missing 'Town names:' colon in map gen GUI (#8986)
Fix: Sorting and filtering industries that produce/accept many cargoes (#8468)
Remove: [Network] COMPANY_INFO packets (#9475)
Remove: [Network] A server can no longer set a limit to the amount of spectators allowed (#9466)
Remove: Arbitrary limit on number of statically loaded NewGRFs (#9431)
Remove: [Network] Language and map-name from server information (#9070)
1.11.2 (2021-05-03)
------------------------------------------------------------------------
Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher (#9077)
@@ -2294,7 +2390,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: [NewGRF] Additional text in fund industry window is NewGRF supplied and thus should have a default colour (r22631)
- Fix: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings [FS#4622] (r22626)
- Fix: Do not zero the orders of disaster vehicles when converting savegames [FS#4642] (r22625)
- Fix: When closing an AI company the local player cheated to, we need to cheat him to another company [FS#4654] (r22624, r22623)
- Fix: When closing an AI company the local player cheated to, we need to cheat them to another company [FS#4654] (r22624, r22623)
- Fix: When closing down companies their shares in other companies must be sold even if share trading is disabled at that point of time (r22622)
- Fix: When asking the user to confirm an unsafe unpausing, there is no need to execute a command if 'no' is chosen. This also prevents crashing when clicking unpause while the confirm window is shown (r22621)
- Fix: Enforce refit orders to be 'always go to depot' orders; service-only and stop-in-depot orders make no sense with refitting [FS#4651] (r22620)
@@ -3016,7 +3112,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Chat message caused glitch when rejoining a network game [FS#3757] (r19629)
- Fix: Desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients) (r19620)
- Fix: Company related graphs were not updated correctly after changing the company colour [FS#3763] (r19615)
- Fix: Possible invalid read when server moves client to spectators before he finishes joining [FS#3755] (r19613)
- Fix: Possible invalid read when server moves client to spectators before they finish joining [FS#3755] (r19613)
- Fix: Crash when opening a savegame with a waypoint from around 0.4.0 [FS#3756] (r19612)
- Fix: Improve joining behaviour; kicking clients when entering passwords that was just cleared, 'connection lost' for people failing the password, access restriction circumvention [CVE-2010-0401] [FS#3754] (r19610, r19609, r19608, r19607, r19606)
- Fix: Desync debugging; false positives in the cache validity checks and saving/loading the command stream (r19619, r19617, r19602, r19601, r19600, r19596, r19593, r19592, r19589, r19587, r19586)
@@ -3371,7 +3467,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Do not account for path reservation costs when entering a signal block via a 'block' signal. This way you will not get double penalties, both red signals and reservation costs, for the block signalled tracks [FS#2722] (r18535)
- Fix: [NewGRF] An industry NewGRF that defined a too small size for action0 prop 0A could cause a crash (r18527)
- Fix: Allegro does not like to work with extmidi, so warn the user about that [FS#3272] (r18520)
- Fix: When you pass a signal at danger, in a PBS controlled area, do not try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Of course one can always stop the train manually [FS#2891] (r18515)
- Fix: When you pass a signal at danger, in a PBS controlled area, do not try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so they have to suffer the consequences. Of course one can always stop the train manually [FS#2891] (r18515)
- Fix: No error message was created for the first fatal NewGRF error [FS#3368] (r18506)
- Fix: Improve airport movement on several airports [FS#3169] (r18505)
- Fix: Autoreplace and autorenew always reset their cargo sub type to 0. Now find a sub cargo type with the exact same name and use that, otherwise fallback to 0. So cargo sub types can be maintained via autoreplace *if* the new vehicle supports the same cargo sub type [FS#3159] (r18499)
@@ -3854,7 +3950,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Make the join/spectate command require to be connected to a network game; in SP it could lead to crashes (r15514)
- Fix: Generating a map with the original map generator with freeform edges on resulted in a crash [FS#2641] (r15511)
- Fix: Pre-0.5 OpenTTD stored new_nonstop and full_load_any in a different way, savegame conversion was not working for them (r15500)
- Fix: Crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all his/her original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa [FS#2630] (r15476)
- Fix: Crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all their original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa [FS#2630] (r15476)
0.7.0-beta1 (2009-02-16)
@@ -4616,7 +4712,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Switching players (using the cheat) crashed on Big Endian machines [FS#1150] (r11023)
- Fix: The canal border determination did not take oil rigs into consideration (r11022)
- Fix: Do not display income/expenses when they do not belong to a 'valid' tile, like the money cheat/giving money [FS#1175] (r11021)
- Fix: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative [FS#1174] (r11020)
- Fix: One could not give money when they had too much money or rather: when casting the amount of money to an int32 becomes negative [FS#1174] (r11020)
- Fix: When determining the gender of a string, do not assume that the gender is in the front of the string when there can be case switching code at that location [FS#1104] (r10792)
- Fix: Determining whether there is a tunnel going under the lowered area is only needed in two directions instead of all four, so take the directions (one for each axis) to the nearest border (along the given axis) [FS#1058] (r10686)
- Fix: Graphical glitches when the 'link landscape toolbar' patch is turned on when opening one of the construction toolbars [FS#1076] (r10685)
@@ -4677,7 +4773,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Do not unconditionally assume that a tile has a depot (r11027)
- Fix: Give a more correct error when building some things on tile 0 [FS#1173] (r11024)
- Fix: Do not display income/expenses when they do not belong to a 'valid' tile, like the money cheat and giving money [FS#1175] (r11021)
- Fix: One could not give money when (s)he had too much money [FS#1174] (r11020)
- Fix: One could not give money when they had too much money [FS#1174] (r11020)
- Fix: Disallow buying/selling shares in your own company or a bankrupt company [FS#1169] (r11018)
- Fix: Crash when quitting the game in one of the end score windows [FS#1218] (r11071)
@@ -5637,7 +5733,7 @@ Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbe
- Fix: Vehicles slow down under bridge if the track is on a foundation
- Fix: You can no longer change name of waypoints whom are owned by somebody else
- Fix: Shares are now also sold when a company goes bankrupt [SF#1090313]
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station; trains do no longer enter tiles that do not belong to his owner [SF#1087701]
- Fix: It is no longer possible to crash trains of other companies by building a depot close to a station; trains do no longer enter tiles that do not belong to their owner [SF#1087701]
- Fix: Crashed trains are not reported to have too few orders any more [SF#1087403]
- Fix: Backup-order-list was not closed with an OT_NOTHING, [SF#1086375]
- Fix: Docks now have a button to display the catchment area [SF#1085255]

View File

@@ -26,8 +26,10 @@ macro(compile_flags)
add_compile_options(/Zc:rvalueCast)
if(NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Enable multi-threaded compilation.
add_compile_options(/MP)
add_compile_options(
/MP # Enable multi-threaded compilation.
/FC # Display the full path of source code files passed to the compiler in diagnostics.
)
endif()
endif()
@@ -156,7 +158,7 @@ macro(compile_flags)
message(FATAL_ERROR "No warning flags are set for this compiler yet; please consider creating a Pull Request to add support for this compiler.")
endif()
if(NOT WIN32)
if(NOT WIN32 AND NOT HAIKU)
# rdynamic is used to get useful stack traces from crash reports.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -rdynamic")
endif()

View File

@@ -138,6 +138,13 @@ elseif(WIN32)
endif()
set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
if(WINDOWS_CERTIFICATE_COMMON_NAME)
add_custom_command(TARGET openttd
POST_BUILD
COMMAND "${CMAKE_SOURCE_DIR}/os/windows/sign.bat" "$<TARGET_FILE:openttd>" "${WINDOWS_CERTIFICATE_COMMON_NAME}"
)
endif()
elseif(UNIX)
# With FHS, we can create deb/rpm/... Without it, they would be horribly broken
# and not work. The other way around is also true; with FHS they are not

View File

@@ -11,12 +11,13 @@ source_group("Network Core" REGULAR_EXPRESSION "src/network/core/")
source_group("OSX" REGULAR_EXPRESSION "src/os/macosx/")
source_group("Pathfinder" REGULAR_EXPRESSION "src/pathfinder/")
source_group("Save/Load handlers" REGULAR_EXPRESSION "src/saveload/")
source_group("Save/Load handlers\\Compat" REGULAR_EXPRESSION "src/saveload/compat/")
source_group("Sound" REGULAR_EXPRESSION "src/sound/")
source_group("Sprite loaders" REGULAR_EXPRESSION "src/spriteloader/")
source_group("Squirrel" REGULAR_EXPRESSION "src/3rdparty/squirrel/squirrel/")
source_group("Tables" REGULAR_EXPRESSION "src/table/")
source_group("Video" REGULAR_EXPRESSION "src/video/")
source_group("Video/GL" REGULAR_EXPRESSION "src/3rdparty/opengl/")
source_group("Video\\GL" REGULAR_EXPRESSION "src/3rdparty/opengl/")
source_group("Widgets" REGULAR_EXPRESSION "src/widgets/")
source_group("Windows files" REGULAR_EXPRESSION "src/os/windows/|\.rc$")

View File

@@ -56,7 +56,7 @@ function(set_options)
option(OPTION_DEDICATED "Build dedicated server only (no GUI)" OFF)
option(OPTION_INSTALL_FHS "Install with Filesystem Hierarchy Standard folders" ${DEFAULT_OPTION_INSTALL_FHS})
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" OFF)
option(OPTION_USE_ASSERTS "Use assertions; leave enabled for nightlies, betas, and RCs" ON)
if(EMSCRIPTEN)
# Although pthreads is supported, it is not in a way yet that is
# useful for us.

View File

@@ -6,9 +6,6 @@ endif()
if(NOT REV_MINOR)
set(REV_MINOR 0)
endif()
if(NOT REV_BUILD)
set(REV_BUILD 0)
endif()
#
# Finds the current version of the current folder.
@@ -138,7 +135,7 @@ else()
configure_file("${CMAKE_SOURCE_DIR}/src/rev.cpp.in"
"${FIND_VERSION_BINARY_DIR}/rev.cpp")
if(WIN32)
if(WINDOWS)
message(STATUS "Generating ottdres.rc")
configure_file("${CMAKE_SOURCE_DIR}/src/os/windows/ottdres.rc.in"
"${FIND_VERSION_BINARY_DIR}/ottdres.rc")

View File

@@ -28,10 +28,10 @@ endmacro()
macro(dump_class_templates NAME)
string(REGEX REPLACE "^Script" "" REALNAME ${NAME})
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} *GetParam(ForceType<${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} &GetParam(ForceType<${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} *GetParam(ForceType<const ${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} &GetParam(ForceType<const ${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} *GetParam(ForceType<${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline ${NAME} &GetParam(ForceType<${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return *(${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} *GetParam(ForceType<const ${NAME} *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return (${NAME} *)instance; }")
string(APPEND SQUIRREL_EXPORT "\n template <> inline const ${NAME} &GetParam(ForceType<const ${NAME} &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, nullptr); return *(${NAME} *)instance; }")
if("${NAME}" STREQUAL "ScriptEvent")
string(APPEND SQUIRREL_EXPORT "\n template <> inline int Return<${NAME} *>(HSQUIRRELVM vm, ${NAME} *res) { if (res == nullptr) { sq_pushnull(vm); return 1; } Squirrel::CreateClassInstanceVM(vm, \"${REALNAME}\", res, nullptr, DefSQDestructorCallback<${NAME}>, true); return 1; }")
elseif("${NAME}" STREQUAL "ScriptText")

