Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383)
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@@ -50,7 +50,7 @@ protected:
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public:
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/** Status of a client */
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enum ClientStatus {
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enum ClientStatus : uint8_t {
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STATUS_INACTIVE, ///< The client is not connected nor active.
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STATUS_AUTH_GAME, ///< The client is authorizing with game (server) password.
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STATUS_IDENTIFY, ///< The client is identifying itself.
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