Codechange: rename byte to uint8_t (#12308)
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@@ -294,7 +294,7 @@
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EnforcePrecondition(false, layout >= ROAD_LAYOUT_ORIGINAL && layout <= ROAD_LAYOUT_RANDOM);
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} else {
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/* The layout parameter is ignored for AIs when custom layouts is disabled. */
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layout = (RoadLayout) (byte)_settings_game.economy.town_layout;
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layout = (RoadLayout) (uint8_t)_settings_game.economy.town_layout;
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}
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std::string text;
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