View File

@@ -0,0 +1,557 @@
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="en">
<!-- derived from Iron Horse branch at https://github.com/andythenorth/iron-horse/tree/company_colour_indexes -->
<head>
<title>OpenTTD Company Colour Indexes</title>
<meta charset="UTF-8" />
<style>
th {
vertical-align: top;
border-bottom: solid 1px #ddd;
padding-top: 30px;
padding-right: 15px;
text-align: right;
}
tr.top td {
padding-top: 20px;
}
tr.bottom td {
border-bottom: solid 1px #ddd;
padding-bottom: 10px;
}
td {
text-align: right;
}
span {
border: solid 1px #000;
width: 32px;
height: 32px;
display: inline-block;
vertical-align: top;
margin-left: 0px;
}
</style>
</head>
<body>
<h1>Company Colour Indexes</h1>
<p>Hex / dec indexes into the DOS palette</p>
<p>
Visual representation of values derived from <a href="https://github.com/frosch123/TTDViewer/blob/master/src/recolor.xml#L186">https://github.com/frosch123/TTDViewer/blob/master/src/recolor.xml#L186</a>
</p>
<table style="margin-top:30px;">
<tbody>
<tr class="top">
<th rowspan="3">COLOUR_DARK_BLUE</th>
<td><span style="background-color:rgb( 8, 24, 88)"></span></td>
<td><span style="background-color:rgb( 12, 36, 104)"></span></td>
<td><span style="background-color:rgb( 20, 52, 124)"></span></td>
<td><span style="background-color:rgb( 28, 68, 140)"></span></td>
<td><span style="background-color:rgb( 40, 92, 164)"></span></td>
<td><span style="background-color:rgb( 56, 120, 188)"></span></td>
<td><span style="background-color:rgb( 72, 152, 216)"></span></td>
<td><span style="background-color:rgb(100, 172, 224)"></span></td>
</tr>
<tr>
<td>0xc6</td>
<td>0xc7</td>
<td>0xc8</td>
<td>0xc9</td>
<td>0xca</td>
<td>0xcb</td>
<td>0xcc</td>
<td>0xcd</td>
</tr>
<tr class="bottom">
<td>198</td>
<td>199</td>
<td>200</td>
<td>201</td>
<td>202</td>
<td>203</td>
<td>204</td>
<td>205</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_PALE_GREEN</th>
<td><span style="background-color:rgb( 16, 52, 24)"></span></td>
<td><span style="background-color:rgb( 32, 72, 44)"></span></td>
<td><span style="background-color:rgb( 56, 96, 72)"></span></td>
<td><span style="background-color:rgb( 76, 116, 88)"></span></td>
<td><span style="background-color:rgb( 96, 136, 108)"></span></td>
<td><span style="background-color:rgb(120, 164, 136)"></span></td>
<td><span style="background-color:rgb(152, 192, 168)"></span></td>
<td><span style="background-color:rgb(184, 220, 200)"></span></td>
</tr>
<tr>
<td>0x60</td>
<td>0x61</td>
<td>0x62</td>
<td>0x63</td>
<td>0x64</td>
<td>0x65</td>
<td>0x66</td>
<td>0x67</td>
</tr>
<tr class="bottom">
<td>96</td>
<td>97</td>
<td>98</td>
<td>99</td>
<td>100</td>
<td>101</td>
<td>102</td>
<td>103</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_PINK</th>
<td><span style="background-color:rgb(112, 16, 32)"></span></td>
<td><span style="background-color:rgb(136, 32, 52)"></span></td>
<td><span style="background-color:rgb(160, 56, 76)"></span></td>
<td><span style="background-color:rgb(188, 84, 108)"></span></td>
<td><span style="background-color:rgb(204, 104, 124)"></span></td>
<td><span style="background-color:rgb(220, 132, 144)"></span></td>
<td><span style="background-color:rgb(236, 156, 164)"></span></td>
<td><span style="background-color:rgb(252, 188, 192)"></span></td>
</tr>
<tr>
<td>0x2a</td>
<td>0x2b</td>
<td>0x2c</td>
<td>0x2d</td>
<td>0x2e</td>
<td>0x2f</td>
<td>0x30</td>
<td>0x31</td>
</tr>
<tr class="bottom">
<td>42</td>
<td>43</td>
<td>44</td>
<td>45</td>
<td>46</td>
<td>47</td>
<td>48</td>
<td>49</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_YELLOW</th>
<td><span style="background-color:rgb(128, 68, 8)"></span></td>
<td><span style="background-color:rgb(156, 96, 16)"></span></td>
<td><span style="background-color:rgb(184, 120, 24)"></span></td>
<td><span style="background-color:rgb(212, 156, 32)"></span></td>
<td><span style="background-color:rgb(232, 184, 16)"></span></td>
<td><span style="background-color:rgb(252, 212, 0)"></span></td>
<td><span style="background-color:rgb(252, 248, 128)"></span></td>
<td><span style="background-color:rgb(252, 252, 192)"></span></td>
</tr>
<tr>
<td>0x3e</td>
<td>0x3f</td>
<td>0x40</td>
<td>0x41</td>
<td>0x42</td>
<td>0x43</td>
<td>0x44</td>
<td>0x45</td>
</tr>
<tr class="bottom">
<td>62</td>
<td>63</td>
<td>64</td>
<td>65</td>
<td>66</td>
<td>67</td>
<td>68</td>
<td>69</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_RED</th>
<td><span style="background-color:rgb( 92, 0, 0)"></span></td>
<td><span style="background-color:rgb(128, 0, 0)"></span></td>
<td><span style="background-color:rgb(160, 0, 0)"></span></td>
<td><span style="background-color:rgb(196, 0, 0)"></span></td>
<td><span style="background-color:rgb(224, 0, 0)"></span></td>
<td><span style="background-color:rgb(252, 52, 52)"></span></td>
<td><span style="background-color:rgb(252, 100, 88)"></span></td>
<td><span style="background-color:rgb(252, 144, 124)"></span></td>
</tr>
<tr>
<td>0xb3</td>
<td>0xb4</td>
<td>0xb5</td>
<td>0xb6</td>
<td>0xb7</td>
<td>0xa4</td>
<td>0xa5</td>
<td>0xa6</td>
</tr>
<tr class="bottom">
<td>179</td>
<td>180</td>
<td>181</td>
<td>182</td>
<td>183</td>
<td>164</td>
<td>165</td>
<td>166</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_LIGHT_BLUE</th>
<td><span style="background-color:rgb( 16, 64, 96)"></span></td>
<td><span style="background-color:rgb( 24, 80, 108)"></span></td>
<td><span style="background-color:rgb( 40, 96, 120)"></span></td>
<td><span style="background-color:rgb( 52, 112, 132)"></span></td>
<td><span style="background-color:rgb( 80, 140, 160)"></span></td>
<td><span style="background-color:rgb(116, 172, 192)"></span></td>
<td><span style="background-color:rgb(156, 204, 220)"></span></td>
<td><span style="background-color:rgb(204, 240, 252)"></span></td>
</tr>
<tr>
<td>0x9a</td>
<td>0x9b</td>
<td>0x9c</td>
<td>0x9d</td>
<td>0x9e</td>
<td>0x9f</td>
<td>0xa0</td>
<td>0xa1</td>
</tr>
<tr class="bottom">
<td>154</td>
<td>155</td>
<td>156</td>
<td>157</td>
<td>158</td>
<td>159</td>
<td>160</td>
<td>161</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_GREEN</th>
<td><span style="background-color:rgb( 32, 80, 4)"></span></td>
<td><span style="background-color:rgb( 48, 96, 4)"></span></td>
<td><span style="background-color:rgb( 64, 112, 12)"></span></td>
<td><span style="background-color:rgb( 84, 132, 20)"></span></td>
<td><span style="background-color:rgb( 92, 156, 52)"></span></td>
<td><span style="background-color:rgb(108, 176, 64)"></span></td>
<td><span style="background-color:rgb(124, 200, 76)"></span></td>
<td><span style="background-color:rgb(144, 224, 92)"></span></td>
</tr>
<tr>
<td>0x52</td>
<td>0x53</td>
<td>0x54</td>
<td>0x55</td>
<td>0xce</td>
<td>0xcf</td>
<td>0xd0</td>
<td>0xd1</td>
</tr>
<tr class="bottom">
<td>82</td>
<td>83</td>
<td>84</td>
<td>85</td>
<td>206</td>
<td>207</td>
<td>208</td>
<td>209</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_DARK_GREEN</th>
<td><span style="background-color:rgb( 28, 52, 24)"></span></td>
<td><span style="background-color:rgb( 44, 68, 32)"></span></td>
<td><span style="background-color:rgb( 60, 88, 48)"></span></td>
<td><span style="background-color:rgb( 80, 104, 60)"></span></td>
<td><span style="background-color:rgb(104, 124, 76)"></span></td>
<td><span style="background-color:rgb(128, 148, 92)"></span></td>
<td><span style="background-color:rgb(152, 176, 108)"></span></td>
<td><span style="background-color:rgb(180, 204, 124)"></span></td>
</tr>
<tr>
<td>0x58</td>
<td>0x59</td>
<td>0x5a</td>
<td>0x5b</td>
<td>0x5c</td>
<td>0x5d</td>
<td>0x5e</td>
<td>0x5f</td>
</tr>
<tr class="bottom">
<td>88</td>
<td>89</td>
<td>90</td>
<td>91</td>
<td>92</td>
<td>93</td>
<td>94</td>
<td>95</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_BLUE</th>
<td><span style="background-color:rgb( 0, 52, 160)"></span></td>
<td><span style="background-color:rgb( 0, 72, 184)"></span></td>
<td><span style="background-color:rgb( 0, 96, 212)"></span></td>
<td><span style="background-color:rgb( 24, 120, 220)"></span></td>
<td><span style="background-color:rgb( 56, 144, 232)"></span></td>
<td><span style="background-color:rgb( 88, 168, 240)"></span></td>
<td><span style="background-color:rgb(128, 196, 252)"></span></td>
<td><span style="background-color:rgb(188, 224, 252)"></span></td>
</tr>
<tr>
<td>0x92</td>
<td>0x93</td>
<td>0x94</td>
<td>0x95</td>
<td>0x96</td>
<td>0x97</td>
<td>0x98</td>
<td>0x99</td>
</tr>
<tr class="bottom">
<td>146</td>
<td>147</td>
<td>148</td>
<td>149</td>
<td>150</td>
<td>151</td>
<td>152</td>
<td>153</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_CREAM</th>
<td><span style="background-color:rgb(116, 68, 40)"></span></td>
<td><span style="background-color:rgb(136, 84, 56)"></span></td>
<td><span style="background-color:rgb(164, 96, 64)"></span></td>
<td><span style="background-color:rgb(184, 112, 80)"></span></td>
<td><span style="background-color:rgb(204, 128, 96)"></span></td>
<td><span style="background-color:rgb(212, 148, 112)"></span></td>
<td><span style="background-color:rgb(224, 168, 128)"></span></td>
<td><span style="background-color:rgb(236, 188, 148)"></span></td>
</tr>
<tr>
<td>0x72</td>
<td>0x73</td>
<td>0x74</td>
<td>0x75</td>
<td>0x76</td>
<td>0x77</td>
<td>0x78</td>
<td>0x79</td>
</tr>
<tr class="bottom">
<td>114</td>
<td>115</td>
<td>116</td>
<td>117</td>
<td>118</td>
<td>119</td>
<td>120</td>
<td>121</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_MAUVE</th>
<td><span style="background-color:rgb( 36, 40, 68)"></span></td>
<td><span style="background-color:rgb( 48, 52, 84)"></span></td>
<td><span style="background-color:rgb( 64, 64, 100)"></span></td>
<td><span style="background-color:rgb( 80, 80, 116)"></span></td>
<td><span style="background-color:rgb(100, 100, 136)"></span></td>
<td><span style="background-color:rgb(132, 132, 164)"></span></td>
<td><span style="background-color:rgb(172, 172, 192)"></span></td>
<td><span style="background-color:rgb(212, 212, 224)"></span></td>
</tr>
<tr>
<td>0x80</td>
<td>0x81</td>
<td>0x82</td>
<td>0x83</td>
<td>0x84</td>
<td>0x85</td>
<td>0x86</td>
<td>0x87</td>
</tr>
<tr class="bottom">
<td>128</td>
<td>129</td>
<td>130</td>
<td>131</td>
<td>132</td>
<td>133</td>
<td>134</td>
<td>135</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_PURPLE</th>
<td><span style="background-color:rgb( 40, 20, 112)"></span></td>
<td><span style="background-color:rgb( 64, 44, 144)"></span></td>
<td><span style="background-color:rgb( 88, 64, 172)"></span></td>
<td><span style="background-color:rgb(104, 76, 196)"></span></td>
<td><span style="background-color:rgb(120, 88, 224)"></span></td>
<td><span style="background-color:rgb(140, 104, 252)"></span></td>
<td><span style="background-color:rgb(160, 136, 252)"></span></td>
<td><span style="background-color:rgb(188, 168, 252)"></span></td>
</tr>
<tr>
<td>0x88</td>
<td>0x89</td>
<td>0x8a</td>
<td>0x8b</td>
<td>0x8c</td>
<td>0x8d</td>
<td>0x8e</td>
<td>0x8f</td>
</tr>
<tr class="bottom">
<td>136</td>
<td>137</td>
<td>138</td>
<td>139</td>
<td>140</td>
<td>141</td>
<td>142</td>
<td>143</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_ORANGE</th>
<td><span style="background-color:rgb(184, 120, 24)"></span></td>
<td><span style="background-color:rgb(204, 136, 8)"></span></td>
<td><span style="background-color:rgb(228, 144, 4)"></span></td>
<td><span style="background-color:rgb(252, 156, 0)"></span></td>
<td><span style="background-color:rgb(252, 176, 48)"></span></td>
<td><span style="background-color:rgb(252, 196, 100)"></span></td>
<td><span style="background-color:rgb(252, 216, 152)"></span></td>
<td><span style="background-color:rgb(244, 220, 176)"></span></td>
</tr>
<tr>
<td>0x40</td>
<td>0xc0</td>
<td>0xc1</td>
<td>0xc2</td>
<td>0xc3</td>
<td>0xc4</td>
<td>0xc5</td>
<td>0x27</td>
</tr>
<tr class="bottom">
<td>64</td>
<td>192</td>
<td>193</td>
<td>194</td>
<td>195</td>
<td>196</td>
<td>197</td>
<td>39</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_BROWN</th>
<td><span style="background-color:rgb( 72, 44, 4)"></span></td>
<td><span style="background-color:rgb( 88, 60, 20)"></span></td>
<td><span style="background-color:rgb(104, 80, 44)"></span></td>
<td><span style="background-color:rgb(124, 104, 72)"></span></td>
<td><span style="background-color:rgb(152, 132, 92)"></span></td>
<td><span style="background-color:rgb(184, 160, 120)"></span></td>
<td><span style="background-color:rgb(212, 188, 148)"></span></td>
<td><span style="background-color:rgb(244, 220, 176)"></span></td>
</tr>
<tr>
<td>0x20</td>
<td>0x21</td>
<td>0x22</td>
<td>0x23</td>
<td>0x24</td>
<td>0x25</td>
<td>0x26</td>
<td>0x27</td>
</tr>
<tr class="bottom">
<td>32</td>
<td>33</td>
<td>34</td>
<td>35</td>
<td>36</td>
<td>37</td>
<td>38</td>
<td>39</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_GREY</th>
<td><span style="background-color:rgb( 64, 64, 64)"></span></td>
<td><span style="background-color:rgb( 80, 80, 80)"></span></td>
<td><span style="background-color:rgb(100, 100, 100)"></span></td>
<td><span style="background-color:rgb(116, 116, 116)"></span></td>
<td><span style="background-color:rgb(132, 132, 132)"></span></td>
<td><span style="background-color:rgb(148, 148, 148)"></span></td>
<td><span style="background-color:rgb(168, 168, 168)"></span></td>
<td><span style="background-color:rgb(184, 184, 184)"></span></td>
</tr>
<tr>
<td>0x4</td>
<td>0x5</td>
<td>0x6</td>
<td>0x7</td>
<td>0x8</td>
<td>0x9</td>
<td>0xa</td>
<td>0xb</td>
</tr>
<tr class="bottom">
<td>4</td>
<td>5</td>
<td>6</td>
<td>7</td>
<td>8</td>
<td>9</td>
<td>10</td>
<td>11</td>
</tr>
<tr class="top">
<th rowspan="3">COLOUR_WHITE</th>
<td><span style="background-color:rgb(132, 132, 132)"></span></td>
<td><span style="background-color:rgb(148, 148, 148)"></span></td>
<td><span style="background-color:rgb(168, 168, 168)"></span></td>
<td><span style="background-color:rgb(184, 184, 184)"></span></td>
<td><span style="background-color:rgb(200, 200, 200)"></span></td>
<td><span style="background-color:rgb(216, 216, 216)"></span></td>
<td><span style="background-color:rgb(232, 232, 232)"></span></td>
<td><span style="background-color:rgb(252, 252, 252)"></span></td>
</tr>
<tr>
<td>0x8</td>
<td>0x9</td>
<td>0xa</td>
<td>0xb</td>
<td>0xc</td>
<td>0xd</td>
<td>0xe</td>
<td>0xf</td>
</tr>
<tr class="bottom">
<td>8</td>
<td>9</td>
<td>10</td>
<td>11</td>
<td>12</td>
<td>13</td>
<td>14</td>
<td>15</td>
</tr>
</tbody>
</table>
</body>
</html>

83
docs/game_coordinator.md Normal file
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@@ -0,0 +1,83 @@
# Game Coordinator
To allow two players to play together, OpenTTD uses a Game Coordinator to
facilitate this.
When a server starts, it can register itself to the Game Coordinator. This
happens when `server_game_type` is set to either `invite-only` or `public`.
Upon registration, the Game Coordinator probes the network of the server, and
assigns the server an unique code, called an `invite code`.
When a client wants to join a server, it asks the Game Coordinator to help
with this by giving it the `invite code` of the server. The Game Coordinator
will, in this order, attempt several ways to connect the client and server
together:
## 1) Via direct IPv4 / IPv6
Upon registration, the Game Coordinator probes the server to see if a
direction connection to the server is possible based on the game port. It
tries this over the public IPv4 and IPv6, as announced by the server.
If either (or both) are successful, a client will always be asked to try
these direct IPs first when it wants to connect to this server.
- If the server is IPv4 only, the client is only asked to connect via IPv4.
- If the server is IPv6 only, the client is only asked to connect via IPv6.
- If the server is both IPv4 and IPv6, the client is asked to connect to to
one of those first. If that fails, it is asked to connect to the other.
Whether it tries IPv4 or IPv6 first, strongly depends on several network
infrastructure related events. The biggest influence is the network
latency over both protocols to the OpenTTD infrastructure.
In the end, if either the server is not reachable directly from the Internet
or the client fails to connect to either one of them, the connection attempt
continues with the next available method.
## 2) Via STUN
When a client wants to join a server via STUN, both the client and server
are asked to create a connection to the STUN server (normally
`stun.openttd.org`) via both IPv4 and IPv6. If the client or server has no
IPv4 or IPv6, it will not make a connection attempt via that protocol.
The STUN server collects the public IPv4 and/or IPv6 of the client and server,
together with the port the connection came in from. For most NAT gateways it
holds true that as long as you use the same local IP + port, your public
IP + port will remain the same, and allow for bi-directional communication.
And this fact is used to later on pair the client and server.
The STUN server reports this information directly to the Game Coordinator
(this in contrast to most STUN implementation, where this information is
first reported back to the peer itself, which has to relay it back to the
coordinator. OpenTTD skips this step, as the STUN server can directly talk to
the Game Coordinator). When the Game Coordinator sees a matching pair (in
terms of IPv4 / IPv6), it will ask both the client and server to connect to
their peer based on this public IP + port.
As the NAT gateway forwards the traffic on the public IP + port to the local
port, this creates a bi-directional socket between client and server. The
connection to the STUN server can now safely be closed, and the client and
server can continue to talk to each other.
Some NAT gateways do not allow this method; for those this attempt will fail,
and this also means that it is not possible to create a connection between
the client and server.
## 3) Via TURN
As a last resort, the Game Coordinator can decide to connect the client and
server together via TURN. TURN is a relay service, relaying the messages
between client and server.
As the client and server can already connect to the Game Coordinator, it is
very likely this is successful.
It is important to note that a relay service has full view of the traffic
send between client and server, and as such it is important that you trust
the relay service used.
For official binaries, this relay service is hosted by openttd.org. The relay
service as hosted by openttd.org only validates it is relaying valid OpenTTD
packets and does no further inspection of the payload itself.
Although in our experience most patch-packs also use the services as offered
by openttd.org, it is possible they use different services. Please be mindful
about this.

View File

@@ -48,6 +48,10 @@ Last updated: 2011-02-16
- click add server
- type in the ip address or hostname
- if you want to add a port use :<port>
- If you want to play and you have the invite code of the game server you
want connect to.
- click add server
- type in the invite code
- Now you can select a company and press: "Join company", to help that company
- Or you can press "Spectate game", to spectate the game
- Or you can press "New company", and start your own company (if there are
@@ -110,9 +114,10 @@ Last updated: 2011-02-16
- You can let your server automatically restart a map when, let's say, year 2030
is reached. See 'set restart_game_date' for detail.
- If you want to be on the server-list, enable Advertising. To do this, select
'Internet (advertise)' in the Start Server menu, or type in console:
'set server_advertise 1'.
- If you want to be on the server-list, make your server public. You can do
this either from the Start Server GUI, via the in-game Online Players GUI,
or by typing in the console:
'set server_game_type public'.
- You can protect your server with a password via the console: 'set server_pw',
or via the Start Server menu.

214
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@@ -0,0 +1,214 @@
# OpenTTD's Savegame Format
Last updated: 2021-06-15
## Outer container
Savegames for OpenTTD start with an outer container, to contain the compressed data for the rest of the savegame.
`[0..3]` - The first four bytes indicate what compression is used.
In ASCII, these values are possible:
- `OTTD` - Compressed with LZO (deprecated, only really old savegames would use this).
- `OTTN` - No compression.
- `OTTZ` - Compressed with zlib.
- `OTTX` - Compressed with LZMA.
`[4..5]` - The next two bytes indicate which savegame version used.
`[6..7]` - The next two bytes can be ignored, and were only used in really old savegames.
`[8..N]` - Next follows a binary blob which is compressed with the indicated compression algorithm.
The rest of this document talks about this decompressed blob of data.
## Data types
The savegame is written in Big Endian, so when we talk about a 16-bit unsigned integer (`uint16`), we mean it is stored in Big Endian.
The following types are valid:
- `1` - `int8` / `SLE_FILE_I8` -8-bit signed integer
- `2` - `uint8` / `SLE_FILE_U8` - 8-bit unsigned integer
- `3` - `int16` / `SLE_FILE_I16` - 16-bit signed integer
- `4` - `uint16` / `SLE_FILE_U16` - 16-bit unsigned integer
- `5` - `int32` / `SLE_FILE_I32` - 32-bit signed integer
- `6` - `uint32` / `SLE_FILE_U32` - 32-bit unsigned integer
- `7` - `int64` / `SLE_FILE_I64` - 64-bit signed integer
- `8` - `uint64` / `SLE_FILE_U64` - 64-bit unsigned integer
- `9` - `StringID` / `SLE_FILE_STRINGID` - a StringID inside the OpenTTD's string table
- `10` - `str` / `SLE_FILE_STRING` - a string (prefixed with a length-field)
- `11` - `struct` / `SLE_FILE_STRUCT` - a struct
### Gamma value
There is also a field-type called `gamma`.
This is most often used for length-fields, and uses as few bytes as possible to store an integer.
For values <= 127, it uses a single byte.
For values > 127, it uses two bytes and sets the highest bit to high.
For values > 32767, it uses three bytes and sets the two highest bits to high.
And this continues till the value fits.
In a more visual approach:
```
0xxxxxxx
10xxxxxx xxxxxxxx
110xxxxx xxxxxxxx xxxxxxxx
1110xxxx xxxxxxxx xxxxxxxx xxxxxxxx
11110--- xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxxx
```
## Chunks
Savegames for OpenTTD store their data in chunks.
Each chunk contains data for a certain part of the game, for example "Companies", "Vehicles", etc.
`[0..3]` - Each chunk starts with four bytes to indicate the tag.
If the tag is `\x00\x00\x00\x00` it means the end of the savegame is reached.
An example of a valid tag is `PLYR` when looking at it via ASCII, which contains the information of all the companies.
`[4..4]` - Next follows a byte where the lower 4 bits contain the type.
The possible valid types are:
- `0` - `CH_RIFF` - This chunk is a binary blob.
- `1` - `CH_ARRAY` - This chunk is a list of items.
- `2` - `CH_SPARSE_ARRAY` - This chunk is a list of items.
- `3` - `CH_TABLE` - This chunk is self-describing list of items.
- `4` - `CH_SPARSE_TABLE` - This chunk is self-describing list of items.
Now per type the format is (slightly) different.
### CH_RIFF
(since savegame version 295, this chunk type is only used for MAP-chunks, containing bit-information about each tile on the map)
A `CH_RIFF` starts with an `uint24` which together with the upper-bits of the type defines the length of the chunk.
In pseudo-code:
```
type = read uint8
if type == 0
length = read uint24
length |= ((type >> 4) << 24)
```
The next `length` bytes are part of the chunk.
What those bytes mean depends on the tag of the chunk; further details per chunk can be found in the source-code.
### CH_ARRAY / CH_SPARSE_ARRAY
(this chunk type is deprecated since savegame version 295 and is no longer in use)
`[0..G1]` - A `CH_ARRAY` / `CH_SPARSE_ARRAY` starts with a `gamma`, indicating the size of the next item plus one.
If this size value is zero, it indicates the end of the list.
This indicates the full length of the next item minus one.
In psuedo-code:
```
loop
size = read gamma - 1
if size == -1
break loop
read <size> bytes
```
`[]` - For `CH_ARRAY` there is an implicit index.
The loop starts at zero, and every iteration adds one to the index.
For entries in the game that were not allocated, the `size` will be zero.
`[G1+1..G2]` - For `CH_SPARSE_ARRAY` there is an explicit index.
The `gamma` following the size indicates the index.
The content of the item is a binary blob, and similar to `CH_RIFF`, it depends on the tag of the chunk what it means.
Please check the source-code for further details.
### CH_TABLE / CH_SPARSE_TABLE
(this chunk type only exists since savegame version 295)
Both `CH_TABLE` and `CH_SPARSE_TABLE` are very similar to `CH_ARRAY` / `CH_SPARSE_ARRAY` respectively.
The only change is that the chunk starts with a header.
This header describes the chunk in details; with the header you know the meaning of each byte in the binary blob that follows.
`[0..G]` - The header starts with a `gamma` to indicate the size of all the headers in this chunk plus one.
If this size value is zero, it means there is no header, which should never be the case.
Next follows a list of `(type, key)` pairs:
- `[0..0]` - Type of the field.
- `[1..G]` - `gamma` to indicate length of key.
- `[G+1..N]` - Key (in UTF-8) of the field.
If at any point `type` is zero, the list stops (and no `key` follows).
The `type`'s lower 4 bits indicate the data-type (see chapter above).
The `type`'s 5th bit (so `0x10`) indicates if the field is a list, and if this field in every record starts with a `gamma` to indicate how many times the `type` is repeated.
If the `type` indicates either a `struct` or `str`, the `0x10` flag is also always set.
As the savegame format allows (list of) structs in structs, if any `struct` type is found, this header will be followed by a header of that struct.
This nesting of structs is stored depth-first, so given this table:
```
type | key
-----------------
uint8 | counter
struct | substruct1
struct | substruct2
```
With `substruct1` being like:
```
type | key
-----------------
uint8 | counter
struct | substruct3
```
The headers will be, in order: `table`, `substruct1`, `substruct3`, `substruct2`, each ending with a `type` is zero field.
After reading all the fields of all the headers, there is a list of records.
To read this, see `CH_ARRAY` / `CH_SPARSE_ARRAY` for details.
As each `type` has a well defined length, you can read the records even without knowing anything about the chunk-tag yourself.
Do remember, that if the `type` had the `0x10` flag active, the field in the record first has a `gamma` to indicate how many times that `type` is repeated.
#### Guidelines for network-compatible patch-packs
For network-compatible patch-packs (client-side patches that can play together with unpatched clients) we advise to prefix the field-name with `__<shortname>` when introducing new fields to an existing chunk.
Example: you have an extra setting called `auto_destroy_rivers` you want to store in the savegame for your patched client called `mypp`.
We advise you to call this setting `__mypp_auto_destroy_rivers` in the settings chunk.
Doing it this way ensures that a savegame created by these patch-packs can still safely be loaded by unpatched clients.
They will simply ignore the field and continue loading the savegame as usual.
The prefix is strongly advised to avoid conflicts with future-settings in an unpatched client or conflicts with other patch-packs.
## Scripts custom data format
Script chunks (`AIPL` and `GSDT`) use `CH_TABLE` chunk type.
At the end of each record there's an `uint8` to indicate if there's custom data (1) or not (0).
There are 6 data types for scripts, called `script-data-type`.
When saving, each `script-data-type` starts with the type marker saved as `uint8` followed by the actual data.
- `0` - `SQSL_INT`:
- an `int64` with the actual value (`int32` before savegame version 296).
- `1` - `SQSL_STRING`:
- an `uint8` with the string length.
- a list of `int8` for the string itself.
- `2` - `SQSL_ARRAY`:
- each element saved as `script-data-type`.
- an `SQSL_ARRAY_TABLE_END` (0xFF) marker (`uint8`).
- `3` - `SQSL_TABLE`:
- for each element:
- key saved as `script-data-type`.
- value saved as `script-data-type`.
- an `SQSL_ARRAY_TABLE_END` (0xFF) marker (`uint8`).
- `4` - `SQSL_BOOL`:
- an `uint8` with 0 (false) or 1 (true).
- `5` - `SQSL_NULL`:
- (no data follows)
The first data type is always a `SQSL_TABLE`.

