Show closest town and adv zone when building station
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@@ -1262,6 +1262,7 @@ struct BuildRoadStationWindow : public PickerWindowBase {
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int bottom = back_nwi->pos_y + back_nwi->current_y;
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top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, sct, rad, false) + WD_PAR_VSEP_NORMAL;
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top = DrawStationCoverageAreaText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, sct, rad, true) + WD_PAR_VSEP_NORMAL;
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top = DrawStationAuthorityText(back_nwi->pos_x + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top) + WD_PAR_VSEP_NORMAL;
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/* Resize background if the window is too small.
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* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
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* (This is the case, if making the window bigger moves the mouse into the window.) */
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