While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
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@@ -209,7 +209,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
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if (src_px->a != 0) {
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src_px += n;
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do {
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*dst = this->LookupColourInPalette(bp->remap[GetNearestColourIndex(*dst)]);
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*dst = this->LookupColourInPalette(remap[GetNearestColourIndex(*dst)]);
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dst++;
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} while (--n != 0);
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} else {
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