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@@ -1,6 +1,4 @@
OpenTTD's known bugs
Last updated: 2021-04-01
Release version: 1.11.0
------------------------------------------------------------------------

Binary file not shown.

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@@ -4,7 +4,7 @@
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "OpenTTD GUI graphics"
-1 * 3 05 15 \b 186 // OPENTTD_SPRITE_COUNT
-1 * 3 05 15 \b 191 // OPENTTD_SPRITE_COUNT
-1 sprites/openttdgui.png 8bpp 66 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 146 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 226 8 64 31 -31 7 normal
@@ -191,3 +191,8 @@
-1 sprites/openttdgui_convert_tram.png 8bpp 24 0 32 32 0 0 normal
-1 sprites/openttdgui.png 8bpp 513 440 10 10 0 0 normal
-1 sprites/openttdgui.png 8bpp 526 440 10 10 0 0 normal
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@@ -1,5 +1,5 @@
# LibLZMA is a recent addition to the emscripten SDK, so it is possible
# someone hasn't updated his SDK yet. Test out if the SDK supports LibLZMA.
# someone hasn't updated their SDK yet. Test out if the SDK supports LibLZMA.
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_FLAGS "-sUSE_LIBLZMA=1")

View File

@@ -9,7 +9,15 @@ Module['websocket'] = { url: function(host, port, proto) {
* If you run your own server you can setup your own WebSocket proxy in
* front of it and let people connect to your server via the proxy. You
* are best to add another "if" statement as above for this. */
if (location.protocol === 'https:') {
/* Insecure WebSockets do not work over HTTPS, so we force
* secure ones. */
return 'wss://';
} else {
/* Use the default provided by Emscripten. */
return null;
}
} };
Module.preRun.push(function() {
@@ -65,10 +73,14 @@ Module.preRun.push(function() {
}
window.openttd_server_list = function() {
add_server = Module.cwrap("em_openttd_add_server", null, ["string", "number"]);
add_server = Module.cwrap("em_openttd_add_server", null, ["string"]);
/* Add servers that support WebSocket here. Example:
* add_server("localhost", 3979); */
/* Add servers that support WebSocket here. Examples:
* add_server("localhost");
* add_server("localhost:3979");
* add_server("127.0.0.1:3979");
* add_server("[::1]:3979");
*/
}
var leftButtonDown = false;

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@@ -85,6 +85,8 @@
position: absolute;
width: 100%;
z-index: 2;
/* OpenTTD draws the cursor itself */
cursor: none !important;
}
</style>
</head>

18
os/windows/sign.bat Normal file
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@@ -0,0 +1,18 @@
@echo off
REM Signing script
REM Arguments: sign.bat exe_to_sign certificate_subject_name
REM This is a loose wrapper around the Microsoft signtool application (included in the Windows SDK).
REM See https://docs.microsoft.com/en-us/dotnet/framework/tools/signtool-exe for more details.
REM Path to signtool.exe
IF NOT DEFINED SIGNTOOL_PATH (SET SIGNTOOL_PATH=signtool)
REM URL of the timestamp server
IF NOT DEFINED SIGNTOOL_TIMESTAMP_URL (SET SIGNTOOL_TIMESTAMP_URL=http://timestamp.digicert.com)
REM Sign with SHA-1 for Windows 7 and below
"%SIGNTOOL_PATH%" sign -v -n %2 -t %SIGNTOOL_TIMESTAMP_URL% %1
REM Sign with SHA-256 for Windows 8 and above
"%SIGNTOOL_PATH%" sign -v -n %2 -tr %SIGNTOOL_TIMESTAMP_URL% -fd sha256 -td sha256 -as %1

View File

@@ -4,7 +4,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.11"; }
function GetAPIVersion() { return "12"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
function UseAsRandomAI() { return false; }

View File

@@ -4,7 +4,7 @@ class StationList extends AIInfo {
function GetShortName() { return "REGS"; }
function GetDescription() { return "This runs stationlist-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.11"; }
function GetAPIVersion() { return "12"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "StationList"; }
function UseAsRandomAI() { return false; }

View File

@@ -1,3 +1,4 @@
add_subdirectory(fmt)
add_subdirectory(md5)
add_subdirectory(squirrel)
add_subdirectory(opengl)

5
src/3rdparty/fmt/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,5 @@
add_files(
core.h
format.h
format-inl.h
)

27
src/3rdparty/fmt/LICENSE.rst vendored Normal file
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@@ -0,0 +1,27 @@
Copyright (c) 2012 - present, Victor Zverovich
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--- Optional exception to the license ---
As an exception, if, as a result of your compiling your source code, portions
of this Software are embedded into a machine-executable object form of such
source code, you may redistribute such embedded portions in such object form
without including the above copyright and permission notices.

2122
src/3rdparty/fmt/core.h vendored Normal file

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2801
src/3rdparty/fmt/format-inl.h vendored Normal file

File diff suppressed because it is too large Load Diff

3960
src/3rdparty/fmt/format.h vendored Normal file

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@@ -17,7 +17,7 @@ void sqstd_printcallstack(HSQUIRRELVM v)
SQFloat f;
const SQChar *s;
SQInteger level=1; //1 is to skip this function that is level 0
const SQChar *name=0;
const SQChar *name=nullptr;
SQInteger seq=0;
pf(v,"\nCALLSTACK\n");
while(SQ_SUCCEEDED(sq_stackinfos(v,level,&si)))
@@ -116,7 +116,7 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
{
SQPRINTFUNCTION pf = sq_getprintfunc(v);
if(pf) {
const SQChar *sErr = 0;
const SQChar *sErr = nullptr;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);

View File

@@ -88,7 +88,7 @@ static SQRegFunction mathlib_funcs[] = {
#endif /* EXPORT_DEFAULT_SQUIRREL_FUNCTIONS */
_DECL_FUNC(fabs,2,".n"),
_DECL_FUNC(abs,2,".n"),
{0,0,0,0},
{nullptr,nullptr,0,nullptr},
};
#ifndef M_PI
@@ -98,7 +98,7 @@ static SQRegFunction mathlib_funcs[] = {
SQRESULT sqstd_register_mathlib(HSQUIRRELVM v)
{
SQInteger i=0;
while(mathlib_funcs[i].name!=0) {
while(mathlib_funcs[i].name!=nullptr) {
sq_pushstring(v,mathlib_funcs[i].name,-1);
sq_newclosure(v,mathlib_funcs[i].f,0);
sq_setparamscheck(v,mathlib_funcs[i].nparamscheck,mathlib_funcs[i].typemask);

View File

@@ -60,11 +60,11 @@ HSQUIRRELVM sq_open(SQInteger initialstacksize)
v = (SQVM *)SQ_MALLOC(sizeof(SQVM));
new (v) SQVM(ss);
ss->_root_vm = v;
if(v->Init(NULL, initialstacksize)) {
if(v->Init(nullptr, initialstacksize)) {
return v;
} else {
sq_delete(v, SQVM);
return NULL;
return nullptr;
}
return v;
}
@@ -83,7 +83,7 @@ HSQUIRRELVM sq_newthread(HSQUIRRELVM friendvm, SQInteger initialstacksize)
return v;
} else {
sq_delete(v, SQVM);
return NULL;
return nullptr;
}
}
@@ -135,7 +135,7 @@ void sq_close(HSQUIRRELVM v)
SQRESULT sq_compile(HSQUIRRELVM v,SQLEXREADFUNC read,SQUserPointer p,const SQChar *sourcename,SQBool raiseerror)
{
SQObjectPtr o;
if(Compile(v, read, p, sourcename, o, raiseerror?true:false, _ss(v)->_debuginfo)) {
if(Compile(v, read, p, sourcename, o, raiseerror != 0, _ss(v)->_debuginfo)) {
v->Push(SQClosure::Create(_ss(v), _funcproto(o)));
return SQ_OK;
}
@@ -144,12 +144,12 @@ SQRESULT sq_compile(HSQUIRRELVM v,SQLEXREADFUNC read,SQUserPointer p,const SQCha
void sq_enabledebuginfo(HSQUIRRELVM v, SQBool enable)
{
_ss(v)->_debuginfo = enable?true:false;
_ss(v)->_debuginfo = enable != 0;
}
void sq_notifyallexceptions(HSQUIRRELVM v, SQBool enable)
{
_ss(v)->_notifyallexceptions = enable?true:false;
_ss(v)->_notifyallexceptions = enable != 0;
}
void sq_addref(HSQUIRRELVM v,HSQOBJECT *po)
@@ -178,7 +178,7 @@ const SQChar *sq_objtostring(HSQOBJECT *o)
if(sq_type(*o) == OT_STRING) {
return _stringval(*o);
}
return NULL;
return nullptr;
}
SQInteger sq_objtointeger(HSQOBJECT *o)
@@ -224,7 +224,7 @@ void sq_pushinteger(HSQUIRRELVM v,SQInteger n)
void sq_pushbool(HSQUIRRELVM v,SQBool b)
{
v->Push(b?true:false);
v->Push(b != 0);
}
void sq_pushfloat(HSQUIRRELVM v,SQFloat n)
@@ -256,7 +256,7 @@ void sq_newarray(HSQUIRRELVM v,SQInteger size)
SQRESULT sq_newclass(HSQUIRRELVM v,SQBool hasbase)
{
SQClass *baseclass = NULL;
SQClass *baseclass = nullptr;
if(hasbase) {
SQObjectPtr &base = stack_get(v,-1);
if(type(base) != OT_CLASS)
@@ -555,7 +555,7 @@ SQRESULT sq_getbool(HSQUIRRELVM v,SQInteger idx,SQBool *b)
SQRESULT sq_getstring(HSQUIRRELVM v,SQInteger idx,const SQChar **c)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_STRING,o);
*c = _stringval(*o);
return SQ_OK;
@@ -563,7 +563,7 @@ SQRESULT sq_getstring(HSQUIRRELVM v,SQInteger idx,const SQChar **c)
SQRESULT sq_getthread(HSQUIRRELVM v,SQInteger idx,HSQUIRRELVM *thread)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_THREAD,o);
*thread = _thread(*o);
return SQ_OK;
@@ -598,7 +598,7 @@ SQInteger sq_getsize(HSQUIRRELVM v, SQInteger idx)
SQRESULT sq_getuserdata(HSQUIRRELVM v,SQInteger idx,SQUserPointer *p,SQUserPointer *typetag)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_USERDATA,o);
(*p) = _userdataval(*o);
if(typetag) *typetag = _userdata(*o)->_typetag;
@@ -637,7 +637,7 @@ SQRESULT sq_gettypetag(HSQUIRRELVM v,SQInteger idx,SQUserPointer *typetag)
SQRESULT sq_getuserpointer(HSQUIRRELVM v, SQInteger idx, SQUserPointer *p)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_USERPOINTER,o);
(*p) = _userpointer(*o);
return SQ_OK;
@@ -666,13 +666,13 @@ SQRESULT sq_getinstanceup(HSQUIRRELVM v, SQInteger idx, SQUserPointer *p,SQUserP
SQObjectPtr &o = stack_get(v,idx);
if(type(o) != OT_INSTANCE) return sq_throwerror(v,"the object is not a class instance");
(*p) = _instance(o)->_userpointer;
if(typetag != 0) {
if(typetag != nullptr) {
SQClass *cl = _instance(o)->_class;
do{
if(cl->_typetag == typetag)
return SQ_OK;
cl = cl->_base;
}while(cl != NULL);
}while(cl != nullptr);
return sq_throwerror(v,"invalid type tag");
}
return SQ_OK;
@@ -724,7 +724,7 @@ SQRESULT sq_newslot(HSQUIRRELVM v, SQInteger idx, SQBool bstatic)
if(type(self) == OT_TABLE || type(self) == OT_CLASS) {
SQObjectPtr &key = v->GetUp(-2);
if(type(key) == OT_NULL) return sq_throwerror(v, "null is not a valid key");
v->NewSlot(self, key, v->GetUp(-1),bstatic?true:false);
v->NewSlot(self, key, v->GetUp(-1),bstatic != 0);
v->Pop(2);
}
return SQ_OK;
@@ -801,14 +801,14 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
v->Pop();}
else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); }
_table(self)->SetDelegate(nullptr); v->Pop(); }
else return sq_aux_invalidtype(v,type);
break;
case OT_USERDATA:
if(type(mt)==OT_TABLE) {
_userdata(self)->SetDelegate(_table(mt)); v->Pop(); }
else if(type(mt)==OT_NULL) {
_userdata(self)->SetDelegate(NULL); v->Pop(); }
_userdata(self)->SetDelegate(nullptr); v->Pop(); }
else return sq_aux_invalidtype(v, type);
break;
default:
@@ -909,7 +909,7 @@ const SQChar *sq_getlocal(HSQUIRRELVM v,SQUnsignedInteger level,SQUnsignedIntege
}
SQVM::CallInfo &ci=v->_callsstack[lvl];
if(type(ci._closure)!=OT_CLOSURE)
return NULL;
return nullptr;
SQClosure *c=_closure(ci._closure);
SQFunctionProto *func=_funcproto(c->_function);
if(func->_noutervalues > (SQInteger)idx) {
@@ -919,7 +919,7 @@ const SQChar *sq_getlocal(HSQUIRRELVM v,SQUnsignedInteger level,SQUnsignedIntege
idx -= func->_noutervalues;
return func->GetLocal(v,stackbase,idx,(SQInteger)(ci._ip-func->_instructions)-1);
}
return NULL;
return nullptr;
}
void sq_pushobject(HSQUIRRELVM v,HSQOBJECT obj)
@@ -929,7 +929,7 @@ void sq_pushobject(HSQUIRRELVM v,HSQOBJECT obj)
void sq_resetobject(HSQOBJECT *po)
{
po->_unVal.pUserPointer=NULL;po->_type=OT_NULL;
po->_unVal.pUserPointer=nullptr;po->_type=OT_NULL;
}
SQRESULT sq_throwerror(HSQUIRRELVM v,const SQChar *err)
@@ -975,7 +975,7 @@ SQRESULT sq_call(HSQUIRRELVM v,SQInteger params,SQBool retval,SQBool raiseerror,
v->_can_suspend = suspend >= 0;
if (v->_can_suspend) v->_ops_till_suspend = suspend;
if(v->Call(v->GetUp(-(params+1)),params,v->_top-params,res,raiseerror?true:false,v->_can_suspend)){
if(v->Call(v->GetUp(-(params+1)),params,v->_top-params,res,raiseerror != 0,v->_can_suspend)){
if(!v->_suspended) {
v->Pop(params);//pop closure and args
}
@@ -1051,7 +1051,7 @@ void sq_setcompilererrorhandler(HSQUIRRELVM v,SQCOMPILERERROR f)
SQRESULT sq_writeclosure(HSQUIRRELVM v,SQWRITEFUNC w,SQUserPointer up)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, -1, OT_CLOSURE,o);
unsigned short tag = SQ_BYTECODE_STREAM_TAG;
if(w(up,&tag,2) != 2)
@@ -1093,7 +1093,7 @@ SQInteger sq_collectgarbage(HSQUIRRELVM v)
const SQChar *sq_getfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval)
{
SQObjectPtr &self = stack_get(v,idx);
const SQChar *name = NULL;
const SQChar *name = nullptr;
if(type(self) == OT_CLOSURE) {
if(_closure(self)->_outervalues.size()>nval) {
v->Push(_closure(self)->_outervalues[nval]);
@@ -1131,7 +1131,7 @@ SQRESULT sq_setfreevariable(HSQUIRRELVM v,SQInteger idx,SQUnsignedInteger nval)
SQRESULT sq_setattributes(HSQUIRRELVM v,SQInteger idx)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_CLASS,o);
SQObjectPtr &key = stack_get(v,-2);
SQObjectPtr &val = stack_get(v,-1);
@@ -1153,7 +1153,7 @@ SQRESULT sq_setattributes(HSQUIRRELVM v,SQInteger idx)
SQRESULT sq_getattributes(HSQUIRRELVM v,SQInteger idx)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_CLASS,o);
SQObjectPtr &key = stack_get(v,-1);
SQObjectPtr attrs;
@@ -1173,7 +1173,7 @@ SQRESULT sq_getattributes(HSQUIRRELVM v,SQInteger idx)
SQRESULT sq_getbase(HSQUIRRELVM v,SQInteger idx)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_CLASS,o);
if(_class(*o)->_base)
v->Push(SQObjectPtr(_class(*o)->_base));
@@ -1184,7 +1184,7 @@ SQRESULT sq_getbase(HSQUIRRELVM v,SQInteger idx)
SQRESULT sq_getclass(HSQUIRRELVM v,SQInteger idx)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_INSTANCE,o);
v->Push(SQObjectPtr(_instance(*o)->_class));
return SQ_OK;
@@ -1192,7 +1192,7 @@ SQRESULT sq_getclass(HSQUIRRELVM v,SQInteger idx)
SQRESULT sq_createinstance(HSQUIRRELVM v,SQInteger idx)
{
SQObjectPtr *o = NULL;
SQObjectPtr *o = nullptr;
_GETSAFE_OBJ(v, idx, OT_CLASS,o);
v->Push(_class(*o)->CreateInstance());
return SQ_OK;

