Codechange: make EngineID an enum
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@@ -32,7 +32,7 @@ enum class EngineDisplayFlag : uint8_t {
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using EngineDisplayFlags = EnumBitSet<EngineDisplayFlag, uint8_t>;
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typedef Pool<Engine, EngineID, 64, 64000> EnginePool;
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typedef Pool<Engine, EngineID, 64, ENGINE_END> EnginePool;
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extern EnginePool _engine_pool;
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struct Engine : EnginePool::PoolItem<&_engine_pool> {
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