Fix c2d4098afa: Unconfigured badge classes should be visible in column 0 by default. (#14766)

This commit is contained in:
Peter Nelson
2025-11-10 21:41:02 +00:00
committed by GitHub
parent 744543e469
commit aa6c694c67
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -81,7 +81,7 @@ GUIBadgeClasses::GUIBadgeClasses(GrfSpecFeature feature) : UsedBadgeClasses(feat
const auto [config, sort_order] = GetBadgeClassConfigItem(feature, class_badge->label);
this->gui_classes.emplace_back(class_index, config.column, config.show_icon, sort_order, size, class_badge->label);
if (size.width != 0 && config.show_icon) max_column = std::max<uint>(max_column, config.column);
if (size.width != 0 && config.show_icon) max_column = std::max(max_column, config.column);
}
std::sort(std::begin(this->gui_classes), std::end(this->gui_classes));
@@ -436,7 +436,7 @@ static void BadgeClassMoveNext(GrfSpecFeature feature, Badge &class_badge, uint
auto pos_cur = std::ranges::find(gui_classes.GetClasses(), class_badge.class_index, &GUIBadgeClasses::Element::class_index);
if (std::next(pos_cur) == std::end(gui_classes.GetClasses())) {
if (it->column < static_cast<int>(columns - 1)) ++it->column;
if (it->column < columns - 1) ++it->column;
return;
}