View File

@@ -248,29 +248,29 @@ static SQRegFunction base_funcs[]={
{"getconsttable",base_getconsttable,1, NULL},
{"setconsttable",base_setconsttable,2, NULL},
#endif
{"assert",base_assert,2, NULL},
{"print",base_print,2, NULL},
{"assert",base_assert,2, nullptr},
{"print",base_print,2, nullptr},
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
{"compilestring",base_compilestring,-2, ".ss"},
{"newthread",base_newthread,2, ".c"},
{"suspend",base_suspend,-1, NULL},
#endif
{"array",base_array,-2, ".n"},
{"type",base_type,2, NULL},
{"type",base_type,2, nullptr},
#ifdef EXPORT_DEFAULT_SQUIRREL_FUNCTIONS
{"dummy",base_dummy,0,NULL},
#ifndef NO_GARBAGE_COLLECTOR
{"collectgarbage",base_collectgarbage,1, "t"},
#endif
#endif
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
void sq_base_register(HSQUIRRELVM v)
{
SQInteger i=0;
sq_pushroottable(v);
while(base_funcs[i].name!=0) {
while(base_funcs[i].name!=nullptr) {
sq_pushstring(v,base_funcs[i].name,-1);
sq_newclosure(v,base_funcs[i].f,0);
sq_setnativeclosurename(v,-1,base_funcs[i].name);
@@ -415,10 +415,10 @@ SQRegFunction SQSharedState::_table_default_delegate_funcz[]={
{"rawset",table_rawset,3, "t"},
{"rawdelete",table_rawdelete,2, "t"},
{"rawin",container_rawexists,2, "t"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{"clear",obj_clear,1, "."},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
//ARRAY DEFAULT DELEGATE///////////////////////////////////////
@@ -624,10 +624,10 @@ SQRegFunction SQSharedState::_array_default_delegate_funcz[]={
{"reverse",array_reverse,1, "a"},
{"sort",array_sort,-1, "ac"},
{"slice",array_slice,-1, "ann"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{"clear",obj_clear,1, "."},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
//STRING DEFAULT DELEGATE//////////////////////////
@@ -687,8 +687,8 @@ SQRegFunction SQSharedState::_string_default_delegate_funcz[]={
{"find",string_find,-2, "s s n "},
{"tolower",string_tolower,1, "s"},
{"toupper",string_toupper,1, "s"},
{"weakref",obj_delegate_weakref,1, NULL },
{0,0,0,0}
{"weakref",obj_delegate_weakref,1, nullptr },
{nullptr,nullptr,0,nullptr}
};
//INTEGER DEFAULT DELEGATE//////////////////////////
@@ -697,8 +697,8 @@ SQRegFunction SQSharedState::_number_default_delegate_funcz[]={
{"tofloat",default_delegate_tofloat,1, "n|b"},
{"tostring",default_delegate_tostring,1, "."},
{"tochar",number_delegate_tochar,1, "n|b"},
{"weakref",obj_delegate_weakref,1, NULL },
{0,0,0,0}
{"weakref",obj_delegate_weakref,1, nullptr },
{nullptr,nullptr,0,nullptr}
};
//CLOSURE DEFAULT DELEGATE//////////////////////////
@@ -782,11 +782,11 @@ SQRegFunction SQSharedState::_closure_default_delegate_funcz[]={
{"pcall",closure_pcall,-1, "c"},
{"acall",closure_acall,2, "ca"},
{"pacall",closure_pacall,2, "ca"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{"bindenv",closure_bindenv,2, "c x|y|t"},
{"getinfos",closure_getinfos,1, "c"},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
//GENERATOR DEFAULT DELEGATE
@@ -803,9 +803,9 @@ static SQInteger generator_getstatus(HSQUIRRELVM v)
SQRegFunction SQSharedState::_generator_default_delegate_funcz[]={
{"getstatus",generator_getstatus,1, "g"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
//THREAD DEFAULT DELEGATE
@@ -889,9 +889,9 @@ SQRegFunction SQSharedState::_thread_default_delegate_funcz[] = {
{"call", thread_call, -1, "v"},
{"wakeup", thread_wakeup, -1, "v"},
{"getstatus", thread_getstatus, 1, "v"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0},
{nullptr,nullptr,0,nullptr},
};
static SQInteger class_getattributes(HSQUIRRELVM v)
@@ -919,10 +919,10 @@ SQRegFunction SQSharedState::_class_default_delegate_funcz[] = {
{"getattributes", class_getattributes, 2, "y."},
{"setattributes", class_setattributes, 3, "y.."},
{"rawin",container_rawexists,2, "y"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{"instance",class_instance,1, "y"},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
static SQInteger instance_getclass(HSQUIRRELVM v)
@@ -935,9 +935,9 @@ static SQInteger instance_getclass(HSQUIRRELVM v)
SQRegFunction SQSharedState::_instance_default_delegate_funcz[] = {
{"getclass", instance_getclass, 1, "x"},
{"rawin",container_rawexists,2, "x"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};
static SQInteger weakref_ref(HSQUIRRELVM v)
@@ -949,9 +949,9 @@ static SQInteger weakref_ref(HSQUIRRELVM v)
SQRegFunction SQSharedState::_weakref_default_delegate_funcz[] = {
{"ref",weakref_ref,1, "r"},
{"weakref",obj_delegate_weakref,1, NULL },
{"weakref",obj_delegate_weakref,1, nullptr },
{"tostring",default_delegate_tostring,1, "."},
{0,0,0,0}
{nullptr,nullptr,0,nullptr}
};

View File

@@ -15,8 +15,8 @@
SQClass::SQClass(SQSharedState *ss,SQClass *base)
{
_base = base;
_typetag = 0;
_hook = NULL;
_typetag = nullptr;
_hook = nullptr;
_udsize = 0;
_metamethods.resize(MT_LAST); //size it to max size
if(_base) {
@@ -34,7 +34,13 @@ SQClass::SQClass(SQSharedState *ss,SQClass *base)
void SQClass::Finalize() {
_attributes = _null_;
_defaultvalues.resize(0);
/* SQInstance's Finalize depends on the size of this sqvector, so instead of
* resizing, all SQObjectPtrs are set to "null" so it holds no references to
* other objects anymore. That way everything gets released properly. */
for (SQUnsignedInteger i = 0; i < _defaultvalues.size(); i++) {
_defaultvalues[i].val = _null_;
_defaultvalues[i].attrs = _null_;
}
_methods.resize(0);
_metamethods.resize(0);
__ObjRelease(_members);
@@ -133,8 +139,8 @@ bool SQClass::GetAttributes(const SQObjectPtr &key,SQObjectPtr &outval)
///////////////////////////////////////////////////////////////////////
void SQInstance::Init(SQSharedState *ss)
{
_userpointer = NULL;
_hook = NULL;
_userpointer = nullptr;
_hook = nullptr;
__ObjAddRef(_class);
_delegate = _class->_members;
INIT_CHAIN();
@@ -190,7 +196,7 @@ bool SQInstance::GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res)
bool SQInstance::InstanceOf(SQClass *trg)
{
SQClass *parent = _class;
while(parent != NULL) {
while(parent != nullptr) {
if(parent == trg)
return true;
parent = parent->_base;

View File

@@ -45,7 +45,7 @@ struct SQGenerator : public CHAINABLE_OBJ
{
enum SQGeneratorState{eRunning,eSuspended,eDead};
private:
SQGenerator(SQSharedState *ss,SQClosure *closure){_closure=closure;_state=eRunning;_ci._generator=NULL;INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);}
SQGenerator(SQSharedState *ss,SQClosure *closure){_closure=closure;_state=eRunning;_ci._generator=nullptr;INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);}
public:
static SQGenerator *Create(SQSharedState *ss,SQClosure *closure){
SQGenerator *nc=(SQGenerator*)SQ_MALLOC(sizeof(SQGenerator));

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler
{
public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(nullptr), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
{
_vm=v;
_sourcename = SQString::Create(_ss(v), sourcename);
@@ -164,7 +164,7 @@ public:
_debugline = 1;
_debugop = 0;
SQFuncState funcstate(_ss(_vm), NULL,ThrowError,this);
SQFuncState funcstate(_ss(_vm), nullptr,ThrowError,this);
funcstate._name = SQString::Create(_ss(_vm), "main");
_fs = &funcstate;
_fs->AddParameter(_fs->CreateString("this"));
@@ -835,8 +835,7 @@ public:
nkeys++;
SQInteger val = _fs->PopTarget();
SQInteger key = _fs->PopTarget();
SQInteger attrs = hasattrs ? _fs->PopTarget():-1;
(void)attrs; // assert only
[[maybe_unused]] SQInteger attrs = hasattrs ? _fs->PopTarget():-1;
assert((hasattrs && attrs == key-1) || !hasattrs);
unsigned char flags = (hasattrs?NEW_SLOT_ATTRIBUTES_FLAG:0)|(isstatic?NEW_SLOT_STATIC_FLAG:0);
SQInteger table = _fs->TopTarget(); //<<BECAUSE OF THIS NO COMMON EMIT FUNC IS POSSIBLE

View File

@@ -79,7 +79,7 @@ SQInstructionDesc g_InstrDesc[]={
{"_OP_NEWSLOTA"},
{"_OP_SCOPE_END"}
};
#endif
void DumpLiteral(SQObjectPtr &o)
{
switch(type(o)){
@@ -90,6 +90,7 @@ void DumpLiteral(SQObjectPtr &o)
default: printf("(%s %p)",GetTypeName(o),(void*)_rawval(o));break; break; //shut up compiler
}
}
#endif
SQFuncState::SQFuncState(SQSharedState *ss,SQFuncState *parent,CompilerErrorFunc efunc,void *ed)
{

View File

@@ -87,7 +87,7 @@ SQLexer::SQLexer(SQSharedState *ss, SQLEXREADFUNC rg, SQUserPointer up,CompilerE
_prevtoken = -1;
_curtoken = -1;
_svalue = NULL;
_svalue = nullptr;
_nvalue = 0;
_fvalue = 0;
@@ -119,7 +119,7 @@ const SQChar *SQLexer::Tok2Str(SQInteger tok)
if(((SQInteger)_integer(val)) == tok)
return _stringval(key);
}
return NULL;
return nullptr;
}
void SQLexer::LexBlockComment()

View File

@@ -41,7 +41,7 @@ const SQChar *IdType2Name(SQObjectType type)
case _RT_INSTANCE: return "instance";
case _RT_WEAKREF: return "weakref";
default:
return NULL;
return nullptr;
}
}
@@ -101,13 +101,13 @@ SQRefCounted::~SQRefCounted()
{
if(_weakref) {
_weakref->_obj._type = OT_NULL;
_weakref->_obj._unVal.pRefCounted = NULL;
_weakref->_obj._unVal.pRefCounted = nullptr;
}
}
void SQWeakRef::Release() {
if(ISREFCOUNTED(_obj._type)) {
_obj._unVal.pRefCounted->_weakref = NULL;
_obj._unVal.pRefCounted->_weakref = nullptr;
}
sq_delete(this,SQWeakRef);
}
@@ -149,7 +149,7 @@ bool SQGenerator::Yield(SQVM *v)
for(SQInteger j = nvargs - 1; j >= 0; j--) {
_vargsstack.push_back(v->_vargsstack[vargsbase+j]);
}
_ci._generator=NULL;
_ci._generator=nullptr;
for(SQInteger i=0;i<_ci._etraps;i++) {
_etraps.push_back(v->_etraps.top());
v->_etraps.pop_back();
@@ -204,7 +204,7 @@ void SQArray::Extend(const SQArray *a){
const SQChar* SQFunctionProto::GetLocal(SQVM *vm,SQUnsignedInteger stackbase,SQUnsignedInteger nseq,SQUnsignedInteger nop)
{
SQUnsignedInteger nvars=_nlocalvarinfos;
const SQChar *res=NULL;
const SQChar *res=nullptr;
if(nvars>=nseq){
for(SQUnsignedInteger i=0;i<nvars;i++){
if(_localvarinfos[i]._start_op<=nop && _localvarinfos[i]._end_op>=nop)

View File

@@ -56,7 +56,7 @@ enum SQMetaMethod{
struct SQRefCounted
{
SQRefCounted() { _uiRef = 0; _weakref = NULL; }
SQRefCounted() { _uiRef = 0; _weakref = nullptr; }
virtual ~SQRefCounted();
SQWeakRef *GetWeakRef(SQObjectType type);
SQUnsignedInteger _uiRef;
@@ -134,7 +134,7 @@ struct SQObjectPtr : public SQObject
{
SQ_OBJECT_RAWINIT()
_type=OT_NULL;
_unVal.pUserPointer=NULL;
_unVal.pUserPointer=nullptr;
}
SQObjectPtr(const SQObjectPtr &o)
{
@@ -281,7 +281,7 @@ struct SQObjectPtr : public SQObject
tOldType = _type;
unOldVal = _unVal;
_type = OT_NULL;
_unVal.pUserPointer = NULL;
_unVal.pUserPointer = nullptr;
__Release(tOldType,unOldVal);
}
inline SQObjectPtr& operator=(SQInteger i)

View File

@@ -79,12 +79,12 @@ SQTable *CreateDefaultDelegate(SQSharedState *ss,SQRegFunction *funcz)
{
SQInteger i=0;
SQTable *t=SQTable::Create(ss,0);
while(funcz[i].name!=0){
while(funcz[i].name!=nullptr){
SQNativeClosure *nc = SQNativeClosure::Create(ss,funcz[i].f);
nc->_nparamscheck = funcz[i].nparamscheck;
nc->_name = SQString::Create(ss,funcz[i].name);
if(funcz[i].typemask && !CompileTypemask(nc->_typecheck,funcz[i].typemask))
return NULL;
return nullptr;
t->NewSlot(SQString::Create(ss,funcz[i].name),nc);
i++;
}
@@ -93,15 +93,15 @@ SQTable *CreateDefaultDelegate(SQSharedState *ss,SQRegFunction *funcz)
SQSharedState::SQSharedState()
{
_compilererrorhandler = NULL;
_printfunc = NULL;
_compilererrorhandler = nullptr;
_printfunc = nullptr;
_debuginfo = false;
_notifyallexceptions = false;
_scratchpad=NULL;
_scratchpad=nullptr;
_scratchpadsize=0;
_collectable_free_processing = false;
#ifndef NO_GARBAGE_COLLECTOR
_gc_chain=NULL;
_gc_chain=nullptr;
#endif
sq_new(_stringtable,SQStringTable);
sq_new(_metamethods,SQObjectPtrVec);
@@ -189,7 +189,7 @@ SQSharedState::~SQSharedState()
_refs_table.Finalize();
#ifndef NO_GARBAGE_COLLECTOR
SQCollectable *t = _gc_chain;
SQCollectable *nx = NULL;
SQCollectable *nx = nullptr;
if(t) {
t->_uiRef++;
while(t) {
@@ -299,7 +299,7 @@ SQInteger SQSharedState::CollectGarbage(SQVM *vm)
EnqueueMarkObject(_instance_default_delegate,queue);
EnqueueMarkObject(_weakref_default_delegate,queue);
SQCollectable *tchain=NULL;
SQCollectable *tchain=nullptr;
while (!queue.IsEmpty()) {
SQCollectable *q = queue.Pop();
@@ -309,7 +309,7 @@ SQInteger SQSharedState::CollectGarbage(SQVM *vm)
}
SQCollectable *t = _gc_chain;
SQCollectable *nx = NULL;
SQCollectable *nx = nullptr;
if(t) {
t->_uiRef++;
while(t) {
@@ -340,7 +340,7 @@ SQInteger SQSharedState::CollectGarbage(SQVM *vm)
#ifndef NO_GARBAGE_COLLECTOR
void SQCollectable::AddToChain(SQCollectable **chain,SQCollectable *c)
{
c->_prev = NULL;
c->_prev = nullptr;
c->_next = *chain;
if(*chain) (*chain)->_prev = c;
*chain = c;
@@ -352,8 +352,8 @@ void SQCollectable::RemoveFromChain(SQCollectable **chain,SQCollectable *c)
else *chain = c->_next;
if(c->_next)
c->_next->_prev = c->_prev;
c->_next = NULL;
c->_prev = NULL;
c->_next = nullptr;
c->_prev = nullptr;
}
#endif
@@ -483,16 +483,16 @@ RefTable::RefNode *RefTable::Get(SQObject &obj,SQHash &mainpos,RefNode **prev,bo
{
RefNode *ref;
mainpos = ::HashObj(obj)&(_numofslots-1);
*prev = NULL;
*prev = nullptr;
for (ref = _buckets[mainpos]; ref; ) {
if(_rawval(ref->obj) == _rawval(obj) && type(ref->obj) == type(obj))
break;
*prev = ref;
ref = ref->next;
}
if(ref == NULL && add) {
if(ref == nullptr && add) {
if(_numofslots == _slotused) {
assert(_freelist == 0);
assert(_freelist == nullptr);
Resize(_numofslots*2);
mainpos = ::HashObj(obj)&(_numofslots-1);
}
@@ -510,16 +510,16 @@ void RefTable::AllocNodes(SQUnsignedInteger size)
RefNode *temp = nodes;
SQUnsignedInteger n;
for(n = 0; n < size - 1; n++) {
bucks[n] = NULL;
bucks[n] = nullptr;
temp->refs = 0;
new (&temp->obj) SQObjectPtr;
temp->next = temp+1;
temp++;
}
bucks[n] = NULL;
bucks[n] = nullptr;
temp->refs = 0;
new (&temp->obj) SQObjectPtr;
temp->next = NULL;
temp->next = nullptr;
_freelist = nodes;
_nodes = nodes;
_buckets = bucks;
@@ -543,7 +543,7 @@ SQStringTable::SQStringTable()
SQStringTable::~SQStringTable()
{
SQ_FREE(_strings,sizeof(SQString*)*_numofslots);
_strings = NULL;
_strings = nullptr;
}
void SQStringTable::AllocNodes(SQInteger size)
@@ -580,8 +580,8 @@ SQString::SQString(const SQChar *news, SQInteger len)
_val[len] = '\0';
_len = len;
_hash = ::_hashstr(news,(size_t)len);
_next = NULL;
_sharedstate = NULL;
_next = nullptr;
_sharedstate = nullptr;
}
void SQStringTable::Resize(SQInteger size)
@@ -605,7 +605,7 @@ void SQStringTable::Resize(SQInteger size)
void SQStringTable::Remove(SQString *bs)
{
SQString *s;
SQString *prev=NULL;
SQString *prev=nullptr;
SQHash h = bs->_hash&(_numofslots - 1);
for (s = _strings[h]; s; ){

