alpine: Add creeks (unfinished)

This commit is contained in:
Pavel Stupnikov
2021-12-17 19:45:47 +03:00
parent 954a3cba15
commit a194b1a7d8
2 changed files with 168 additions and 60 deletions

View File

@@ -153,73 +153,85 @@ gen.add_sprite(grf.VarAction2(
gen.add_sprite(grf.Action3(grf.OBJECT, [0], [[255, 255]], 255)) gen.add_sprite(grf.Action3(grf.OBJECT, [0], [[255, 255]], 255))
# CREEKS # CREEKS
# MEADOW png = grf.ImageFile("gfx/meadow_grid_temperate.png")
gen.add_sprite(grf.SpriteSet(grf.OBJECT, 19))
tmpl_ground_sprites(lambda *args, **kw: gen.add_sprite(grf.FileSprite(png, *args, **kw)), 1, 1)
# gen.add_sprite(grf.BasicSpriteLayout(grf.OBJECT, 255))
gen.add_sprite(grf.AdvancedSpriteLayout(
grf.OBJECT, 255,
ground={
'sprite': 0,
'pal': 32768,
'flags': 2,
'add': grf.Temp(0),
}
))
# spriteset (meadow_groundsprites, "gfx/meadow_grid_temperate.png") { tmpl_groundsprites(1, 1) } gen.add_sprite(grf.Object(0,
label=b'FLMA',
size=0x11,
climate=0xf,
eol_date=0,
flags=grf.Object.Flags.HAS_NO_FOUNDATION | grf.Object.Flags.ALLOW_UNDER_BRIDGE,
))
# spriteset (meadow_transitions, "gfx/meadow_transitions.png") { gen.add_sprite(grf.VarAction2(
# tmpl_groundsprites(1, 0 * 64 + 1) feature=grf.OBJECT,
# tmpl_groundsprites(1, 1 * 64 + 1) use_related=False,
# tmpl_groundsprites(1, 2 * 64 + 1) set_id=0,
# tmpl_groundsprites(1, 3 * 64 + 1) ranges={0: 0, 1: 1, 2: 2, 4: 4, 8: 8, 9: 9, 3: 3, 6: 6, 12: 12, 5: 5, 10: 10, 11: 11, 7: 7, 14: 14, 13: 13, 27: 17, 23: 16, 30: 18, 29: 15},
# tmpl_groundsprites(1, 4 * 64 + 1) default=0,
# tmpl_groundsprites(1, 5 * 64 + 1) code='tile_slope'
# tmpl_groundsprites(1, 6 * 64 + 1) ))
# tmpl_groundsprites(1, 7 * 64 + 1)
# tmpl_groundsprites(1, 8 * 64 + 1)
# tmpl_groundsprites(1, 9 * 64 + 1)
# tmpl_groundsprites(1, 10 * 64 + 1)
# tmpl_groundsprites(1, 11 * 64 + 1)
# tmpl_groundsprites(1, 12 * 64 + 1)
# tmpl_groundsprites(1, 13 * 64 + 1)
# tmpl_groundsprites(1, 14 * 64 + 1)
# tmpl_groundsprites(1, 15 * 64 + 1)
# }
# spritelayout meadow_groundsprites_default { gen.add_sprite(grf.VarAction2(
# ground { feature=grf.OBJECT,
# sprite: meadow_transitions( use_related=False,
# slope_to_sprite_offset(tile_slope) set_id=255,
# + (nearby_tile_object_type( 0, -1) == meadow && nearby_tile_object_type(-1, -1) == meadow &&nearby_tile_object_type(-1, 0) == meadow ? 0 : 19) ranges={0: grf.Set(255)},
# + (nearby_tile_object_type(-1, 0) == meadow && nearby_tile_object_type(-1, 1) == meadow &&nearby_tile_object_type( 0, 1) == meadow ? 0 : 38) default=grf.Set(255),
# + (nearby_tile_object_type( 0, 1) == meadow && nearby_tile_object_type( 1, 1) == meadow &&nearby_tile_object_type( 1, 0) == meadow ? 0 : 76) code='TEMP[0] = call(0)'
# + (nearby_tile_object_type( 1, 0) == meadow && nearby_tile_object_type( 1, -1) == meadow &&nearby_tile_object_type( 0, -1) == meadow ? 0 : 152) ))
# );
# }
# }
# spritelayout meadow_groundsprites_purchase { gen.add_sprite(grf.Action3(grf.OBJECT, [0], [[255, 255]], 255))
# ground {
# sprite: meadow_groundsprites; # creeks
# }
# } gen.add_sprite(grf.SpriteSet(grf.OBJECT, 19 * 81))
png = grf.ImageFile("gfx/rivers.png")
