Codechange: replace char * with std::string_view
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@@ -915,14 +915,14 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_COMMAND(Packet
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if (this->status != STATUS_ACTIVE) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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CommandPacket cp;
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const char *err = this->ReceiveCommand(p, cp);
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auto err = this->ReceiveCommand(p, cp);
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cp.frame = p.Recv_uint32();
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cp.my_cmd = p.Recv_bool();
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Debug(net, 9, "Client::Receive_SERVER_COMMAND(): cmd={}, frame={}", cp.cmd, cp.frame);
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if (err != nullptr) {
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IConsolePrint(CC_WARNING, "Dropping server connection due to {}.", err);
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if (err.has_value()) {
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IConsolePrint(CC_WARNING, "Dropping server connection due to {}.", *err);
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return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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}
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