View File

@@ -18,7 +18,7 @@ SQTable::SQTable(SQSharedState *ss,SQInteger nInitialSize)
while(nInitialSize>pow2size)pow2size=pow2size<<1;
AllocNodes(pow2size);
_usednodes = 0;
_delegate = NULL;
_delegate = nullptr;
INIT_CHAIN();
ADD_TO_CHAIN(&_sharedstate->_gc_chain,this);
}
@@ -39,7 +39,7 @@ void SQTable::AllocNodes(SQInteger nSize)
_HashNode *nodes=(_HashNode *)SQ_MALLOC(sizeof(_HashNode)*nSize);
for(SQInteger i=0;i<nSize;i++){
new (&nodes[i]) _HashNode;
nodes[i].next=NULL;
nodes[i].next=nullptr;
}
_numofnodes=nSize;
_nodes=nodes;
@@ -120,7 +120,7 @@ bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
if (mp > n && (othern = &_nodes[mph]) != mp){
/* yes; move colliding node into free position */
while (othern->next != mp){
assert(othern->next != NULL);
assert(othern->next != nullptr);
othern = othern->next; /* find previous */
}
othern->next = n; /* redo the chain with `n' in place of `mp' */
@@ -129,7 +129,7 @@ bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
n->next = mp->next;
mp->key = _null_;
mp->val = _null_;
mp->next = NULL; /* now `mp' is free */
mp->next = nullptr; /* now `mp' is free */
}
else{
/* new node will go into free position */
@@ -141,7 +141,7 @@ bool SQTable::NewSlot(const SQObjectPtr &key,const SQObjectPtr &val)
mp->key = key;
for (;;) { /* correct `firstfree' */
if (type(_firstfree->key) == OT_NULL && _firstfree->next == NULL) {
if (type(_firstfree->key) == OT_NULL && _firstfree->next == nullptr) {
mp->val = val;
_usednodes++;
return true; /* OK; table still has a free place */
@@ -190,7 +190,7 @@ void SQTable::_ClearNodes()
void SQTable::Finalize()
{
_ClearNodes();
SetDelegate(NULL);
SetDelegate(nullptr);
}
void SQTable::Clear()

View File

@@ -27,7 +27,7 @@ struct SQTable : public SQDelegable
private:
struct _HashNode
{
_HashNode() { next = NULL; }
_HashNode() { next = nullptr; }
SQObjectPtr val;
SQObjectPtr key;
_HashNode *next;
@@ -47,14 +47,14 @@ public:
{
SQTable *newtable = (SQTable*)SQ_MALLOC(sizeof(SQTable));
new (newtable) SQTable(ss, nInitialSize);
newtable->_delegate = NULL;
newtable->_delegate = nullptr;
return newtable;
}
void Finalize() override;
SQTable *Clone();
~SQTable()
{
SetDelegate(NULL);
SetDelegate(nullptr);
REMOVE_FROM_CHAIN(&_sharedstate->_gc_chain, this);
for (SQInteger i = 0; i < _numofnodes; i++) _nodes[i].~_HashNode();
SQ_FREE(_nodes, _numofnodes * sizeof(_HashNode));
@@ -70,7 +70,7 @@ public:
return n;
}
}while((n = n->next));
return NULL;
return nullptr;
}
bool Get(const SQObjectPtr &key,SQObjectPtr &val);
void Remove(const SQObjectPtr &key);

View File

@@ -4,12 +4,12 @@
struct SQUserData : SQDelegable
{
SQUserData(SQSharedState *ss, SQInteger size){ _delegate = 0; _hook = NULL; INIT_CHAIN(); ADD_TO_CHAIN(&_ss(this)->_gc_chain, this); _size = size; _typetag = 0;
SQUserData(SQSharedState *ss, SQInteger size){ _delegate = nullptr; _hook = nullptr; INIT_CHAIN(); ADD_TO_CHAIN(&_ss(this)->_gc_chain, this); _size = size; _typetag = nullptr;
}
~SQUserData()
{
REMOVE_FROM_CHAIN(&_ss(this)->_gc_chain, this);
SetDelegate(NULL);
SetDelegate(nullptr);
}
static SQUserData* Create(SQSharedState *ss, SQInteger size)
{
@@ -19,7 +19,7 @@ struct SQUserData : SQDelegable
}
#ifndef NO_GARBAGE_COLLECTOR
void EnqueueMarkObjectForChildren(SQGCMarkerQueue &queue);
void Finalize(){SetDelegate(NULL);}
void Finalize(){SetDelegate(nullptr);}
#endif
void Release() {
if (_hook) _hook(_val,_size);

View File

@@ -18,7 +18,7 @@ template<typename T> class sqvector
public:
sqvector()
{
_vals = NULL;
_vals = nullptr;
_size = 0;
_allocated = 0;
}

View File

@@ -33,7 +33,7 @@ void SQVM::ClearStack(SQInteger last_top)
tOldType = o._type;
unOldVal = o._unVal;
o._type = OT_NULL;
o._unVal.pUserPointer = NULL;
o._unVal.pUserPointer = nullptr;
__Release(tOldType,unOldVal);
}
}
@@ -107,7 +107,7 @@ SQVM::SQVM(SQSharedState *ss)
_suspended_target=-1;
_suspended_root = SQFalse;
_suspended_traps=0;
_foreignptr=NULL;
_foreignptr=nullptr;
_nnativecalls=0;
_lasterror = _null_;
_errorhandler = _null_;
@@ -115,12 +115,12 @@ SQVM::SQVM(SQSharedState *ss)
_can_suspend = false;
_in_stackoverflow = false;
_ops_till_suspend = 0;
_callsstack = NULL;
_callsstack = nullptr;
_callsstacksize = 0;
_alloccallsstacksize = 0;
_top = 0;
_stackbase = 0;
ci = NULL;
ci = nullptr;
INIT_CHAIN();ADD_TO_CHAIN(&_ss(this)->_gc_chain,this);
}
@@ -379,7 +379,7 @@ bool SQVM::StartCall(SQClosure *closure,SQInteger target,SQInteger args,SQIntege
if (!tailcall) {
CallInfo lc = {};
lc._generator = NULL;
lc._generator = nullptr;
lc._etraps = 0;
lc._prevstkbase = (SQInt32) ( stackbase - _stackbase );
lc._target = (SQInt32) target;
@@ -437,7 +437,7 @@ bool SQVM::Return(SQInteger _arg0, SQInteger _arg1, SQObjectPtr &retval)
while (last_top > oldstackbase) _stack._vals[last_top--].Null();
assert(oldstackbase >= _stackbase);
return broot?true:false;
return broot != 0;
}
#define _RET_ON_FAIL(exp) { if(!exp) return false; }
@@ -557,7 +557,7 @@ bool SQVM::DELEGATE_OP(SQObjectPtr &trg,SQObjectPtr &o1,SQObjectPtr &o2)
}
break;
case OT_NULL:
_table(o1)->SetDelegate(NULL);
_table(o1)->SetDelegate(nullptr);
break;
default:
Raise_Error("using '%s' as delegate", GetTypeName(o2));
@@ -627,7 +627,7 @@ bool SQVM::GETVARGV_OP(SQObjectPtr &target,SQObjectPtr &index,CallInfo *ci)
bool SQVM::CLASS_OP(SQObjectPtr &target,SQInteger baseclass,SQInteger attributes)
{
SQClass *base = NULL;
SQClass *base = nullptr;
SQObjectPtr attrs;
if(baseclass != -1) {
if(type(_stack._vals[_stackbase+baseclass]) != OT_CLASS) { Raise_Error("trying to inherit from a %s",GetTypeName(_stack._vals[_stackbase+baseclass])); return false; }
@@ -653,7 +653,7 @@ bool SQVM::CLASS_OP(SQObjectPtr &target,SQInteger baseclass,SQInteger attributes
bool SQVM::IsEqual(SQObjectPtr &o1,SQObjectPtr &o2,bool &res)
{
if(type(o1) == type(o2)) {
res = ((_rawval(o1) == _rawval(o2)?true:false));
res = ((_rawval(o1) == _rawval(o2)));
}
else {
if(sq_isnumeric(o1) && sq_isnumeric(o2)) {
@@ -708,7 +708,7 @@ bool SQVM::Execute(SQObjectPtr &closure, SQInteger target, SQInteger nargs, SQIn
temp_reg = closure;
if(!StartCall(_closure(temp_reg), _top - nargs, nargs, stackbase, false)) {
//call the handler if there are no calls in the stack, if not relies on the previous node
if(ci == NULL) CallErrorHandler(_lasterror);
if(ci == nullptr) CallErrorHandler(_lasterror);
return false;
}
if (_funcproto(_closure(temp_reg)->_function)->_bgenerator) {
@@ -1028,7 +1028,7 @@ common_call:
case _OP_THROW: Raise_Error(TARGET); SQ_THROW();
case _OP_CLASS: _GUARD(CLASS_OP(TARGET,arg1,arg2)); continue;
case _OP_NEWSLOTA:
bool bstatic = (arg0&NEW_SLOT_STATIC_FLAG)?true:false;
bool bstatic = (arg0&NEW_SLOT_STATIC_FLAG) != 0;
if(type(STK(arg1)) == OT_CLASS) {
if(type(_class(STK(arg1))->_metamethods[MT_NEWMEMBER]) != OT_NULL ) {
Push(STK(arg1)); Push(STK(arg2)); Push(STK(arg3));
@@ -1160,7 +1160,7 @@ bool SQVM::CallNative(SQNativeClosure *nclosure,SQInteger nargs,SQInteger stackb
_top = stackbase + nargs;
CallInfo lci = {};
lci._closure = nclosure;
lci._generator = NULL;
lci._generator = nullptr;
lci._etraps = 0;
lci._prevstkbase = (SQInt32) (stackbase - _stackbase);
lci._ncalls = 1;
@@ -1471,9 +1471,7 @@ bool SQVM::DeleteSlot(const SQObjectPtr &self,const SQObjectPtr &key,SQObjectPtr
bool SQVM::Call(SQObjectPtr &closure,SQInteger nparams,SQInteger stackbase,SQObjectPtr &outres,SQBool raiseerror,SQBool can_suspend)
{
#ifdef WITH_ASSERT
SQInteger prevstackbase = _stackbase;
#endif
[[maybe_unused]] SQInteger prevstackbase = _stackbase;
switch(type(closure)) {
case OT_CLOSURE: {
assert(!can_suspend || this->_can_suspend);
@@ -1504,11 +1502,9 @@ bool SQVM::Call(SQObjectPtr &closure,SQInteger nparams,SQInteger stackbase,SQObj
default:
return false;
}
#ifdef WITH_ASSERT
if(!_suspended) {
assert(_stackbase == prevstackbase);
}
#endif
return true;
}

View File

@@ -310,6 +310,8 @@ add_files(
rail_gui.h
rail_map.h
rail_type.h
random_access_file.cpp
random_access_file_type.h
rev.h
road.cpp
road.h
@@ -337,6 +339,8 @@ add_files(
settings_gui.cpp
settings_gui.h
settings_internal.h
settings_table.h
settings_table.cpp
settings_type.h
ship.h
ship_cmd.cpp
@@ -466,6 +470,7 @@ add_files(
viewport_type.h
void_cmd.cpp
void_map.h
walltime_func.h
water.h
water_cmd.cpp
water_map.h

View File

@@ -114,7 +114,7 @@
cur_company.Restore();
InvalidateWindowData(WC_AI_DEBUG, 0, -1);
DeleteWindowById(WC_AI_SETTINGS, company);
CloseWindowById(WC_AI_SETTINGS, company);
}
/* static */ void AI::Pause(CompanyID company)
@@ -207,7 +207,7 @@
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (_settings_game.ai_config[c] != nullptr && _settings_game.ai_config[c]->HasScript()) {
if (!_settings_game.ai_config[c]->ResetInfo(true)) {
DEBUG(script, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_game.ai_config[c]->GetName());
Debug(script, 0, "After a reload, the AI by the name '{}' was no longer found, and removed from the list.", _settings_game.ai_config[c]->GetName());
_settings_game.ai_config[c]->Change(nullptr);
if (Company::IsValidAiID(c)) {
/* The code belonging to an already running AI was deleted. We can only do
@@ -224,7 +224,7 @@
}
if (_settings_newgame.ai_config[c] != nullptr && _settings_newgame.ai_config[c]->HasScript()) {
if (!_settings_newgame.ai_config[c]->ResetInfo(false)) {
DEBUG(script, 0, "After a reload, the AI by the name '%s' was no longer found, and removed from the list.", _settings_newgame.ai_config[c]->GetName());
Debug(script, 0, "After a reload, the AI by the name '{}' was no longer found, and removed from the list.", _settings_newgame.ai_config[c]->GetName());
_settings_newgame.ai_config[c]->Change(nullptr);
}
}

View File

@@ -182,7 +182,7 @@ struct AIListWindow : public Window {
}
InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_AI);
InvalidateWindowClassesData(WC_AI_SETTINGS);
DeleteWindowByClass(WC_QUERY_STRING);
CloseWindowByClass(WC_QUERY_STRING);
InvalidateWindowClassesData(WC_TEXTFILE);
}
@@ -190,13 +190,13 @@ struct AIListWindow : public Window {
{
switch (widget) {
case WID_AIL_LIST: { // Select one of the AIs
int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST, 0, this->line_height) - 1;
int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_AIL_LIST) - 1;
if (sel < (int)this->info_list->size()) {
this->selected = sel;
this->SetDirty();
if (click_count > 1) {
this->ChangeAI();
delete this;
this->Close();
}
}
break;
@@ -204,12 +204,12 @@ struct AIListWindow : public Window {
case WID_AIL_ACCEPT: {
this->ChangeAI();
delete this;
this->Close();
break;
}
case WID_AIL_CANCEL:
delete this;
this->Close();
break;
}
}
@@ -227,7 +227,7 @@ struct AIListWindow : public Window {
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
delete this;
this->Close();
return;
}
@@ -276,7 +276,7 @@ static WindowDesc _ai_list_desc(
*/
static void ShowAIListWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
CloseWindowByClass(WC_AI_LIST);
new AIListWindow(&_ai_list_desc, slot);
}
@@ -444,7 +444,7 @@ struct AISettingsWindow : public Window {
if (!this->IsEditableItem(config_item)) return;
if (this->clicked_row != num) {
DeleteChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_QUERY_STRING);
HideDropDownMenu(this);
this->clicked_row = num;
this->clicked_dropdown = false;
@@ -518,7 +518,7 @@ struct AISettingsWindow : public Window {
}
case WID_AIS_ACCEPT:
delete this;
this->Close();
break;
case WID_AIS_RESET:
@@ -584,7 +584,7 @@ struct AISettingsWindow : public Window {
{
this->RebuildVisibleSettings();
HideDropDownMenu(this);
DeleteChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_QUERY_STRING);
}
private:
@@ -628,8 +628,8 @@ static WindowDesc _ai_settings_desc(
*/
static void ShowAISettingsWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
CloseWindowByClass(WC_AI_LIST);
CloseWindowByClass(WC_AI_SETTINGS);
new AISettingsWindow(&_ai_settings_desc, slot);
}
@@ -655,7 +655,7 @@ struct ScriptTextfileWindow : public TextfileWindow {
{
const char *textfile = GetConfig(slot)->GetTextfile(file_type, slot);
if (textfile == nullptr) {
delete this;
this->Close();
} else {
this->LoadTextfile(textfile, (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
}
@@ -669,7 +669,7 @@ struct ScriptTextfileWindow : public TextfileWindow {
*/
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
{
DeleteWindowById(WC_TEXTFILE, file_type);
CloseWindowById(WC_TEXTFILE, file_type);
new ScriptTextfileWindow(file_type, slot);
}
@@ -744,10 +744,11 @@ struct AIConfigWindow : public Window {
this->OnInvalidateData(0);
}
~AIConfigWindow()
void Close() override
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
CloseWindowByClass(WC_AI_LIST);
CloseWindowByClass(WC_AI_SETTINGS);
this->Window::Close();
}
void SetStringParameters(int widget) const override
@@ -784,6 +785,7 @@ struct AIConfigWindow : public Window {
case WID_AIC_LIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->height = this->line_height;
size->height = 8 * this->line_height;
break;
@@ -895,7 +897,7 @@ struct AIConfigWindow : public Window {
}
case WID_AIC_LIST: { // Select a slot
this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget, 0, this->line_height);
this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
this->InvalidateData();
if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
break;
@@ -928,7 +930,7 @@ struct AIConfigWindow : public Window {
break;
case WID_AIC_CLOSE:
delete this;
this->Close();
break;
case WID_AIC_CONTENT_DOWNLOAD:
@@ -970,7 +972,7 @@ struct AIConfigWindow : public Window {
/** Open the AI config window. */
void ShowAIConfigWindow()
{
DeleteWindowByClass(WC_GAME_OPTIONS);
CloseWindowByClass(WC_GAME_OPTIONS);
new AIConfigWindow();
}
@@ -1262,7 +1264,7 @@ struct AIDebugWindow : public Window {
this->highlight_row = -1; // The highlight of one AI make little sense for another AI.
/* Close AI settings window to prevent confusion */
DeleteWindowByClass(WC_AI_SETTINGS);
CloseWindowByClass(WC_AI_SETTINGS);
this->InvalidateData(-1);

View File

@@ -25,7 +25,7 @@
*/
static bool CheckAPIVersion(const char *api_version)
{
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11" };
static const std::set<std::string> versions = { "0.7", "1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "1.6", "1.7", "1.8", "1.9", "1.10", "1.11", "12" };
return versions.find(api_version) != versions.end();
}
@@ -63,7 +63,7 @@ template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
{
/* Get the AIInfo */
SQUserPointer instance = nullptr;
if (SQ_FAILED(sq_getinstanceup(vm, 2, &instance, 0)) || instance == nullptr) return sq_throwerror(vm, "Pass an instance of a child class of AIInfo to RegisterAI");
if (SQ_FAILED(sq_getinstanceup(vm, 2, &instance, nullptr)) || instance == nullptr) return sq_throwerror(vm, "Pass an instance of a child class of AIInfo to RegisterAI");
AIInfo *info = (AIInfo *)instance;
SQInteger res = ScriptInfo::Constructor(vm, info);
@@ -89,7 +89,7 @@ template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
if (info->engine->MethodExists(*info->SQ_instance, "GetAPIVersion")) {
if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAPIVersion", &info->api_version, MAX_GET_OPS)) return SQ_ERROR;
if (!CheckAPIVersion(info->api_version)) {
DEBUG(script, 1, "Loading info.nut from (%s.%d): GetAPIVersion returned invalid version", info->GetName(), info->GetVersion());
Debug(script, 1, "Loading info.nut from ({}.{}): GetAPIVersion returned invalid version", info->GetName(), info->GetVersion());
return SQ_ERROR;
}
} else {
@@ -107,7 +107,7 @@ template <> const char *GetClassName<AIInfo, ST_AI>() { return "AIInfo"; }
{
/* Get the AIInfo */
SQUserPointer instance;
sq_getinstanceup(vm, 2, &instance, 0);
sq_getinstanceup(vm, 2, &instance, nullptr);
AIInfo *info = (AIInfo *)instance;
info->api_version = nullptr;

View File

@@ -66,7 +66,7 @@ AIInfo *AIScannerInfo::SelectRandomAI() const
}
if (num_random_ais == 0) {
DEBUG(script, 0, "No suitable AI found, loading 'dummy' AI.");
Debug(script, 0, "No suitable AI found, loading 'dummy' AI.");
return this->info_dummy;
}

View File

@@ -1025,7 +1025,7 @@ static bool AircraftController(Aircraft *v)
if (count == 0) return false;
/* If the plane will be a few subpixels away from the destination after
* this movement loop, start nudging him towards the exact position for
* this movement loop, start nudging it towards the exact position for
* the whole loop. Otherwise, heavily depending on the speed of the plane,
* it is possible we totally overshoot the target, causing the plane to
* make a loop, and trying again, and again, and again .. */
@@ -1786,7 +1786,7 @@ static bool AirportMove(Aircraft *v, const AirportFTAClass *apc)
{
/* error handling */
if (v->pos >= apc->nofelements) {
DEBUG(misc, 0, "[Ap] position %d is not valid for current airport. Max position is %d", v->pos, apc->nofelements-1);
Debug(misc, 0, "[Ap] position {} is not valid for current airport. Max position is {}", v->pos, apc->nofelements-1);
assert(v->pos < apc->nofelements);
}
@@ -1825,7 +1825,7 @@ static bool AirportMove(Aircraft *v, const AirportFTAClass *apc)
current = current->next;
} while (current != nullptr);
DEBUG(misc, 0, "[Ap] cannot move further on Airport! (pos %d state %d) for vehicle %d", v->pos, v->state, v->index);
Debug(misc, 0, "[Ap] cannot move further on Airport! (pos {} state {}) for vehicle {}", v->pos, v->state, v->index);
NOT_REACHED();
}

