Codechange: Space between template and < (#13278)
Make it all consistent so it matches CODINGSTYLE.
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@@ -74,7 +74,7 @@ uint16_t TimerGameCalendar::sub_date_fract = {};
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TimerGameCalendar::month = ymd.month;
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}
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template<>
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template <>
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void IntervalTimer<TimerGameCalendar>::Elapsed(TimerGameCalendar::TElapsed trigger)
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{
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if (trigger == this->period.trigger) {
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@@ -82,7 +82,7 @@ void IntervalTimer<TimerGameCalendar>::Elapsed(TimerGameCalendar::TElapsed trigg
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}
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}
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template<>
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template <>
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void TimeoutTimer<TimerGameCalendar>::Elapsed(TimerGameCalendar::TElapsed trigger)
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{
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if (this->fired) return;
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@@ -93,7 +93,7 @@ void TimeoutTimer<TimerGameCalendar>::Elapsed(TimerGameCalendar::TElapsed trigge
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}
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}
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template<>
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template <>
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bool TimerManager<TimerGameCalendar>::Elapsed([[maybe_unused]] TimerGameCalendar::TElapsed delta)
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{
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assert(delta == 1);
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@@ -166,7 +166,7 @@ bool TimerManager<TimerGameCalendar>::Elapsed([[maybe_unused]] TimerGameCalendar
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}
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#ifdef WITH_ASSERT
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template<>
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template <>
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void TimerManager<TimerGameCalendar>::Validate(TimerGameCalendar::TPeriod period)
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{
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if (period.priority == TimerGameCalendar::Priority::NONE) return;
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