Fix connection issues

This commit is contained in:
dP
2025-10-02 05:14:03 +05:00
parent 6430b05c82
commit b225f114f5
6 changed files with 27 additions and 4 deletions

View File

@@ -849,6 +849,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
/* If the savegame has successfully loaded, ALL windows have been removed,
* only toolbar/statusbar and gamefield are visible */
Debug(misc, 0, "Loaded save date {} / {}, frame {}, state {}", TimerGameCalendar::date, TimerGameCalendar::date_fract, _frame_counter, _random.state[0]);
/* Say we received the map and loaded it correctly! */
SendMapOk();