Codechange: rename byte to uint8_t (#12308)
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@@ -71,7 +71,7 @@ struct MAPTChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -82,7 +82,7 @@ struct MAPTChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -98,7 +98,7 @@ struct MAPHChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -109,7 +109,7 @@ struct MAPHChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -125,7 +125,7 @@ struct MAPOChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -136,7 +136,7 @@ struct MAPOChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -182,7 +182,7 @@ struct M3LOChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -193,7 +193,7 @@ struct M3LOChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -209,7 +209,7 @@ struct M3HIChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -220,7 +220,7 @@ struct M3HIChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -236,7 +236,7 @@ struct MAP5ChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -247,7 +247,7 @@ struct MAP5ChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -263,7 +263,7 @@ struct MAPEChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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if (IsSavegameVersionBefore(SLV_42)) {
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@@ -287,7 +287,7 @@ struct MAPEChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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@@ -303,7 +303,7 @@ struct MAP7ChunkHandler : ChunkHandler {
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void Load() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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for (TileIndex i = 0; i != size;) {
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@@ -314,7 +314,7 @@ struct MAP7ChunkHandler : ChunkHandler {
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void Save() const override
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{
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std::array<byte, MAP_SL_BUF_SIZE> buf;
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std::array<uint8_t, MAP_SL_BUF_SIZE> buf;
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uint size = Map::Size();
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SlSetLength(size);
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