Update to 1.11.2
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+11
-11
@@ -105,11 +105,11 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
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while (p != nullptr) {
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res = send(this->sock, (const char*)p->buffer + p->pos, p->size - p->pos, 0);
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if (res == -1) {
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int err = GET_LAST_ERROR();
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if (err != EWOULDBLOCK) {
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NetworkError err = NetworkError::GetLast();
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if (!err.WouldBlock()) {
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/* Something went wrong.. close client! */
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if (!closing_down) {
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DEBUG(net, 0, "send failed with error %d", err);
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DEBUG(net, 0, "send failed with error %s", err.AsString());
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this->CloseConnection();
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}
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return SPS_CLOSED;
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@@ -160,10 +160,10 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
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/* Read the size of the packet */
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res = recv(this->sock, (char*)p->buffer + p->pos, sizeof(PacketSize) - p->pos, 0);
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if (res == -1) {
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int err = GET_LAST_ERROR();
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if (err != EWOULDBLOCK) {
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/* Something went wrong... (104 is connection reset by peer) */
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if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
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NetworkError err = NetworkError::GetLast();
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if (!err.WouldBlock()) {
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/* Something went wrong... */
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if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString());
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this->CloseConnection();
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return nullptr;
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}
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@@ -191,10 +191,10 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
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while (p->pos < p->size) {
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res = recv(this->sock, (char*)p->buffer + p->pos, p->size - p->pos, 0);
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if (res == -1) {
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int err = GET_LAST_ERROR();
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if (err != EWOULDBLOCK) {
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/* Something went wrong... (104 is connection reset by peer) */
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if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
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NetworkError err = NetworkError::GetLast();
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if (!err.WouldBlock()) {
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/* Something went wrong... */
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if (!err.IsConnectionReset()) DEBUG(net, 0, "recv failed with error %s", err.AsString());
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this->CloseConnection();
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return nullptr;
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}
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