Codechange: Use locals for company/deity mode during script loops. (#11686)

This commit is contained in:
Peter Nelson
2024-01-05 08:32:43 +00:00
committed by GitHub
parent 06050f7bb3
commit 91ea8e3fa6
7 changed files with 32 additions and 12 deletions

View File

@@ -16,7 +16,9 @@
ScriptEngineList::ScriptEngineList(ScriptVehicle::VehicleType vehicle_type)
{
EnforceDeityOrCompanyModeValid_Void();
bool is_deity = ScriptCompanyMode::IsDeity();
CompanyID owner = ScriptObject::GetCompany();
for (const Engine *e : Engine::IterateType((::VehicleType)vehicle_type)) {
if (ScriptCompanyMode::IsDeity() || HasBit(e->company_avail, ScriptObject::GetCompany())) this->AddItem(e->index);
if (is_deity || HasBit(e->company_avail, owner)) this->AddItem(e->index);
}
}