Update to 1.11.2
This commit is contained in:
@@ -12,6 +12,7 @@
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#include "../../stdafx.h"
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#include "../../date_func.h"
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#include "../../debug.h"
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#include "game_info.h"
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#include "udp.h"
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#include "../../safeguards.h"
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@@ -94,7 +95,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
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/* Enable broadcast */
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unsigned long val = 1;
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if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
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DEBUG(net, 1, "[udp] setting broadcast failed with: %i", GET_LAST_ERROR());
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DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkError::GetLast().AsString());
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}
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}
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@@ -103,7 +104,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
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DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
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/* Check for any errors, but ignore it otherwise */
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if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), GET_LAST_ERROR());
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if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkError::GetLast().AsString());
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if (!all) break;
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}
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@@ -149,143 +150,6 @@ void NetworkUDPSocketHandler::ReceivePackets()
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}
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}
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/**
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* Serializes the NetworkGameInfo struct to the packet
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* @param p the packet to write the data to
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* @param info the NetworkGameInfo struct to serialize
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*/
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void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameInfo *info)
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{
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p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
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/*
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* Please observe the order.
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* The parts must be read in the same order as they are sent!
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*/
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/* Update the documentation in udp.h on changes
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* to the NetworkGameInfo wire-protocol! */
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/* NETWORK_GAME_INFO_VERSION = 4 */
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{
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/* Only send the GRF Identification (GRF_ID and MD5 checksum) of
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* the GRFs that are needed, i.e. the ones that the server has
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* selected in the NewGRF GUI and not the ones that are used due
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* to the fact that they are in [newgrf-static] in openttd.cfg */
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const GRFConfig *c;
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uint count = 0;
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/* Count number of GRFs to send information about */
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for (c = info->grfconfig; c != nullptr; c = c->next) {
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if (!HasBit(c->flags, GCF_STATIC)) count++;
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}
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p->Send_uint8 (count); // Send number of GRFs
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/* Send actual GRF Identifications */
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for (c = info->grfconfig; c != nullptr; c = c->next) {
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if (!HasBit(c->flags, GCF_STATIC)) this->SendGRFIdentifier(p, &c->ident);
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}
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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p->Send_uint32(info->game_date);
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p->Send_uint32(info->start_date);
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/* NETWORK_GAME_INFO_VERSION = 2 */
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p->Send_uint8 (info->companies_max);
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p->Send_uint8 (info->companies_on);
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p->Send_uint8 (info->spectators_max);
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/* NETWORK_GAME_INFO_VERSION = 1 */
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p->Send_string(info->server_name);
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p->Send_string(info->server_revision);
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p->Send_uint8 (info->server_lang);
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p->Send_bool (info->use_password);
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p->Send_uint8 (info->clients_max);
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p->Send_uint8 (info->clients_on);
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p->Send_uint8 (info->spectators_on);
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p->Send_string(info->map_name);
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p->Send_uint16(info->map_width);
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p->Send_uint16(info->map_height);
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p->Send_uint8 (info->map_set);
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p->Send_bool (info->dedicated);
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}
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/**
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* Deserializes the NetworkGameInfo struct from the packet
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* @param p the packet to read the data from
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* @param info the NetworkGameInfo to deserialize into
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*/
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void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo *info)
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{
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static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
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info->game_info_version = p->Recv_uint8();
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/*
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* Please observe the order.
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* The parts must be read in the same order as they are sent!
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*/
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/* Update the documentation in udp.h on changes
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* to the NetworkGameInfo wire-protocol! */
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switch (info->game_info_version) {
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case 4: {
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GRFConfig **dst = &info->grfconfig;
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uint i;
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uint num_grfs = p->Recv_uint8();
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/* Broken/bad data. It cannot have that many NewGRFs. */
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if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
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for (i = 0; i < num_grfs; i++) {
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GRFConfig *c = new GRFConfig();
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this->ReceiveGRFIdentifier(p, &c->ident);
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this->HandleIncomingNetworkGameInfoGRFConfig(c);
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/* Append GRFConfig to the list */
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*dst = c;
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dst = &c->next;
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}
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FALLTHROUGH;
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}
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case 3:
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info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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FALLTHROUGH;
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case 2:
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info->companies_max = p->Recv_uint8 ();
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info->companies_on = p->Recv_uint8 ();
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info->spectators_max = p->Recv_uint8 ();
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FALLTHROUGH;
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case 1:
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p->Recv_string(info->server_name, sizeof(info->server_name));
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p->Recv_string(info->server_revision, sizeof(info->server_revision));
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info->server_lang = p->Recv_uint8 ();
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info->use_password = p->Recv_bool ();
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info->clients_max = p->Recv_uint8 ();
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info->clients_on = p->Recv_uint8 ();
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info->spectators_on = p->Recv_uint8 ();
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if (info->game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
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info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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}
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p->Recv_string(info->map_name, sizeof(info->map_name));
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info->map_width = p->Recv_uint16();
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info->map_height = p->Recv_uint16();
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info->map_set = p->Recv_uint8 ();
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info->dedicated = p->Recv_bool ();
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if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
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if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
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}
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}
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/**
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* Handle an incoming packets by sending it to the correct function.
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* @param p the received packet
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