for i in range(81):
tmpl_ground_sprites(lambda *args, **kw: gen.add_sprite(grf.FileSprite(png, *args, **kw)), 1, i * 64 + 1)
# switch (FEAT_OBJECTS, SELF, switch_meadow_groundsprites_default, [ gen.add_sprite(grf.AdvancedSpriteLayout(
# STORE_TEMP(slope_to_sprite_offset(tile_slope), 0) grf.OBJECT, 255,
# ]) { ground={
# meadow_groundsprites_default; 'sprite': 0,
# } 'pal': 32768,
'flags': 2,
'add': grf.Temp(0),
}
))
gen.add_sprite(grf.Object(0,
label=b'CREE',
size=0x11,
climate=0xf,
eol_date=0,
flags=grf.Object.Flags.HAS_NO_FOUNDATION | grf.Object.Flags.ALLOW_UNDER_BRIDGE,
))
# item (FEAT_OBJECTS, meadow) { gen.add_sprite(grf.VarAction2(
# property { feature=grf.OBJECT,
# class: "FLMA"; use_related=False,
# classname: string(STR_FLMA); set_id=255,
# name: string(STR_TEST_OBJECT); ranges={0: grf.Set(255)},
# climates_available: ALL_CLIMATES; default=grf.Set(255),
# end_of_life_date: 0xFFFFFFFF; code='TEMP[0] = call(0)'
# object_flags:bitmask(OBJ_FLAG_ALLOW_BRIDGE, OBJ_FLAG_ANYTHING_REMOVE, OBJ_FLAG_NO_FOUNDATIONS); ))
# size: [1,1];
# } gen.add_sprite(grf.Action3(grf.OBJECT, [0], [[255, 255]], 255))
# graphics {
# default: meadow_groundsprites_default;
# purchase: meadow_groundsprites_purchase;
# tile_check: CB_RESULT_LOCATION_ALLOW;
# }
# }
gen.write('alpine.grf') gen.write('alpine.grf')

View File

@@ -83,6 +83,85 @@ ACTION0_TRAIN_PROPS = {
0x2E: 'W', # Supported by OpenTTD 12 (g2183fd4dab)12 Not supported by TTDPatch Maximum curve speed modifier yes 0x2E: 'W', # Supported by OpenTTD 12 (g2183fd4dab)12 Not supported by TTDPatch Maximum curve speed modifier yes
} }
ACTION0_GLOBAL_PROPS = {
0x08: ('basecost', 'B'), # Cost base multipliers
0x09: ('cargo_table', 'D'), # Cargo translation table
0x0A: ('currency_name', 'W'), # Currency display names
0x0B: ('currency_mult', 'D'), # Currency multipliers
0x0C: ('currency_options', 'W'), # Currency options
0x0D: ('currency_symbols', '0E'), # Currency symbols
0x0F: ('currency_euro_date', 'W'), # Euro introduction dates
0x10: ('snowline_table', '12*32*B'), # Snow line height table
0x11: ('grfid_overrides', '2*D'), # GRFID overrides for engines
0x12: ('railtype_table', 'D'), # Railtype translation table
0x13: ('gender_table1', '(BV)+'), # Gender/case translation table
0x14: ('gender_table2', '(BV)+'), # Gender/case translation table
0x15: ('plural_form', 'B'), # Plural form
0x16: ('roadtype_table1', 'B'), # Road-/tramtype translation table
0x17: ('roadtype_table2', 'D'), # Road-/tramtype translation table
}
ACTION0_INDUSTRY_PROPS = {
0x08: ('substitute_type', 'B'), # Substitute industry type
0x09: ('override_type', 'B'), # Industry type override
0x0A: ('layouts', 'V'), # Set industry layout(s)
0x0B: ('production_flags', 'B'), # Industry production flags