View File

@@ -76,10 +76,11 @@ struct BuildAirToolbarWindow : Window {
this->last_user_action = WIDGET_LIST_END;
}
~BuildAirToolbarWindow()
void Close() override
{
if (this->IsWidgetLowered(WID_AT_AIRPORT)) SetViewportCatchmentStation(nullptr, true);
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
if (_settings_client.gui.link_terraform_toolbar) CloseWindowById(WC_SCEN_LAND_GEN, 0, false);
this->Window::Close();
}
/**
@@ -96,7 +97,7 @@ struct BuildAirToolbarWindow : Window {
WID_AT_AIRPORT,
WIDGET_LIST_END);
if (!can_build) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
/* Show in the tooltip why this button is disabled. */
this->GetWidget<NWidgetCore>(WID_AT_AIRPORT)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE);
@@ -158,8 +159,8 @@ struct BuildAirToolbarWindow : Window {
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
CloseWindowById(WC_SELECT_STATION, 0);
}
static HotkeyList hotkeys;
@@ -217,7 +218,7 @@ Window *ShowBuildAirToolbar()
{
if (!Company::IsValidID(_local_company)) return nullptr;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
CloseWindowByClass(WC_BUILD_TOOLBAR);
return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
}
@@ -276,9 +277,10 @@ public:
if (selectFirstAirport) this->SelectFirstAvailableAirport(true);
}
virtual ~BuildAirportWindow()
void Close() override
{
DeleteWindowById(WC_SELECT_STATION, 0);
CloseWindowById(WC_SELECT_STATION, 0);
this->PickerWindowBase::Close();
}
void SetStringParameters(int widget) const override
@@ -483,7 +485,7 @@ public:
break;
case WID_AP_AIRPORT_LIST: {
int num_clicked = this->vscroll->GetPosition() + (pt.y - this->nested_array[widget]->pos_y) / this->line_height;
int num_clicked = this->vscroll->GetPosition() + (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height;
if (num_clicked >= this->vscroll->GetCount()) break;
const AirportSpec *as = AirportClass::Get(_selected_airport_class)->GetSpec(num_clicked);
if (as->IsAvailable()) this->SelectOtherAirport(num_clicked);

View File

@@ -11,6 +11,7 @@
#include "command_func.h"
#include "group.h"
#include "autoreplace_base.h"
#include "core/bitmath_func.hpp"
#include "core/pool_func.hpp"
#include "safeguards.h"
@@ -64,7 +65,7 @@ void RemoveAllEngineReplacement(EngineRenewList *erl)
EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group, bool *replace_when_old)
{
const EngineRenew *er = GetEngineReplacement(erl, engine, group);
if (er == nullptr && (group == DEFAULT_GROUP || (Group::IsValidID(group) && !Group::Get(group)->replace_protection))) {
if (er == nullptr && (group == DEFAULT_GROUP || (Group::IsValidID(group) && !HasBit(Group::Get(group)->flags, GroupFlags::GF_REPLACE_PROTECTION)))) {
/* We didn't find anything useful in the vehicle's own group so we will try ALL_GROUP */
er = GetEngineReplacement(erl, engine, ALL_GROUP);
}

View File

@@ -207,6 +207,7 @@ static int GetIncompatibleRefitOrderIdForAutoreplace(const Vehicle *v, EngineID
const Vehicle *u = (v->type == VEH_TRAIN) ? v->First() : v;
const OrderList *orders = u->orders.list;
if (orders == nullptr) return -1;
for (VehicleOrderID i = 0; i < orders->GetNumOrders(); i++) {
o = orders->GetOrderAt(i);
if (!o->IsRefit()) continue;
@@ -596,8 +597,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
assert(RailVehInfo(wagon->engine_type)->railveh_type == RAILVEH_WAGON);
/* Sell wagon */
CommandCost ret = DoCommand(0, wagon->index, 0, DC_EXEC, GetCmdSellVeh(wagon));
(void)ret; // assert only
[[maybe_unused]] CommandCost ret = DoCommand(0, wagon->index, 0, DC_EXEC, GetCmdSellVeh(wagon));
assert(ret.Succeeded());
new_vehs[i] = nullptr;
@@ -614,6 +614,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
/* Success ! */
if ((flags & DC_EXEC) != 0 && new_head != old_head) {
*chain = new_head;
AI::NewEvent(old_head->owner, new ScriptEventVehicleAutoReplaced(old_head->index, new_head->index));
}
/* Transfer cargo of old vehicles and sell them */
@@ -631,10 +632,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
cost.AddCost(DoCommand(0, w->index, 0, flags | DC_AUTOREPLACE, GetCmdSellVeh(w)));
if ((flags & DC_EXEC) != 0) {
old_vehs[i] = nullptr;
if (i == 0) {
AI::NewEvent(old_head->owner, new ScriptEventVehicleAutoReplaced(old_head->index, new_head->index));
old_head = nullptr;
}
if (i == 0) old_head = nullptr;
}
}
@@ -652,8 +650,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
assert(Train::From(old_head)->GetNextUnit() == nullptr);
for (int i = num_units - 1; i > 0; i--) {
CommandCost ret = CmdMoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false);
(void)ret; // assert only
[[maybe_unused]] CommandCost ret = CmdMoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false);
assert(ret.Succeeded());
}
}
@@ -717,7 +714,7 @@ static CommandCost ReplaceChain(Vehicle **chain, DoCommandFlag flags, bool wagon
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
Vehicle *v = Vehicle::GetIfValid(p1);
if (v == nullptr) return CMD_ERROR;
@@ -741,6 +738,9 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
const Company *c = Company::Get(_current_company);
bool wagon_removal = c->settings.renew_keep_length;
const Group *g = Group::GetIfValid(v->group_id);
if (g != nullptr) wagon_removal = HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL);
/* Test whether any replacement is set, before issuing a whole lot of commands that would end in nothing changed */
Vehicle *w = v;
bool any_replacements = false;
@@ -807,7 +807,7 @@ CommandCost CmdAutoreplaceVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdSetAutoReplace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
Company *c = Company::GetIfValid(_current_company);
if (c == nullptr) return CMD_ERROR;

View File

@@ -375,8 +375,18 @@ public:
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
bool remove_wagon;
const Group *g = Group::GetIfValid(this->sel_group);
if (g != nullptr) {
remove_wagon = HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL);
SetDParam(0, STR_GROUP_NAME);
SetDParam(1, sel_group);
} else {
const Company *c = Company::Get(_local_company);
SetDParam(0, c->settings.renew_keep_length ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
remove_wagon = c->settings.renew_keep_length;
SetDParam(0, STR_GROUP_DEFAULT_TRAINS + this->window_number);
}
SetDParam(2, remove_wagon ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
break;
}
@@ -528,9 +538,16 @@ public:
}
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
DoCommandP(0, GetCompanySettingIndex("company.renew_keep_length"), Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING);
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
const Group *g = Group::GetIfValid(this->sel_group);
if (g != nullptr) {
DoCommandP(0, this->sel_group | (GroupFlags::GF_REPLACE_WAGON_REMOVAL << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL) ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_FLAG);
} else {
// toggle renew_keep_length
DoCommandP(0, 0, Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING, nullptr, "company.renew_keep_length");
}
break;
}
case WID_RV_START_REPLACE: { // Start replacing
if (this->GetWidget<NWidgetLeaf>(widget)->ButtonHit(pt)) {
@@ -628,6 +645,20 @@ public:
}
}
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
{
if (widget != WID_RV_TRAIN_WAGONREMOVE_TOGGLE) return false;
if (Group::IsValidID(this->sel_group)) {
uint64 params[1];
params[0] = STR_REPLACE_REMOVE_WAGON_HELP;
GuiShowTooltips(this, STR_REPLACE_REMOVE_WAGON_GROUP_HELP, 1, params, close_cond);
} else {
GuiShowTooltips(this, STR_REPLACE_REMOVE_WAGON_HELP, 0, nullptr, close_cond);
}
return true;
}
void OnResize() override
{
this->vscroll[0]->SetCapacityFromWidget(this, WID_RV_LEFT_MATRIX);
@@ -833,7 +864,7 @@ static WindowDesc _replace_vehicle_desc(
*/
void ShowReplaceGroupVehicleWindow(GroupID id_g, VehicleType vehicletype)
{
DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
CloseWindowById(WC_REPLACE_VEHICLE, vehicletype);
WindowDesc *desc;
switch (vehicletype) {
case VEH_TRAIN: desc = &_replace_rail_vehicle_desc; break;

View File

@@ -22,8 +22,8 @@
#define fetch_metadata(name) \
item = metadata->GetItem(name, false); \
if (item == nullptr || !item->value.has_value() || item->value->empty()) { \
DEBUG(grf, 0, "Base " SET_TYPE "set detail loading: %s field missing.", name); \
DEBUG(grf, 0, " Is %s readable for the user running OpenTTD?", full_filename); \
Debug(grf, 0, "Base " SET_TYPE "set detail loading: {} field missing.", name); \
Debug(grf, 0, " Is {} readable for the user running OpenTTD?", full_filename); \
return false; \
}
@@ -74,7 +74,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
/* Find the filename first. */
item = files->GetItem(BaseSet<T, Tnum_files, Tsearch_in_tars>::file_names[i], false);
if (item == nullptr || (!item->value.has_value() && !allow_empty_filename)) {
DEBUG(grf, 0, "No " SET_TYPE " file for: %s (in %s)", BaseSet<T, Tnum_files, Tsearch_in_tars>::file_names[i], full_filename);
Debug(grf, 0, "No " SET_TYPE " file for: {} (in {})", BaseSet<T, Tnum_files, Tsearch_in_tars>::file_names[i], full_filename);
return false;
}
@@ -92,7 +92,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
/* Then find the MD5 checksum */
item = md5s->GetItem(filename, false);
if (item == nullptr || !item->value.has_value()) {
DEBUG(grf, 0, "No MD5 checksum specified for: %s (in %s)", filename, full_filename);
Debug(grf, 0, "No MD5 checksum specified for: {} (in {})", filename, full_filename);
return false;
}
const char *c = item->value->c_str();
@@ -105,7 +105,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
} else if ('A' <= *c && *c <= 'F') {
j = *c - 'A' + 10;
} else {
DEBUG(grf, 0, "Malformed MD5 checksum specified for: %s (in %s)", filename, full_filename);
Debug(grf, 0, "Malformed MD5 checksum specified for: {} (in {})", filename, full_filename);
return false;
}
if (i % 2 == 0) {
@@ -119,7 +119,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
item = origin->GetItem(filename, false);
if (item == nullptr) item = origin->GetItem("default", false);
if (item == nullptr || !item->value.has_value()) {
DEBUG(grf, 1, "No origin warning message specified for: %s", filename);
Debug(grf, 1, "No origin warning message specified for: {}", filename);
file->missing_warning = stredup("");
} else {
file->missing_warning = stredup(item->value->c_str());
@@ -136,12 +136,12 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
break;
case MD5File::CR_MISMATCH:
DEBUG(grf, 1, "MD5 checksum mismatch for: %s (in %s)", filename, full_filename);
Debug(grf, 1, "MD5 checksum mismatch for: {} (in {})", filename, full_filename);
this->found_files++;
break;
case MD5File::CR_NO_FILE:
DEBUG(grf, 1, "The file %s specified in %s is missing", filename, full_filename);
Debug(grf, 1, "The file {} specified in {} is missing", filename, full_filename);
break;
}
}
@@ -153,7 +153,7 @@ template <class Tbase_set>
bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
{
bool ret = false;
DEBUG(grf, 1, "Checking %s for base " SET_TYPE " set", filename.c_str());
Debug(grf, 1, "Checking {} for base " SET_TYPE " set", filename);
Tbase_set *set = new Tbase_set();
IniFile *ini = new IniFile();
@@ -179,7 +179,7 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
/* The more complete set takes precedence over the version number. */
if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) ||
duplicate->valid_files > set->valid_files) {
DEBUG(grf, 1, "Not adding %s (%i) as base " SET_TYPE " set (duplicate, %s)", set->name.c_str(), set->version,
Debug(grf, 1, "Not adding {} ({}) as base " SET_TYPE " set (duplicate, {})", set->name, set->version,
duplicate->valid_files > set->valid_files ? "less valid files" : "lower version");
set->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = set;
@@ -195,7 +195,7 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
* version number until a new game is started which isn't a big problem */
if (BaseMedia<Tbase_set>::used_set == duplicate) BaseMedia<Tbase_set>::used_set = set;
DEBUG(grf, 1, "Removing %s (%i) as base " SET_TYPE " set (duplicate, %s)", duplicate->name.c_str(), duplicate->version,
Debug(grf, 1, "Removing {} ({}) as base " SET_TYPE " set (duplicate, {})", duplicate->name, duplicate->version,
duplicate->valid_files < set->valid_files ? "less valid files" : "lower version");
duplicate->next = BaseMedia<Tbase_set>::duplicate_sets;
BaseMedia<Tbase_set>::duplicate_sets = duplicate;
@@ -209,7 +209,7 @@ bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_
ret = true;
}
if (ret) {
DEBUG(grf, 1, "Adding %s (%i) as base " SET_TYPE " set", set->name.c_str(), set->version);
Debug(grf, 1, "Adding {} ({}) as base " SET_TYPE " set", set->name, set->version);
}
} else {
delete set;

View File

@@ -307,7 +307,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
return;
}
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal);
Debug(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('{}')", pal);
}
void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour)

View File

@@ -155,6 +155,7 @@ bmno_full_transparency:
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
if (src->a == 0) {
/* Complete transparency. */
} else if (src->a == 255) {
*anim = *(const uint16*) src_mv;
*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
@@ -197,7 +198,7 @@ bmno_full_transparency:
m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \
}
#ifdef _SQ64
#ifdef POINTER_IS_64BIT
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
uint64 dsts;
if (animated) dsts = _mm_cvtsi128_si64(dstABCD);
@@ -379,7 +380,7 @@ bm_normal:
else Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true, true>(bp, zoom);
}
} else {
#ifdef _SQ64
#ifdef POINTER_IS_64BIT
if (sprite_flags & SF_TRANSLUCENT) {
if (sprite_flags & SF_NO_ANIM) Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, false>(bp, zoom);
else Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true, true>(bp, zoom);

View File

@@ -106,7 +106,7 @@ void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height
return;
}
DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal);
Debug(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('{}')", pal);
}
Sprite *Blitter_32bppSimple::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)

View File

@@ -34,7 +34,7 @@ static inline void InsertSecondUint32(const uint32 value, __m128i &into)
static inline void LoadUint64(const uint64 value, __m128i &into)
{
#ifdef _SQ64
#ifdef POINTER_IS_64BIT
into = _mm_cvtsi64_si128(value);
#else
#if (SSE_VERSION >= 4)
@@ -297,7 +297,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
m_colour = r == 0 ? m_colour : cmap; \
m_colour = m != 0 ? m_colour : srcm; \
}
#ifdef _SQ64
#ifdef POINTER_IS_64BIT
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
uint64 remapped_src = 0;
CMOV_REMAP(c0, 0, srcs, mvX2);

View File

@@ -16,14 +16,14 @@
#include <utility>
template <typename SetPixelT>
void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
{
int dy;
int dx;
int stepx;
int stepy;
dy = (y2 - y) * 2;
dy = (y2 - y1) * 2;
if (dy < 0) {
dy = -dy;
stepy = -1;
@@ -31,7 +31,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
stepy = 1;
}
dx = (x2 - x) * 2;
dx = (x2 - x1) * 2;
if (dx < 0) {
dx = -dx;
stepx = -1;
@@ -41,7 +41,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
if (dx == 0 && dy == 0) {
/* The algorithm below cannot handle this special case; make it work at least for line width 1 */
if (x >= 0 && x < screen_width && y >= 0 && y < screen_height) set_pixel(x, y);
if (x1 >= 0 && x1 < screen_width && y1 >= 0 && y1 < screen_height) set_pixel(x1, y1);
return;
}
@@ -67,14 +67,14 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
int dash_count = 0;
if (dx > dy) {
if (stepx < 0) {
std::swap(x, x2);
std::swap(y, y2);
std::swap(x1, x2);
std::swap(y1, y2);
stepy = -stepy;
}
if (x2 < 0 || x >= screen_width) return;
if (x2 < 0 || x1 >= screen_width) return;
int y_low = y;
int y_high = y;
int y_low = y1;
int y_high = y1;
int frac_low = dy - frac_diff / 2;
int frac_high = dy + frac_diff / 2;
@@ -87,10 +87,10 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
y_high += stepy;
}
if (x < 0) {
dash_count = (-x) % (dash + gap);
if (x1 < 0) {
dash_count = (-x1) % (dash + gap);
auto adjust_frac = [&](int64 frac, int &y_bound) -> int {
frac -= ((int64) dy) * ((int64) x);
frac -= ((int64) dy) * ((int64) x1);
if (frac >= 0) {
int quotient = frac / dx;
int remainder = frac % dx;
@@ -101,17 +101,17 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
};
frac_low = adjust_frac(frac_low, y_low);
frac_high = adjust_frac(frac_high, y_high);
x = 0;
x1 = 0;
}
x2++;
if (x2 > screen_width) {
x2 = screen_width;
}
while (x != x2) {
while (x1 != x2) {
if (dash_count < dash) {
for (int y = y_low; y != y_high; y += stepy) {
if (y >= 0 && y < screen_height) set_pixel(x, y);
if (y >= 0 && y < screen_height) set_pixel(x1, y);
}
}
if (frac_low >= 0) {
@@ -122,21 +122,21 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
y_high += stepy;
frac_high -= dx;
}
x++;
x1++;
frac_low += dy;
frac_high += dy;
if (++dash_count >= dash + gap) dash_count = 0;
}
} else {
if (stepy < 0) {
std::swap(x, x2);
std::swap(y, y2);
std::swap(x1, x2);
std::swap(y1, y2);
stepx = -stepx;
}
if (y2 < 0 || y >= screen_height) return;
if (y2 < 0 || y1 >= screen_height) return;
int x_low = x;
int x_high = x;
int x_low = x1;
int x_high = x1;
int frac_low = dx - frac_diff / 2;
int frac_high = dx + frac_diff / 2;
@@ -149,10 +149,10 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
x_high += stepx;
}
if (y < 0) {
dash_count = (-y) % (dash + gap);
if (y1 < 0) {
dash_count = (-y1) % (dash + gap);
auto adjust_frac = [&](int64 frac, int &x_bound) -> int {
frac -= ((int64) dx) * ((int64) y);
frac -= ((int64) dx) * ((int64) y1);
if (frac >= 0) {
int quotient = frac / dy;
int remainder = frac % dy;
@@ -163,17 +163,17 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
};
frac_low = adjust_frac(frac_low, x_low);
frac_high = adjust_frac(frac_high, x_high);
y = 0;
y1 = 0;
}
y2++;
if (y2 > screen_height) {
y2 = screen_height;
}
while (y != y2) {
while (y1 != y2) {
if (dash_count < dash) {
for (int x = x_low; x != x_high; x += stepx) {
if (x >= 0 && x < screen_width) set_pixel(x, y);
if (x >= 0 && x < screen_width) set_pixel(x, y1);
}
}
if (frac_low >= 0) {
@@ -184,7 +184,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
x_high += stepx;
frac_high -= dy;
}
y++;
y1++;
frac_low += dx;
frac_high += dx;
if (++dash_count >= dash + gap) dash_count = 0;

