Cleanup: remove client side password checks when moving to a different company

This commit is contained in:
Rubidium
2024-03-23 19:26:08 +01:00
committed by rubidium42
parent 16639939e9
commit 9dc1fdc385
5 changed files with 6 additions and 17 deletions

View File

@@ -51,7 +51,7 @@ void NetworkUpdateClientInfo(ClientID client_id);
void NetworkClientsToSpectators(CompanyID cid);
bool NetworkClientConnectGame(const std::string &connection_string, CompanyID default_company, const std::string &join_server_password = "");
void NetworkClientJoinGame();
void NetworkClientRequestMove(CompanyID company, const std::string &pass = "");
void NetworkClientRequestMove(CompanyID company);
void NetworkClientSendRcon(const std::string &password, const std::string &command);
void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const std::string &msg, int64_t data = 0);
bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio);