Codechange: Specify underlying type for all enums excluding those exposed to scripts. (#13383)
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@@ -13,7 +13,7 @@
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#include "enum_type.hpp"
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/** Various types of a pool. */
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enum PoolType {
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enum PoolType : uint8_t {
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PT_NONE = 0x00, ///< No pool is selected.
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PT_NORMAL = 0x01, ///< Normal pool containing game objects.
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PT_NCLIENT = 0x02, ///< Network client pools.
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