View File

@@ -70,7 +70,7 @@ protected:
*/
blitters.insert(Blitters::value_type(this->name, this));
} else {
DEBUG(driver, 1, "Not registering blitter %s as it is not usable", name);
Debug(driver, 1, "Not registering blitter {} as it is not usable", name);
}
}
@@ -91,7 +91,7 @@ public:
}
/**
* Find the requested blitter and return his class.
* Find the requested blitter and return its class.
* @param name the blitter to select.
* @post Sets the blitter so GetCurrentBlitter() returns it too.
*/
@@ -104,7 +104,7 @@ public:
delete *GetActiveBlitter();
*GetActiveBlitter() = newb;
DEBUG(driver, 1, "Successfully %s blitter '%s'", name.empty() ? "probed" : "loaded", newb->GetName());
Debug(driver, 1, "Successfully {} blitter '{}'", name.empty() ? "probed" : "loaded", newb->GetName());
return newb;
}

View File

@@ -91,9 +91,10 @@ public:
this->InitNested(1);
}
~BootstrapErrorWindow()
void Close() override
{
_exit_game = true;
this->Window::Close();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
@@ -144,12 +145,13 @@ public:
{
}
~BootstrapContentDownloadStatusWindow()
void Close() override
{
/* If we are not set to exit the game, it means the bootstrap failed. */
if (!_exit_game) {
new BootstrapErrorWindow();
}
this->BaseNetworkContentDownloadStatusWindow::Close();
}
void OnDownloadComplete(ContentID cid) override
@@ -162,7 +164,7 @@ public:
/* _exit_game is used to break out of the outer video driver's MainLoop. */
_exit_game = true;
delete this;
this->Close();
}
};
@@ -201,9 +203,10 @@ public:
}
/** Stop listening to the content client events. */
~BootstrapAskForDownloadWindow()
void Close() override
{
_network_content_client.RemoveCallback(this);
this->Window::Close();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
@@ -264,7 +267,7 @@ public:
/* And once the meta data is received, start downloading it. */
_network_content_client.Select(ci->id);
new BootstrapContentDownloadStatusWindow();
delete this;
this->Close();
}
};

View File

@@ -249,7 +249,7 @@ public:
if (i < 9 && i < this->bridges->size()) {
/* Build the requested bridge */
this->BuildBridge(i);
delete this;
this->Close();
return ES_HANDLED;
}
return ES_NOT_HANDLED;
@@ -263,7 +263,7 @@ public:
uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BBS_BRIDGE_LIST);
if (i < this->bridges->size()) {
this->BuildBridge(i);
delete this;
this->Close();
}
break;
}
@@ -360,7 +360,7 @@ static WindowDesc _build_bridge_desc(
*/
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte road_rail_type)
{
DeleteWindowByClass(WC_BUILD_BRIDGE);
CloseWindowByClass(WC_BUILD_BRIDGE);
/* Data type for the bridge.
* Bit 16,15 = transport type,

View File

@@ -1097,9 +1097,6 @@ struct BuildVehicleWindow : Window {
* So we just hide it, and enlarge the Rename button by the now vacant place. */
if (this->listview_mode) this->GetWidget<NWidgetStacked>(WID_BV_BUILD_SEL)->SetDisplayedPlane(SZSP_NONE);
/* disable renaming engines in network games if you are not the server */
this->SetWidgetDisabledState(WID_BV_RENAME, _networking && !_network_server);
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST);
widget->tool_tip = STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP + type;
@@ -1186,8 +1183,7 @@ struct BuildVehicleWindow : Window {
}
/* Collect available cargo types for filtering. */
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
for (const CargoSpec *cs : _sorted_standard_cargo_specs) {
this->cargo_filter[filter_items] = cs->Index();
this->cargo_filter_texts[filter_items] = cs->name;
filter_items++;
@@ -1230,7 +1226,7 @@ struct BuildVehicleWindow : Window {
if (!this->listview_mode) {
/* Query for cost and refitted capacity */
CommandCost ret = DoCommand(this->window_number, this->sel_engine | (cargo << 24), 0, DC_QUERY_COST, GetCmdBuildVeh(this->vehicle_type), nullptr);
CommandCost ret = DoCommand(this->window_number, this->sel_engine | (cargo << 24), 0, DC_QUERY_COST, GetCmdBuildVeh(this->vehicle_type));
if (ret.Succeeded()) {
this->te.cost = ret.GetCost() - e->GetCost();
this->te.capacity = _returned_refit_capacity;
@@ -1609,7 +1605,10 @@ struct BuildVehicleWindow : Window {
this->GenerateBuildList();
this->vscroll->SetCount((uint)this->eng_list.size());
this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END);
this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WIDGET_LIST_END);
/* Disable renaming engines in network games if you are not the server. */
this->SetWidgetDisabledState(WID_BV_RENAME, this->sel_engine == INVALID_ENGINE || (_networking && !_network_server));
this->DrawWidgets();
@@ -1686,7 +1685,7 @@ void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
assert(IsCompanyBuildableVehicleType(type));
DeleteWindowById(WC_BUILD_VEHICLE, num);
CloseWindowById(WC_BUILD_VEHICLE, num);
new BuildVehicleWindow(&_build_vehicle_desc, tile, type);
}

View File

@@ -61,6 +61,7 @@ enum CargoType {
CT_PLASTIC = 10,
CT_FIZZY_DRINKS = 11,
NUM_ORIGINAL_CARGO = 12,
NUM_CARGO = 64, ///< Maximal number of cargo types in a game.
CT_AUTO_REFIT = 0xFD, ///< Automatically choose cargo type when doing auto refitting.

View File

@@ -17,6 +17,7 @@
#include "cargo_type.h"
#include "vehicle_type.h"
#include "core/multimap.hpp"
#include "saveload/saveload.h"
#include <list>
/** Unique identifier for a single cargo packet. */
@@ -32,7 +33,7 @@ struct GoodsEntry; // forward-declare for Stage() and RerouteStalePackets()
template <class Tinst, class Tcont> class CargoList;
class StationCargoList; // forward-declare, so we can use it in VehicleCargoList.
extern const struct SaveLoad *GetCargoPacketDesc();
extern SaveLoadTable GetCargoPacketDesc();
typedef uint32 TileOrStationID;
@@ -58,7 +59,7 @@ private:
friend class VehicleCargoList;
friend class StationCargoList;
/** We want this to be saved, right? */
friend const struct SaveLoad *GetCargoPacketDesc();
friend SaveLoadTable GetCargoPacketDesc();
public:
/** Maximum number of items in a single cargo packet. */
static const uint16 MAX_COUNT = UINT16_MAX;
@@ -304,8 +305,8 @@ public:
friend class StationCargoList;
/** The super class ought to know what it's doing. */
friend class CargoList<VehicleCargoList, CargoPacketList>;
/** The vehicles have a cargo list (and we want that saved). */
friend const struct SaveLoad *GetVehicleDescription(VehicleType vt);
/* So we can use private/protected variables in the saveload code */
friend class SlVehicleCommon;
friend class CargoShift;
friend class CargoTransfer;
@@ -455,8 +456,8 @@ protected:
public:
/** The super class ought to know what it's doing. */
friend class CargoList<StationCargoList, StationCargoPacketMap>;
/** The stations, via GoodsEntry, have a CargoList. */
friend const struct SaveLoad *GetGoodsDesc();
/* So we can use private/protected variables in the saveload code */
friend class SlStationGoods;
friend class CargoLoad;
friend class CargoTransfer;

View File

@@ -77,6 +77,28 @@ void SetupCargoForClimate(LandscapeID l)
}
}
/**
* Get the cargo ID of a default cargo, if present.
* @param l Landscape
* @param ct Default cargo type.
* @return ID number if the cargo exists, else #CT_INVALID
*/
CargoID GetDefaultCargoID(LandscapeID l, CargoType ct)
{
assert(l < lengthof(_default_climate_cargo));
if (ct == CT_INVALID) return CT_INVALID;
assert(ct < lengthof(_default_climate_cargo[0]));
CargoLabel cl = _default_climate_cargo[l][ct];
/* Bzzt: check if cl is just an index into the cargo table */
if (cl < lengthof(_default_cargo)) {
cl = _default_cargo[cl].label;
}
return GetCargoIDByLabel(cl);
}
/**
* Get the cargo ID by cargo label.
* @param cl Cargo type to get.
@@ -84,8 +106,7 @@ void SetupCargoForClimate(LandscapeID l)
*/
CargoID GetCargoIDByLabel(CargoLabel cl)
{
const CargoSpec *cs;
FOR_ALL_CARGOSPECS(cs) {
for (const CargoSpec *cs : CargoSpec::Iterate()) {
if (cs->label == cl) return cs->Index();
}
@@ -103,8 +124,7 @@ CargoID GetCargoIDByBitnum(uint8 bitnum)
{
if (bitnum == INVALID_CARGO) return CT_INVALID;
const CargoSpec *cs;
FOR_ALL_CARGOSPECS(cs) {
for (const CargoSpec *cs : CargoSpec::Iterate()) {
if (cs->bitnum == bitnum) return cs->Index();
}
@@ -130,8 +150,7 @@ SpriteID CargoSpec::GetCargoIcon() const
}
std::vector<const CargoSpec *> _sorted_cargo_specs; ///< Cargo specifications sorted alphabetically by name.
uint8 _sorted_standard_cargo_specs_size; ///< Number of standard cargo specifications stored in the _sorted_cargo_specs array.
span<const CargoSpec *> _sorted_standard_cargo_specs; ///< Standard cargo specifications sorted alphabetically by name.
/** Sort cargo specifications by their name. */
static bool CargoSpecNameSorter(const CargoSpec * const &a, const CargoSpec * const &b)
@@ -169,22 +188,24 @@ static bool CargoSpecClassSorter(const CargoSpec * const &a, const CargoSpec * c
void InitializeSortedCargoSpecs()
{
_sorted_cargo_specs.clear();
const CargoSpec *cargo;
/* Add each cargo spec to the list. */
FOR_ALL_CARGOSPECS(cargo) {
for (const CargoSpec *cargo : CargoSpec::Iterate()) {
_sorted_cargo_specs.push_back(cargo);
}
/* Sort cargo specifications by cargo class and name. */
std::sort(_sorted_cargo_specs.begin(), _sorted_cargo_specs.end(), &CargoSpecClassSorter);
/* Count the number of standard cargos and fill the mask. */
_standard_cargo_mask = 0;
_sorted_standard_cargo_specs_size = 0;
FOR_ALL_SORTED_CARGOSPECS(cargo) {
uint8 nb_standard_cargo = 0;
for (const auto &cargo : _sorted_cargo_specs) {
if (cargo->classes & CC_SPECIAL) break;
_sorted_standard_cargo_specs_size++;
nb_standard_cargo++;
SetBit(_standard_cargo_mask, cargo->Index());
}
/* _sorted_standard_cargo_specs is a subset of _sorted_cargo_specs. */
_sorted_standard_cargo_specs = { _sorted_cargo_specs.data(), nb_standard_cargo };
}

View File

@@ -15,6 +15,8 @@
#include "gfx_type.h"
#include "strings_type.h"
#include "landscape_type.h"
#include "core/bitmath_func.hpp"
#include "core/span_type.hpp"
#include <vector>
/** Globally unique label of a cargo type. */
@@ -59,7 +61,7 @@ struct CargoSpec {
uint8 rating_colour;
uint8 weight; ///< Weight of a single unit of this cargo type in 1/16 ton (62.5 kg).
uint16 multiplier; ///< Capacity multiplier for vehicles. (8 fractional bits)
uint32 initial_payment; ///< Initial payment rate before inflation is applied.
int32 initial_payment; ///< Initial payment rate before inflation is applied.
uint8 transit_days[2];
bool is_freight; ///< Cargo type is considered to be freight (affects train freight multiplier).
@@ -122,6 +124,49 @@ struct CargoSpec {
SpriteID GetCargoIcon() const;
/**
* Iterator to iterate all valid CargoSpec
*/
struct Iterator {
typedef CargoSpec value_type;
typedef CargoSpec *pointer;
typedef CargoSpec &reference;
typedef size_t difference_type;
typedef std::forward_iterator_tag iterator_category;
explicit Iterator(size_t index) : index(index)
{
this->ValidateIndex();
};
bool operator==(const Iterator &other) const { return this->index == other.index; }
bool operator!=(const Iterator &other) const { return !(*this == other); }
CargoSpec * operator*() const { return CargoSpec::Get(this->index); }
Iterator & operator++() { this->index++; this->ValidateIndex(); return *this; }
private:
size_t index;
void ValidateIndex() { while (this->index < CargoSpec::GetArraySize() && !(CargoSpec::Get(this->index)->IsValid())) this->index++; }
};
/*
* Iterable ensemble of all valid CargoSpec
*/
struct IterateWrapper {
size_t from;
IterateWrapper(size_t from = 0) : from(from) {}
Iterator begin() { return Iterator(this->from); }
Iterator end() { return Iterator(CargoSpec::GetArraySize()); }
bool empty() { return this->begin() == this->end(); }
};
/**
* Returns an iterable ensemble of all valid CargoSpec
* @param from index of the first CargoSpec to consider
* @return an iterable ensemble of all valid CargoSpec
*/
static IterateWrapper Iterate(size_t from = 0) { return IterateWrapper(from); }
private:
static CargoSpec array[NUM_CARGO]; ///< Array holding all CargoSpecs
@@ -134,10 +179,11 @@ extern CargoTypes _standard_cargo_mask;
void SetupCargoForClimate(LandscapeID l);
CargoID GetCargoIDByLabel(CargoLabel cl);
CargoID GetCargoIDByBitnum(uint8 bitnum);
CargoID GetDefaultCargoID(LandscapeID l, CargoType ct);
void InitializeSortedCargoSpecs();
extern std::vector<const CargoSpec *> _sorted_cargo_specs;
extern uint8 _sorted_standard_cargo_specs_size;
extern span<const CargoSpec *> _sorted_standard_cargo_specs;
/**
* Does cargo \a c have cargo class \a cc?
@@ -150,24 +196,6 @@ static inline bool IsCargoInClass(CargoID c, CargoClass cc)
return (CargoSpec::Get(c)->classes & cc) != 0;
}
#define FOR_ALL_CARGOSPECS_FROM(var, start) for (size_t cargospec_index = start; var = nullptr, cargospec_index < CargoSpec::GetArraySize(); cargospec_index++) \
if ((var = CargoSpec::Get(cargospec_index))->IsValid())
#define FOR_ALL_CARGOSPECS(var) FOR_ALL_CARGOSPECS_FROM(var, 0)
#define FOR_EACH_SET_CARGO_ID(var, cargo_bits) FOR_EACH_SET_BIT_EX(CargoID, var, CargoTypes, cargo_bits)
/**
* Loop header for iterating over cargoes, sorted by name. This includes phony cargoes like regearing cargoes.
* @param var Reference getting the cargospec.
* @see CargoSpec
*/
#define FOR_ALL_SORTED_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_cargo_specs.size() && (var = _sorted_cargo_specs[index], true) ; index++)
/**
* Loop header for iterating over 'real' cargoes, sorted by name. Phony cargoes like regearing cargoes are skipped.
* @param var Reference getting the cargospec.
* @see CargoSpec
*/
#define FOR_ALL_SORTED_STANDARD_CARGOSPECS(var) for (uint8 index = 0; index < _sorted_standard_cargo_specs_size && (var = _sorted_cargo_specs[index], true); index++)
using SetCargoBitIterator = SetBitIterator<CargoID, CargoTypes>;
#endif /* CARGOTYPE_H */

View File

@@ -415,6 +415,6 @@ static WindowDesc _cheats_desc(
/** Open cheat window. */
void ShowCheatWindow()
{
DeleteWindowById(WC_CHEATS, 0);
CloseWindowById(WC_CHEATS, 0);
new CheatWindow(&_cheats_desc);
}

View File

@@ -28,12 +28,9 @@ struct Cheats {
Cheat switch_company; ///< change to another company
Cheat money; ///< get rich or poor
Cheat crossing_tunnels; ///< allow tunnels that cross each other
Cheat dummy1; ///< empty cheat (build while in pause mode)
Cheat no_jetcrash; ///< no jet will crash on small airports anymore
Cheat dummy2; ///< empty cheat (change the climate of the map)
Cheat change_date; ///< changes date ingame
Cheat setup_prod; ///< setup raw-material production in game
Cheat dummy3; ///< empty cheat (enable running el-engines on normal rail)
Cheat edit_max_hl; ///< edit the maximum heightlevel; this is a cheat because of the fact that it needs to reset NewGRF game state and doing so as a simple configuration breaks the expectation of many
};

View File

@@ -13,7 +13,7 @@ namespace citymania {
static void IConsoleHelp(const char *str)
{
IConsolePrintF(CC_WARNING, "- %s", str);
IConsolePrint(CC_WARNING, "- {}", str);
}
bool ConExport(byte argc, char *argv[]) {
@@ -24,7 +24,7 @@ bool ConExport(byte argc, char *argv[]) {
auto filename = "openttd.json";
citymania::ExportOpenttdData(filename);
IConsolePrintF(CC_DEFAULT, "Data successfully saved to %s", filename);
IConsolePrint(CC_DEFAULT, "Data successfully saved to {}", filename);
return true;
}

View File

@@ -145,7 +145,7 @@ void WriteHouseSpecInfo(JsonWriter &j) {
char cargo_label[16];
bool first = true;
SetDParam(0, 123);
FOR_ALL_CARGOSPECS(cs) {
for (const CargoSpec *cs : CargoSpec::Iterate()) {
j.begin_dict();
JKV(j, cs->initial_payment);
j.kv("id", cs->bitnum);

