Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383)
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@@ -24,7 +24,7 @@ void BuildLandLegend();
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void BuildOwnerLegend();
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/** Enum for how to include the heightmap pixels/colours in small map related functions */
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enum class IncludeHeightmap {
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enum class IncludeHeightmap : uint8_t {
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Never, ///< Never include the heightmap
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IfEnabled, ///< Only include the heightmap if its enabled in the gui by the player
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Always ///< Always include the heightmap
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