Update to 12.0-beta1

This commit is contained in:
dP
2021-08-15 14:57:29 +03:00
parent ac7d3eba75
commit 9df4f2c4fc
666 changed files with 61302 additions and 20466 deletions
+112 -110
View File
@@ -10,6 +10,7 @@
#include "../../stdafx.h"
#include "address.h"
#include "../network_internal.h"
#include "../../debug.h"
#include "../../safeguards.h"
@@ -19,11 +20,13 @@
* IPv4 dotted representation is given.
* @return the hostname
*/
const char *NetworkAddress::GetHostname()
const std::string &NetworkAddress::GetHostname()
{
if (StrEmpty(this->hostname) && this->address.ss_family != AF_UNSPEC) {
if (this->hostname.empty() && this->address.ss_family != AF_UNSPEC) {
assert(this->address_length != 0);
getnameinfo((struct sockaddr *)&this->address, this->address_length, this->hostname, sizeof(this->hostname), nullptr, 0, NI_NUMERICHOST);
char buffer[NETWORK_HOSTNAME_LENGTH];
getnameinfo((struct sockaddr *)&this->address, this->address_length, buffer, sizeof(buffer), nullptr, 0, NI_NUMERICHOST);
this->hostname = buffer;
}
return this->hostname;
}
@@ -69,26 +72,17 @@ void NetworkAddress::SetPort(uint16 port)
}
/**
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param buffer the buffer to write to
* @param last the last element in the buffer
* @param with_family whether to add the family (e.g. IPvX).
* Helper to get the formatting string of an address for a given family.
* @param family The family to get the address format for.
* @param with_family Whether to add the familty to the address (e.g. IPv4).
* @return The format string for the address.
*/
void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool with_family)
static const char *GetAddressFormatString(uint16 family, bool with_family)
{
if (this->GetAddress()->ss_family == AF_INET6) buffer = strecpy(buffer, "[", last);
buffer = strecpy(buffer, this->GetHostname(), last);
if (this->GetAddress()->ss_family == AF_INET6) buffer = strecpy(buffer, "]", last);
buffer += seprintf(buffer, last, ":%d", this->GetPort());
if (with_family) {
char family;
switch (this->address.ss_family) {
case AF_INET: family = '4'; break;
case AF_INET6: family = '6'; break;
default: family = '?'; break;
}
seprintf(buffer, last, " (IPv%c)", family);
switch (family) {
case AF_INET: return with_family ? "{}:{} (IPv4)" : "{}:{}";
case AF_INET6: return with_family ? "[{}]:{} (IPv6)" : "[{}]:{}";
default: return with_family ? "{}:{} (IPv?)" : "{}:{}";
}
}
@@ -99,10 +93,7 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
*/
std::string NetworkAddress::GetAddressAsString(bool with_family)
{
/* 6 = for the : and 5 for the decimal port number */
char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
this->GetAddressAsString(buf, lastof(buf), with_family);
return buf;
return fmt::format(GetAddressFormatString(this->GetAddress()->ss_family, with_family), this->GetHostname(), this->GetPort());
}
/**
@@ -153,7 +144,7 @@ bool NetworkAddress::IsFamily(int family)
* @note netmask without /n assumes all bits need to match.
* @return true if this IP is within the netmask.
*/
bool NetworkAddress::IsInNetmask(const char *netmask)
bool NetworkAddress::IsInNetmask(const std::string &netmask)
{
/* Resolve it if we didn't do it already */
if (!this->IsResolved()) this->GetAddress();
@@ -163,16 +154,15 @@ bool NetworkAddress::IsInNetmask(const char *netmask)
NetworkAddress mask_address;
/* Check for CIDR separator */
const char *chr_cidr = strchr(netmask, '/');
if (chr_cidr != nullptr) {
int tmp_cidr = atoi(chr_cidr + 1);
auto cidr_separator_location = netmask.find('/');
if (cidr_separator_location != std::string::npos) {
int tmp_cidr = atoi(netmask.substr(cidr_separator_location + 1).c_str());
/* Invalid CIDR, treat as single host */
if (tmp_cidr > 0 || tmp_cidr < cidr) cidr = tmp_cidr;
if (tmp_cidr > 0 && tmp_cidr < cidr) cidr = tmp_cidr;
/* Remove the / so that NetworkAddress works on the IP portion */
std::string ip_str(netmask, chr_cidr - netmask);
mask_address = NetworkAddress(ip_str.c_str(), 0, this->address.ss_family);
mask_address = NetworkAddress(netmask.substr(0, cidr_separator_location), 0, this->address.ss_family);
} else {
mask_address = NetworkAddress(netmask, 0, this->address.ss_family);
}
@@ -232,31 +222,31 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
/* Setting both hostname to nullptr and port to 0 is not allowed.