View File

@@ -3,6 +3,7 @@
#include "../company_base.h"
#include "../date_func.h"
#include "../debug.h"
#include "../saveload/compat/storage_sl_compat.h"
#include "../saveload/saveload.h"
#include "../town.h"
@@ -23,7 +24,6 @@ static const SaveLoad _storage_desc[] = {
SLE_CONDVAR(PersistentStorage, grfid, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDARR(PersistentStorage, storage, SLE_UINT32, 16, SLV_161, SLV_EXTEND_PERSISTENT_STORAGE),
SLE_CONDARR(PersistentStorage, storage, SLE_UINT32, 256, SLV_EXTEND_PERSISTENT_STORAGE, SL_MAX_VERSION),
SLE_END()
};
@@ -303,7 +303,7 @@ static void DecodeTownsCargoV1(BitIStream &bs)
for (uint i = 0; i < n_cb_cargos; i++) {
uint cargo = bs.ReadBytes(1);
if (cargo >= NUM_CARGO) {
DEBUG(sl, 0, "Invalid CargoID in CB towns cargo data (%u)", cargo);
Debug(sl, 0, "Invalid CargoID in CB towns cargo data (%u)", cargo);
return;
}
cb_cargos.push_back(cargo);
@@ -318,7 +318,7 @@ static void DecodeTownsCargoV1(BitIStream &bs)
uint town_id = bs.ReadBytes(2);
t = Town::GetIfValid(town_id);
if (!t) {
DEBUG(sl, 0, "Invalid TownID in CB towns cargo data (%u)", town_id);
Debug(sl, 0, "Invalid TownID in CB towns cargo data (%u)", town_id);
return;
}
// auto &tcb = t->cb;
@@ -351,7 +351,7 @@ static void DecodeDataV1(BitIStream &bs) {
uint town_id = bs.ReadBytes(2);
t = Town::GetIfValid(town_id);
if (!t) {
DEBUG(sl, 0, "Invalid TownID in CB towns layout errors (%u)", town_id);
Debug(sl, 0, "Invalid TownID in CB towns layout errors (%u)", town_id);
continue;
}
t->cm.hs_total = bs.ReadBytes(4);
@@ -370,18 +370,18 @@ static void DecodeDataV1(BitIStream &bs) {
static void DecodeData(u8vector &data) {
if (data.size() == 0) {
DEBUG(sl, 2, "No CityMania save data");
Debug(sl, 2, "No CityMania save data");
return;
}
DEBUG(sl, 2, "CityMania save data takes %lu bytes", data.size());
Debug(sl, 2, "CityMania save data takes %lu bytes", data.size());
BitIStream bs(data);
try {
uint version = bs.ReadBytes(2);
if (version > SAVEGAME_DATA_FORMAT_VERSION) {
DEBUG(sl, 0, "Savegame was made with newer version of client, extra save data was not loaded");
Debug(sl, 0, "Savegame was made with newer version of client, extra save data was not loaded");
return;
}
DEBUG(sl, 2, "CityMania savegame data version %u", version);
Debug(sl, 2, "CityMania savegame data version %u", version);
_last_client_version = bs.ReadBytes(2);
_settings_game.citymania.controller_type = (ControllerType)bs.ReadBytes(1);
if (version <= 1 && _settings_game.citymania.controller_type != ControllerType::GENERIC)
@@ -389,7 +389,7 @@ static void DecodeData(u8vector &data) {
int32 date = bs.ReadBytes(4);
uint32 date_fract = bs.ReadBytes(1);
if (date != _date || date_fract != _date_fract) {
DEBUG(sl, 0, "Savegame was run in unmodified client, extra save data "
Debug(sl, 0, "Savegame was run in unmodified client, extra save data "
"preserved, but may not be accurate");
}
_settings_game.citymania.game_type = (GameType)bs.ReadBytes(1);
@@ -399,7 +399,7 @@ static void DecodeData(u8vector &data) {
else DecodeDataV2(bs);
}
catch (BitIStreamUnexpectedEnd &e) {
DEBUG(sl, 0, "Invalid CityMania save data");
Debug(sl, 0, "Invalid CityMania save data");
}
}
@@ -408,8 +408,9 @@ struct FakePersistentStorage {
uint8 *storage;
};
void Save_PSAC() {
void PSACChunkHandler::Save() const {
/* Write the industries */
SlTableHeader(_storage_desc);
for (PersistentStorage *ps : PersistentStorage::Iterate()) {
if (ps->grfid == CITYMANIA_GRFID) {
continue;
@@ -420,7 +421,7 @@ void Save_PSAC() {
}
if (_game_mode == GM_EDITOR) {
DEBUG(sl, 2, "Saving scenario, skip CityMania extra data");
Debug(sl, 2, "Saving scenario, skip CityMania extra data");
return;
}
@@ -433,13 +434,12 @@ void Save_PSAC() {
u8vector data = EncodeData();
int n_chunks = (data.size() + 1023) / 1024;
data.resize(n_chunks * 1024);
DEBUG(sl, 2, "Citybuilder data takes %u bytes", (uint)data.size());
Debug(sl, 2, "Citybuilder data takes %u bytes", (uint)data.size());
FakePersistentStorage ps{CITYMANIA_GRFID, &data[0]};
static const SaveLoad _desc[] = {
SLE_CONDVAR(FakePersistentStorage, grfid, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDARR(FakePersistentStorage, storage, SLE_UINT32, 256, SLV_EXTEND_PERSISTENT_STORAGE, SL_MAX_VERSION),
SLE_END()
};
for (int i = 0; i < n_chunks; i++, ps.storage += 1024) {
@@ -448,8 +448,7 @@ void Save_PSAC() {
}
}
void Load_PSAC()
{
void PSACChunkHandler::Load() const {
int index;
/*
@@ -461,12 +460,14 @@ void Load_PSAC()
u8vector cmdata;
uint chunk_size = IsSavegameVersionBefore(SLV_EXTEND_PERSISTENT_STORAGE) ? 64 : 1024;
const std::vector<SaveLoad> slt = SlCompatTableHeader(_storage_desc, _storage_sl_compat);
while ((index = SlIterateArray()) != -1) {
if (ps == NULL) {
assert(PersistentStorage::CanAllocateItem());
ps = new (index) PersistentStorage(0, 0, 0);
}
SlObject(ps, _storage_desc);
SlObject(ps, slt);
if (ps->grfid == CITYMANIA_GRFID) {
uint8 *data = (uint8 *)(ps->storage);

View File

@@ -1,10 +1,16 @@
#ifndef CITYMANIA_SAVELOAD_HPP
#define CITYMANIA_SAVELOAD_HPP
#include "../saveload/saveload.h"
namespace citymania {
void Save_PSAC();
void Load_PSAC();
struct PSACChunkHandler : ChunkHandler {
PSACChunkHandler() : ChunkHandler('PSAC', CH_TABLE) {}
void Load() const override;
void Save() const override;
};
} // namespace citymania

View File

@@ -193,7 +193,7 @@ CommandProc CmdDeleteGroup;
CommandProc CmdAddVehicleGroup;
CommandProc CmdAddSharedVehicleGroup;
CommandProc CmdRemoveAllVehiclesGroup;
CommandProc CmdSetGroupReplaceProtection;
CommandProc CmdSetGroupFlag;
CommandProc CmdSetGroupLivery;
CommandProc CmdMoveOrder;
@@ -359,7 +359,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdAddVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_VEHICLE_GROUP
DEF_CMD(CmdAddSharedVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_SHARE_VEHICLE_GROUP
DEF_CMD(CmdRemoveAllVehiclesGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_REMOVE_ALL_VEHICLES_GROUP
DEF_CMD(CmdSetGroupReplaceProtection, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_REPLACE_PROTECTION
DEF_CMD(CmdSetGroupFlag, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_FLAG
DEF_CMD(CmdSetGroupLivery, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_LIVERY
DEF_CMD(CmdMoveOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MOVE_ORDER
DEF_CMD(CmdChangeTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CHANGE_TIMETABLE
@@ -465,7 +465,7 @@ CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags)
* @see CommandProc
* @return the cost
*/
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text)
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const std::string &text)
{
CommandCost res;
@@ -558,7 +558,7 @@ bool DoCommandP(const CommandContainer *container, bool my_cmd)
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @return \c true if the command succeeded, else \c false.
*/
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd)
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd)
{
/* Cost estimation is generally only done when the
* local user presses shift while doing something.
@@ -631,7 +631,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
* @param estimate_only whether to give only the estimate or also execute the command
* @return the command cost of this function.
*/
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only)
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd, bool estimate_only)
{
/* Prevent recursion; it gives a mess over the network */
assert(_docommand_recursive == 0);
@@ -696,7 +696,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
if (!_networking || _generating_world || (cmd & CMD_NETWORK_COMMAND) != 0) {
/* Log the failed command as well. Just to be able to be find
* causes of desyncs due to bad command test implementations. */
DEBUG(desync, 1, "cmdf: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
Debug(desync, 1, "cmdf: {:08x}; {:02x}; {:02x}; {:06x}; {:08x}; {:08x}; {:08x}; \"{}\" ({})", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
}
cur_company.Restore();
return_dcpi(res);
@@ -716,7 +716,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
* reset the storages as we've not executed the command. */
return_dcpi(CommandCost());
}
DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
Debug(desync, 1, "cmd: {:08x}; {:02x}; {:02x}; {:06x}; {:08x}; {:08x}; {:08x}; \"{}\" ({})", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
/* Actually try and execute the command. If no cost-type is given
* use the construction one */

View File

@@ -32,15 +32,15 @@ static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
*/
#define return_cmd_error(errcode) return CommandCost(errcode);
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = nullptr);
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const std::string &text = {});
CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = nullptr, const char *text = nullptr, bool my_cmd = true);
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = nullptr, const std::string &text = {}, bool my_cmd = true);
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only);
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd, bool estimate_only);
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company);
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, CompanyID company);
extern Money _additional_cash_required;

View File

@@ -324,7 +324,7 @@ enum Commands {
CMD_ADD_VEHICLE_GROUP, ///< add a vehicle to a group
CMD_ADD_SHARED_VEHICLE_GROUP, ///< add all other shared vehicles to a group which are missing
CMD_REMOVE_ALL_VEHICLES_GROUP, ///< remove all vehicles from a group
CMD_SET_GROUP_REPLACE_PROTECTION, ///< set the autoreplace-protection for a group
CMD_SET_GROUP_FLAG, ///< set/clear a flag for a group
CMD_SET_GROUP_LIVERY, ///< set the livery for a group
CMD_MOVE_ORDER, ///< move an order
@@ -443,7 +443,7 @@ enum CommandPauseLevel {
* @param text Additional text
* @return The CommandCost of the command, which can be succeeded or failed.
*/
typedef CommandCost CommandProc(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text);
typedef CommandCost CommandProc(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text);
/**
* Define a command with the flags which belongs to it.
@@ -482,7 +482,7 @@ struct CommandContainer {
uint32 p2; ///< parameter p2.
uint32 cmd; ///< command being executed.
CommandCallback *callback; ///< any callback function executed upon successful completion of the command.
char text[32 * MAX_CHAR_LENGTH]; ///< possible text sent for name changes etc, in bytes including '\0'.
std::string text; ///< possible text sent for name changes etc.
};
#endif /* COMMAND_TYPE_H */

View File

@@ -101,6 +101,11 @@ struct CompanyProperties {
CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]; ///< Economic data of the company of the last #MAX_HISTORY_QUARTERS quarters.
byte num_valid_stat_ent; ///< Number of valid statistical entries in #old_economy.
Livery livery[LS_END];
EngineRenewList engine_renew_list; ///< Engine renewals of this company.
CompanySettings settings; ///< settings specific for each company
citymania::ext::Company cm; ///< CityMania extra company data.
// TODO: Change some of these member variables to use relevant INVALID_xxx constants
@@ -109,22 +114,19 @@ struct CompanyProperties {
face(0), money(0), money_fraction(0), current_loan(0), colour(0), block_preview(0),
location_of_HQ(0), last_build_coordinate(0), share_owners(), inaugurated_year(0),
months_of_bankruptcy(0), bankrupt_asked(0), bankrupt_timeout(0), bankrupt_value(0),
terraform_limit(0), clear_limit(0), tree_limit(0), is_ai(false) {}
terraform_limit(0), clear_limit(0), tree_limit(0), is_ai(false), engine_renew_list(nullptr) {}
};
struct Company : CompanyPool::PoolItem<&_company_pool>, CompanyProperties {
struct Company : CompanyProperties, CompanyPool::PoolItem<&_company_pool> {
Company(uint16 name_1 = 0, bool is_ai = false);
~Company();
Livery livery[LS_END];
RailTypes avail_railtypes; ///< Rail types available to this company.
RoadTypes avail_roadtypes; ///< Road types available to this company.
class AIInstance *ai_instance;
class AIInfo *ai_info;
EngineRenewList engine_renew_list; ///< Engine renewals of this company.
CompanySettings settings; ///< settings specific for each company
GroupStatistics group_all[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the ALL_GROUP group.
GroupStatistics group_default[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the DEFAULT_GROUP group.

View File

@@ -67,7 +67,7 @@ Company::Company(uint16 name_1, bool is_ai)
this->clear_limit = (uint32)_settings_game.construction.clear_frame_burst << 16;
this->tree_limit = (uint32)_settings_game.construction.tree_frame_burst << 16;
for (uint j = 0; j < 4; j++) this->share_owners[j] = COMPANY_SPECTATOR;
for (uint j = 0; j < 4; j++) this->share_owners[j] = INVALID_OWNER;
InvalidateWindowData(WC_PERFORMANCE_DETAIL, 0, INVALID_COMPANY);
}
@@ -76,7 +76,7 @@ Company::~Company()
{
if (CleaningPool()) return;
DeleteCompanyWindows(this->index);
CloseCompanyWindows(this->index);
}
/**
@@ -115,7 +115,7 @@ void SetLocalCompany(CompanyID new_company)
_current_company = _local_company = new_company;
/* Delete any construction windows... */
if (switching_company) DeleteConstructionWindows();
if (switching_company) CloseConstructionWindows();
/* ... and redraw the whole screen. */
MarkWholeScreenDirty();
@@ -376,8 +376,7 @@ set_name:;
MarkWholeScreenDirty();
if (c->is_ai) {
CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
cni->FillData(c);
CompanyNewsInformation *cni = new CompanyNewsInformation(c);
SetDParam(0, STR_NEWS_COMPANY_LAUNCH_TITLE);
SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
SetDParamStr(2, cni->company_name);
@@ -571,8 +570,7 @@ Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY)
GeneratePresidentName(c);
SetWindowDirty(WC_GRAPH_LEGEND, 0);
SetWindowClassesDirty(WC_CLIENT_LIST_POPUP);
SetWindowDirty(WC_CLIENT_LIST, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
InvalidateWindowData(WC_LINKGRAPH_LEGEND, 0);
BuildOwnerLegend();
InvalidateWindowData(WC_SMALLMAP, 0, 1);
@@ -756,21 +754,19 @@ void CompaniesYearlyLoop()
* @param c the current company.
* @param other the other company (use \c nullptr if not relevant).
*/
void CompanyNewsInformation::FillData(const Company *c, const Company *other)
CompanyNewsInformation::CompanyNewsInformation(const Company *c, const Company *other)
{
SetDParam(0, c->index);
GetString(this->company_name, STR_COMPANY_NAME, lastof(this->company_name));
this->company_name = GetString(STR_COMPANY_NAME);
if (other == nullptr) {
*this->other_company_name = '\0';
} else {
if (other != nullptr) {
SetDParam(0, other->index);
GetString(this->other_company_name, STR_COMPANY_NAME, lastof(this->other_company_name));
this->other_company_name = GetString(STR_COMPANY_NAME);
c = other;
}
SetDParam(0, c->index);
GetString(this->president_name, STR_PRESIDENT_NAME_MANAGER, lastof(this->president_name));
this->president_name = GetString(STR_PRESIDENT_NAME_MANAGER);
this->colour = c->colour;
this->face = c->face;
@@ -808,7 +804,7 @@ void CompanyAdminRemove(CompanyID company_id, CompanyRemoveReason reason)
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
CompanyID company_id = (CompanyID)GB(p1, 16, 8);
@@ -825,7 +821,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* Delete multiplayer progress bar */
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
CloseWindowById(WC_NETWORK_STATUS_WINDOW, WN_NETWORK_STATUS_WINDOW_JOIN);
Company *c = DoStartupNewCompany(false);
@@ -844,7 +840,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (client_id == _network_own_client_id) {
assert(_local_company == COMPANY_SPECTATOR);
SetLocalCompany(c->index);
if (!StrEmpty(_settings_client.network.default_company_pass)) {
if (!_settings_client.network.default_company_pass.empty()) {
NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass);
}
@@ -888,9 +884,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
if (!(flags & DC_EXEC)) return CommandCost();
/* Delete any open window of the company */
DeleteCompanyWindows(c->index);
CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
cni->FillData(c);
CloseCompanyWindows(c->index);
CompanyNewsInformation *cni = new CompanyNewsInformation(c);
/* Show the bankrupt news */
SetDParam(0, STR_NEWS_COMPANY_BANKRUPT_TITLE);
@@ -909,6 +904,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_CLIENT_LIST, 0);
break;
}
@@ -931,7 +928,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetCompanyManagerFace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdSetCompanyManagerFace(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
CompanyManagerFace cmf = (CompanyManagerFace)p2;
@@ -955,7 +952,7 @@ CommandCost CmdSetCompanyManagerFace(TileIndex tile, DoCommandFlag flags, uint32
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetCompanyColour(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdSetCompanyColour(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
Colours colour = Extract<Colours, 0, 8>(p2);
LiveryScheme scheme = Extract<LiveryScheme, 0, 8>(p1);
@@ -1048,7 +1045,7 @@ CommandCost CmdSetCompanyColour(TileIndex tile, DoCommandFlag flags, uint32 p1,
* @param name Name to search.
* @return \c true if the name us unique (that is, not in use), else \c false.
*/
static bool IsUniqueCompanyName(const char *name)
static bool IsUniqueCompanyName(const std::string &name)
{
for (const Company *c : Company::Iterate()) {
if (!c->name.empty() && c->name == name) return false;
@@ -1066,9 +1063,9 @@ static bool IsUniqueCompanyName(const char *name)
* @param text the new name or an empty string when resetting to the default
* @return the cost of this operation or an error
*/
CommandCost CmdRenameCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdRenameCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
bool reset = StrEmpty(text);
bool reset = text.empty();
if (!reset) {
if (Utf8StringLength(text) >= MAX_LENGTH_COMPANY_NAME_CHARS) return CMD_ERROR;
@@ -1094,7 +1091,7 @@ CommandCost CmdRenameCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
* @param name Name to search.
* @return \c true if the name us unique (that is, not in use), else \c false.
*/
static bool IsUniquePresidentName(const char *name)
static bool IsUniquePresidentName(const std::string &name)
{
for (const Company *c : Company::Iterate()) {
if (!c->president_name.empty() && c->president_name == name) return false;
@@ -1112,9 +1109,9 @@ static bool IsUniquePresidentName(const char *name)
* @param text the new name or an empty string when resetting to the default
* @return the cost of this operation or an error
*/
CommandCost CmdRenamePresident(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdRenamePresident(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
bool reset = StrEmpty(text);
bool reset = text.empty();
if (!reset) {
if (Utf8StringLength(text) >= MAX_LENGTH_PRESIDENT_NAME_CHARS) return CMD_ERROR;
@@ -1130,10 +1127,7 @@ CommandCost CmdRenamePresident(TileIndex tile, DoCommandFlag flags, uint32 p1, u
c->president_name = text;
if (c->name_1 == STR_SV_UNNAMED && c->name.empty()) {
char buf[80];
seprintf(buf, lastof(buf), "%s Transport", text);
DoCommand(0, 0, 0, DC_EXEC, CMD_RENAME_COMPANY, buf);
DoCommand(0, 0, 0, DC_EXEC, CMD_RENAME_COMPANY, text + " Transport");
}
}
@@ -1200,7 +1194,7 @@ uint32 CompanyInfrastructure::GetTramTotal() const
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdGiveMoney(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
CommandCost CmdGiveMoney(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
if (!_settings_game.economy.give_money) return CMD_ERROR;
@@ -1219,13 +1213,11 @@ CommandCost CmdGiveMoney(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
cur_company.Restore();
if (_networking) {
char dest_company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
SetDParam(0, dest_company);
GetString(dest_company_name, STR_COMPANY_NAME, lastof(dest_company_name));
std::string dest_company_name = GetString(STR_COMPANY_NAME);
char from_company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
SetDParam(0, _current_company);
GetString(from_company_name, STR_COMPANY_NAME, lastof(from_company_name));
std::string from_company_name = GetString(STR_COMPANY_NAME);
NetworkTextMessage(NETWORK_ACTION_GIVE_MONEY, GetDrawStringCompanyColour(_current_company), false, from_company_name, dest_company_name, amount.GetCost());
}

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