Change: Draw info headers as shade of window colour instead of pixel colour. (#14123)
Use the normal or lightest colour gradient to pick a suitable colour, instead of an arbitrary pixel colour. (Except for the NewGRF window's info panel, this happens to be the same colour.)
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@@ -906,8 +906,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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}
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case WID_NS_NEWGRF_INFO_TITLE: {
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/* Create the nice grayish rectangle at the details top. */
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GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_DARK_BLUE);
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/* Create the nice darker rectangle at the details top. */
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GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_MAUVE, SHADE_NORMAL));
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DrawString(r.left, r.right, CentreBounds(r.top, r.bottom, GetCharacterHeight(FS_NORMAL)), STR_NEWGRF_SETTINGS_INFO_TITLE, TC_FROMSTRING, SA_HOR_CENTER);
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break;
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}
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