0x0C: ('closure_message', 'W'), # Industry closure message
0x0D: ('production_increase_message', 'W'), # Production increase message
0x0E: ('production_decrease_message', 'W'), # Production decrease message
0x0F: ('func_cost', 'B'), # Fund cost multiplier
0x10: ('production_cargo', 'W'), # Production cargo types
0x11: ('acceptance_cargo', 'D'), # Acceptance cargo types
0x12: ('produciton_multipliers', 'B'), # Production multipliers
0x13: ('acceptance_multipliers', 'B'), # Production multipliers
0x14: ('minimal_distributed', 'B'), # Minimal amount of cargo distributed
0x15: ('random_sound', 'V'), # Random sound effects
0x16: ('conflicting_indtypes', '3*B'), # Conflicting industry types
0x17: ('mapgen_probability', 'B'), # Probability in random game
0x18: ('ingame_probability', 'B'), # Probability during gameplay
0x19: ('map_colour', 'B'), # Map color
0x1A: ('special_flags', 'D'), # Special industry flags to define special behavior
0x1B: ('text_id', 'W'), # New industry text ID
0x1C: ('input_mult1', 'D'), # Input cargo multipliers for the three input cargo types
0x1D: ('input_mult2', 'D'), # Input cargo multipliers for the three input cargo types
0x1E: ('input_mult3', 'D'), # Input cargo multipliers for the three input cargo types
0x1F: ('name', 'W'), # Industry name
0x20: ('prospecting_chance', 'D'), # Prospecting success chance
0x21: ('cb_flags1', 'B'), # Callback flags
0x22: ('cb_flags2', 'B'), # Callback flags
0x23: ('destruction_cost', 'D'), # Destruction cost multiplier
0x24: ('station_text', 'W'), # Default text for nearby station
0x25: ('production_types', 'V'), # Production cargo type list
0x26: ('acceptance_typess', 'V'), # Acceptance cargo type list
0x27: ('produciton_multipliers', 'V'), # Production multiplier list
0x28: ('input_multipliers', 'V'), # Input cargo multiplier list
}
ACTION0_CARGO_PROPS = {
0x08: ('bit_number', 'B'), # Bit number for bitmasks
0x09: ('type_text', 'W'), # TextID for the cargo type name
0x0A: ('unit_text', 'W'), # TextID for the name of one unit from the cargo type
0x0B: ('one_text', 'W'), # TextID to be displayed for 1 unit of cargo
0x0C: ('many_text', 'W'), # TextID to be displayed for multiple units of cargo
0x0D: ('abbr_text', 'W'), # TextID for cargo type abbreviation
0x0E: ('icon_sprite', 'W'), # Sprite number for the icon of the cargo
0x0F: ('weight', 'B'), # Weight of one unit of the cargo
0x10: ('penalty1', 'B'), # Penalty times
0x11: ('penalty2', 'B'), # Penalty times
0x12: ('base_price', 'D'), # Base price
0x13: ('station_colour', 'B'), # Color for the station list window
0x14: ('colour', 'B'), # Color for the cargo payment list window
0x15: ('is_freight', 'B'), # Freight status (for freight-weight-multiplier setting); 0=not freight, 1=is freight
0x16: ('classes', 'W'), # Cargo classes
0x17: ('label', 'D'), # Cargo label
0x18: ('town_growth_sub', 'B'), # Substitute type for town growth
0x19: ('town_growth_mult', 'W'), # Multiplier for town growth
