Codechange: Use enum class for water-related enums. (#14804)
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@@ -84,7 +84,7 @@ static void FixTTDMapArray()
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SetTileType(tile, MP_WATER);
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SetTileOwner(tile, OWNER_WATER);
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tile.m2() = 0;
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tile.m3() = 2; // WATER_CLASS_RIVER
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tile.m3() = 2; // WaterClass::River
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tile.m4() = Random();
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tile.m5() = 0;
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}
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