* As port 0 means bind to any port, the other must mean that
* we want to bind to 'all' IPs. */
if (StrEmpty(this->hostname) && this->address_length == 0 && this->GetPort() == 0) {
if (this->hostname.empty() && this->address_length == 0 && this->GetPort() == 0) {
reset_hostname = true;
int fam = this->address.ss_family;
if (fam == AF_UNSPEC) fam = family;
strecpy(this->hostname, fam == AF_INET ? "0.0.0.0" : "::", lastof(this->hostname));
this->hostname = fam == AF_INET ? "0.0.0.0" : "::";
}
static bool _resolve_timeout_error_message_shown = false;
auto start = std::chrono::steady_clock::now();
int e = getaddrinfo(StrEmpty(this->hostname) ? nullptr : this->hostname, port_name, &hints, &ai);
int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name, &hints, &ai);
auto end = std::chrono::steady_clock::now();
std::chrono::seconds duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
if (!_resolve_timeout_error_message_shown && duration >= std::chrono::seconds(5)) {
DEBUG(net, 0, "getaddrinfo for hostname \"%s\", port %s, address family %s and socket type %s took %i seconds",
this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), (int)duration.count());
DEBUG(net, 0, " this is likely an issue in the DNS name resolver's configuration causing it to time out");
Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} took {} seconds",
this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), duration.count());
Debug(net, 0, " this is likely an issue in the DNS name resolver's configuration causing it to time out");
_resolve_timeout_error_message_shown = true;
}
if (reset_hostname) strecpy(this->hostname, "", lastof(this->hostname));
if (reset_hostname) this->hostname.clear();
if (e != 0) {
if (func != ResolveLoopProc) {
DEBUG(net, 0, "getaddrinfo for hostname \"%s\", port %s, address family %s and socket type %s failed: %s",
Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} failed: {}",
this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), FS2OTTD(gai_strerror(e)));
}
return INVALID_SOCKET;
@@ -302,59 +292,6 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
return sock;
}
/**
* Helper function to resolve a connected socket.
* @param runp information about the socket to try not
* @return the opened socket or INVALID_SOCKET
*/
static SOCKET ConnectLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
DEBUG(net, 1, "[%s] could not create %s socket: %s", type, family, NetworkError::GetLast().AsString());
return INVALID_SOCKET;
}
if (!SetNoDelay(sock)) DEBUG(net, 1, "[%s] setting TCP_NODELAY failed", type);
int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen);
#ifdef __EMSCRIPTEN__
/* Emscripten is asynchronous, and as such a connect() is still in
* progress by the time the call returns. */
if (err != 0 && !NetworkError::GetLast().IsConnectInProgress())
#else
if (err != 0)
#endif
{
DEBUG(net, 1, "[%s] could not connect %s socket: %s", type, family, NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded */
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed", type);
DEBUG(net, 1, "[%s] connected to %s", type, address);
return sock;
}
/**
* Connect to the given address.
* @return the connected socket or INVALID_SOCKET.
*/
SOCKET NetworkAddress::Connect()
{
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString().c_str());
return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ConnectLoopProc);
}
/**
* Helper function to resolve a listening.