0x1A: ('cb_flags', 'B'), # Callback flags
0x1B: ('units_text', 'W'), # TextID for displaying the units of a cargo
0x1C: ('amount_text', 'W'), # TextID for displaying the amount of cargo
0x1D: ('capacity_mult', 'W'), # Capacity mulitplier
}
ACTION0_OBJECT_PROPS = { ACTION0_OBJECT_PROPS = {
0x08: ('label', 'L'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Class label, see below 0x08: ('label', 'L'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Class label, see below
0x09: ('class_name_id', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Text ID for class 0x09: ('class_name_id', 'W'), # Supported by OpenTTD 1.1 (r20670)1.1 Supported by TTDPatch 2.6 (r2340)2.6 Text ID for class
@@ -103,8 +182,12 @@ ACTION0_OBJECT_PROPS = {
0x18: ('num_objects', 'B'), # Supported by OpenTTD 1.4 (r25879)1.4 Not supported by TTDPatch Measure for number of objects placed upon map creation 0x18: ('num_objects', 'B'), # Supported by OpenTTD 1.4 (r25879)1.4 Not supported by TTDPatch Measure for number of objects placed upon map creation
} }
ACTION0_PROPS = { ACTION0_PROPS = {
0: ACTION0_TRAIN_PROPS, 0: ACTION0_TRAIN_PROPS,
0x8: ACTION0_GLOBAL_PROPS,
0xa: ACTION0_INDUSTRY_PROPS,
0xb: ACTION0_CARGO_PROPS,
0xf: ACTION0_OBJECT_PROPS, 0xf: ACTION0_OBJECT_PROPS,
} }
@@ -143,6 +226,14 @@ def read_property(data, ofs, fmt):
n = data[ofs] n = data[ofs]
return data[ofs + 1: ofs + 1 + n], ofs + 1 + n return data[ofs + 1: ofs + 1 + n], ofs + 1 + n
if fmt == '(BV)+':
res = {}
while data[ofs] != 0:
name_end = data.find(b'\0', ofs + 1)
res[data[ofs]] = data[ofs + 1: name_end]
ofs = name_end + 1
return res, ofs + 1
assert False, fmt assert False, fmt
@@ -554,7 +645,8 @@ def decode_action3(data):
def decode_action4(data): def decode_action4(data):
fmt = '<BBB' + ('H' if data[1] & 0xf0 else 'B') fmt = '<BBB' + ('H' if data[1] & 0xf0 else 'B')
feature, lang, num, offset = struct.unpack_from(fmt, data) feature, lang, num, offset = struct.unpack_from(fmt, data)
strings = [s.decode('utf-8') for s in data[struct.calcsize(fmt):].split(b'\0')[:-1]] # strings = [s.decode('utf-8') for s in data[struct.calcsize(fmt):].split(b'\0')[:-1]]
strings = [s for s in data[struct.calcsize(fmt):].split(b'\0')[:-1]]
print(f' <4>STRINGS feature:{str_feature(feature)} lang:{lang} num:{num} offset:{offset} strings:{strings}') print(f' <4>STRINGS feature:{str_feature(feature)} lang:{lang} num:{num} offset:{offset} strings:{strings}')
@@ -637,7 +729,11 @@ def decode_action14(data):
l = data[ofs] | (data[ofs + 1] << 8) l = data[ofs] | (data[ofs + 1] << 8)
res[chunk_id] = data[ofs + 2: ofs + 2 + l] res[chunk_id] = data[ofs + 2: ofs + 2 + l]
ofs += 2 + l ofs += 2 + l
# elif chunk_type == b'T'[0]: elif chunk_type == b'T'[0]:
lang = data[ofs]
text_end = data.find(b'\0', ofs + 1)
text = data[ofs + 1 : text_end]
ofs = text_end + 1
else: else:
assert False, chunk_type assert False, chunk_type
return True return True