Codechange: change 'return existing window' to a template parameter
This change is made to make it possible to pass arbitrary other parameters to the constructor of the window instances.
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@@ -1030,7 +1030,7 @@ void ShowFramerateWindow()
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void ShowFrametimeGraphWindow(PerformanceElement elem)
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{
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if (elem < PFE_FIRST || elem >= PFE_MAX) return; // maybe warn?
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AllocateWindowDescFront<FrametimeGraphWindow>(_frametime_graph_window_desc, elem, true);
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AllocateWindowDescFront<FrametimeGraphWindow>(_frametime_graph_window_desc, elem);
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}
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/** Print performance statistics to game console */
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