Codechange: Add distinct type to hold pixel drawing colour. (#14457)

This is used for individual pixels as well as line drawing.
This commit is contained in:
Peter Nelson
2025-07-20 22:57:55 +01:00
committed by GitHub
parent 821784004d
commit 8e2df7809b
49 changed files with 246 additions and 234 deletions

View File

@@ -99,7 +99,7 @@ uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int
int x = rtl ? right : left;
if (cur_row >= first_row) {
int colour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
PixelColour colour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
/* Draw vertical for parent nesting levels */