Codechange: Space between template and < (#13278)

Make it all consistent so it matches CODINGSTYLE.
This commit is contained in:
Peter Nelson
2025-01-04 17:56:14 +00:00
committed by GitHub
parent 80be5115fe
commit b653f875b0
39 changed files with 112 additions and 112 deletions
+4 -4
View File
@@ -101,7 +101,7 @@ TimerGameEconomy::DateFract TimerGameEconomy::date_fract = {};
return (_settings_game.economy.timekeeping_units == TKU_WALLCLOCK);
}
template<>
template <>
void IntervalTimer<TimerGameEconomy>::Elapsed(TimerGameEconomy::TElapsed trigger)
{
if (trigger == this->period.trigger) {
@@ -109,7 +109,7 @@ void IntervalTimer<TimerGameEconomy>::Elapsed(TimerGameEconomy::TElapsed trigger
}
}
template<>
template <>
void TimeoutTimer<TimerGameEconomy>::Elapsed(TimerGameEconomy::TElapsed trigger)
{
if (this->fired) return;
@@ -120,7 +120,7 @@ void TimeoutTimer<TimerGameEconomy>::Elapsed(TimerGameEconomy::TElapsed trigger)
}
}
template<>
template <>
bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::TElapsed delta)
{
assert(delta == 1);
@@ -190,7 +190,7 @@ bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::
}
#ifdef WITH_ASSERT
template<>
template <>
void TimerManager<TimerGameEconomy>::Validate(TimerGameEconomy::TPeriod period)
{
if (period.priority == TimerGameEconomy::Priority::NONE) return;