Fix: Missing button beeps (#14470)

This commit is contained in:
Tyler Trahan
2025-08-05 13:57:45 -04:00
committed by GitHub
parent dea40880a4
commit 8c58fb1efd
12 changed files with 28 additions and 9 deletions
-7
View File
@@ -857,7 +857,6 @@ static CallBackFunction ToolbarZoomInClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_IN, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_IN : (WidgetID)WID_TN_ZOOM_IN);
SndClickBeep();
}
return CBF_NONE;
}
@@ -868,7 +867,6 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_OUT, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_OUT : (WidgetID)WID_TN_ZOOM_OUT);
SndClickBeep();
}
return CBF_NONE;
}
@@ -1232,7 +1230,6 @@ static CallBackFunction ToolbarScenDateForward(Window *w)
static CallBackFunction ToolbarScenGenLand(Window *w)
{
w->HandleButtonClick(WID_TE_LAND_GENERATE);
SndClickBeep();
ShowEditorTerraformToolbar();
return CBF_NONE;
@@ -1256,7 +1253,6 @@ static CallBackFunction ToolbarScenGenTown(int index)
static CallBackFunction ToolbarScenGenIndustry(Window *w)
{
w->HandleButtonClick(WID_TE_INDUSTRY);
SndClickBeep();
ShowBuildIndustryWindow();
return CBF_NONE;
}
@@ -1304,7 +1300,6 @@ static CallBackFunction ToolbarScenBuildTram(int index)
static CallBackFunction ToolbarScenBuildDocks(Window *w)
{
w->HandleButtonClick(WID_TE_WATER);
SndClickBeep();
ShowBuildDocksScenToolbar();
return CBF_NONE;
}
@@ -1312,7 +1307,6 @@ static CallBackFunction ToolbarScenBuildDocks(Window *w)
static CallBackFunction ToolbarScenPlantTrees(Window *w)
{
w->HandleButtonClick(WID_TE_TREES);
SndClickBeep();
ShowBuildTreesToolbar();
return CBF_NONE;
}
@@ -1320,7 +1314,6 @@ static CallBackFunction ToolbarScenPlantTrees(Window *w)
static CallBackFunction ToolbarScenPlaceSign(Window *w)
{
w->HandleButtonClick(WID_TE_SIGNS);
SndClickBeep();
return SelectSignTool();
}