Show closest town and adv zone when building station
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@@ -1238,6 +1238,7 @@ public:
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int bottom = cov->pos_y + cov->current_y;
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top = DrawStationCoverageAreaText(left, right, top, SCT_ALL, rad, false) + WD_PAR_VSEP_NORMAL;
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top = DrawStationCoverageAreaText(left, right, top, SCT_ALL, rad, true) + WD_PAR_VSEP_NORMAL;
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top = DrawStationAuthorityText(left, right, top) + WD_PAR_VSEP_NORMAL;
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/* Resize background if the window is too small.
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* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
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* (This is the case, if making the window bigger moves the mouse into the window.) */
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