Initialize with OpenTTD 1.9.3
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38
src/script/api/script_waypointlist.cpp
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38
src/script/api/script_waypointlist.cpp
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_waypointlist.cpp Implementation of ScriptWaypointList and friends. */
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#include "../../stdafx.h"
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#include "script_waypointlist.hpp"
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#include "script_vehicle.hpp"
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#include "../../vehicle_base.h"
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#include "../../waypoint_base.h"
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#include "../../safeguards.h"
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ScriptWaypointList::ScriptWaypointList(ScriptWaypoint::WaypointType waypoint_type)
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{
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const Waypoint *wp;
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FOR_ALL_WAYPOINTS(wp) {
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if ((wp->facilities & waypoint_type) &&
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(wp->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY || wp->owner == OWNER_NONE)) this->AddItem(wp->index);
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}
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}
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ScriptWaypointList_Vehicle::ScriptWaypointList_Vehicle(VehicleID vehicle_id)
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{
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if (!ScriptVehicle::IsValidVehicle(vehicle_id)) return;
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const Vehicle *v = ::Vehicle::Get(vehicle_id);
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for (const Order *o = v->GetFirstOrder(); o != NULL; o = o->next) {
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if (o->IsType(OT_GOTO_WAYPOINT)) this->AddItem(o->GetDestination());
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}
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}
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