Initialize with OpenTTD 1.9.3
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src/engine_gui.h
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45
src/engine_gui.h
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file engine_gui.h %Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */
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#ifndef ENGINE_GUI_H
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#define ENGINE_GUI_H
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#include "engine_type.h"
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#include "sortlist_type.h"
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#include "gfx_type.h"
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#include "vehicle_type.h"
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typedef GUIList<EngineID, CargoID> GUIEngineList;
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typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*); ///< argument type for #EngList_Sort.
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void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare);
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void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items);
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StringID GetEngineCategoryName(EngineID engine);
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StringID GetEngineInfoString(EngineID engine);
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void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
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void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
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void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
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void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
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void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
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extern bool _engine_sort_direction;
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extern byte _engine_sort_last_criteria[];
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extern bool _engine_sort_last_order[];
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extern bool _engine_sort_show_hidden_engines[];
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extern const StringID _engine_sort_listing[][12];
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extern EngList_SortTypeFunction * const _engine_sort_functions[][11];
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uint GetEngineListHeight(VehicleType type);
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void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button);
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#endif /* ENGINE_GUI_H */
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