* @param runp information about the socket to try not
@@ -362,50 +299,51 @@ SOCKET NetworkAddress::Connect()
*/
static SOCKET ListenLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address, NetworkError::GetLast().AsString());
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
Debug(net, 0, "Could not create {} {} socket: {}", type, family, NetworkError::GetLast().AsString());
return INVALID_SOCKET;
}
if (runp->ai_socktype == SOCK_STREAM && !SetNoDelay(sock)) {
DEBUG(net, 3, "[%s] setting TCP_NODELAY failed for port %s", type, address);
Debug(net, 1, "Setting no-delay mode failed: {}", NetworkError::GetLast().AsString());
}
int on = 1;
/* The (const char*) cast is needed for windows!! */
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address, NetworkError::GetLast().AsString());
if (!SetReusePort(sock)) {
Debug(net, 0, "Setting reuse-address mode failed: {}", NetworkError::GetLast().AsString());
}
#ifndef __OS2__
int on = 1;
if (runp->ai_family == AF_INET6 &&
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address, NetworkError::GetLast().AsString());
Debug(net, 3, "Could not disable IPv4 over IPv6: {}", NetworkError::GetLast().AsString());
}
#endif
if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address, NetworkError::GetLast().AsString());
Debug(net, 0, "Could not bind socket on {}: {}", address, NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address, NetworkError::GetLast().AsString());
Debug(net, 0, "Could not listen on socket: {}", NetworkError::GetLast().AsString());
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded */
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed for %s port %s", type, family, address);
DEBUG(net, 1, "[%s] listening on %s port %s", type, family, address);
if (!SetNonBlocking(sock)) {
Debug(net, 0, "Setting non-blocking mode failed: {}", NetworkError::GetLast().AsString());
}
Debug(net, 3, "Listening on {}", address);
return sock;
}
@@ -418,11 +356,11 @@ void NetworkAddress::Listen(int socktype, SocketList *sockets)
{
assert(sockets != nullptr);
/* Setting both hostname to nullptr and port to 0 is not allowed.
/* Setting both hostname to "" and port to 0 is not allowed.
* As port 0 means bind to any port, the other must mean that
* we want to bind to 'all' IPs. */
if (this->address_length == 0 && this->address.ss_family == AF_UNSPEC &&
StrEmpty(this->hostname) && this->GetPort() == 0) {
this->hostname.empty() && this->GetPort() == 0) {
this->Resolve(AF_INET, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
this->Resolve(AF_INET6, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
} else {
@@ -460,3 +398,67 @@ void NetworkAddress::Listen(int socktype, SocketList *sockets)
default: return "unsupported";
}
}
/**
* Get the peer address of a socket as NetworkAddress.
* @param sock The socket to get the peer address of.
* @return The NetworkAddress of the peer address.
*/
/* static */ NetworkAddress NetworkAddress::GetPeerAddress(SOCKET sock)
{
sockaddr_storage addr = {};
socklen_t addr_len = sizeof(addr);
if (getpeername(sock, (sockaddr *)&addr, &addr_len) != 0) {
Debug(net, 0, "Failed to get address of the peer: {}", NetworkError::GetLast().AsString());
return NetworkAddress();
}
return NetworkAddress(addr, addr_len);
}
/**
* Get the local address of a socket as NetworkAddress.
* @param sock The socket to get the local address of.
* @return The NetworkAddress of the local address.
*/
/* static */ NetworkAddress NetworkAddress::GetSockAddress(SOCKET sock)
{
sockaddr_storage addr = {};
socklen_t addr_len = sizeof(addr);
if (getsockname(sock, (sockaddr *)&addr, &addr_len) != 0) {
Debug(net, 0, "Failed to get address of the socket: {}", NetworkError::GetLast().AsString());
return NetworkAddress();
}
return NetworkAddress(addr, addr_len);
}
/**
* Get the peer name of a socket in string format.
* @param sock The socket to get the peer name of.
* @return The string representation of the peer name.
*/
/* static */ const std::string NetworkAddress::GetPeerName(SOCKET sock)
{
return NetworkAddress::GetPeerAddress(sock).GetAddressAsString();
}
/**
* Convert a string containing either "hostname", "hostname:port" or invite code
* to a ServerAddress, where the string can be postfixed with "#company" to
* indicate the requested company.
*
* @param connection_string The string to parse.
* @param default_port The default port to set port to if not in connection_string.
* @param company Pointer to the company variable to set iff indicated.
* @return A valid ServerAddress of the parsed information.
*/
/* static */ ServerAddress ServerAddress::Parse(const std::string &connection_string, uint16 default_port, CompanyID *company_id)
{
if (StrStartsWith(connection_string, "+")) {
std::string_view invite_code = ParseCompanyFromConnectionString(connection_string, company_id);
return ServerAddress(SERVER_ADDRESS_INVITE_CODE, std::string(invite_code));
}
uint16 port = default_port;
std::string_view ip = ParseFullConnectionString(connection_string, port, company_id);
return ServerAddress(SERVER_ADDRESS_DIRECT, std::string(ip) + ":" + std::to_string(port));
}