Merge remote-tracking branch 'upstream/master'

This commit is contained in:
dP
2025-09-28 02:33:49 +05:00
926 changed files with 37901 additions and 27368 deletions
+17 -16
View File
@@ -11,7 +11,6 @@
#include "../zoom_func.h"
#include "../settings_type.h"
#include "../core/math_func.hpp"
#include "../core/mem_func.hpp"
#include "8bpp_optimized.hpp"
#include "../safeguards.h"
@@ -97,7 +96,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
}
case BlitterMode::BlackRemap:
MemSetT(dst, 0, pixels);
std::fill_n(dst, pixels, 0);
dst += pixels;
break;
@@ -113,7 +112,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
}
default:
MemCpyT(dst, src, pixels);
std::copy_n(src, pixels, dst);
dst += pixels; src += pixels;
break;
}
@@ -121,7 +120,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
}
}
Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)
Sprite *Blitter_8bppOptimized::Encode(SpriteType sprite_type, const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator)
{
/* Make memory for all zoom-levels */
uint memory = sizeof(SpriteData);
@@ -129,13 +128,13 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
ZoomLevel zoom_min;
ZoomLevel zoom_max;
if (sprite[ZOOM_LVL_MIN].type == SpriteType::Font) {
zoom_min = ZOOM_LVL_MIN;
zoom_max = ZOOM_LVL_MIN;
if (sprite_type == SpriteType::Font) {
zoom_min = ZoomLevel::Min;
zoom_max = ZoomLevel::Min;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = _settings_client.gui.zoom_max;
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_MAX;
if (zoom_max == zoom_min) zoom_max = ZoomLevel::Max;
}
for (ZoomLevel i = zoom_min; i <= zoom_max; i++) {
@@ -154,13 +153,14 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
/* Make the sprites per zoom-level */
for (ZoomLevel i = zoom_min; i <= zoom_max; i++) {
const SpriteLoader::Sprite &src_orig = sprite[i];
/* Store the index table */
uint offset = dst - temp_dst->data;
temp_dst->offset[i] = offset;
/* cache values, because compiler can't cache it */
int scaled_height = sprite[i].height;
int scaled_width = sprite[i].width;
int scaled_height = src_orig.height;
int scaled_width = src_orig.width;
for (int y = 0; y < scaled_height; y++) {
uint trans = 0;
@@ -169,7 +169,7 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
uint8_t *count_dst = nullptr;
/* Store the scaled image */
const SpriteLoader::CommonPixel *src = &sprite[i].data[y * sprite[i].width];
const SpriteLoader::CommonPixel *src = &src_orig.data[y * src_orig.width];
for (int x = 0; x < scaled_width; x++) {
uint colour = src++->m;
@@ -221,11 +221,12 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::SpriteCollection &spri
/* Allocate the exact amount of memory we need */
Sprite *dest_sprite = allocator.Allocate<Sprite>(sizeof(*dest_sprite) + size);
dest_sprite->height = sprite[ZOOM_LVL_MIN].height;
dest_sprite->width = sprite[ZOOM_LVL_MIN].width;
dest_sprite->x_offs = sprite[ZOOM_LVL_MIN].x_offs;
dest_sprite->y_offs = sprite[ZOOM_LVL_MIN].y_offs;
memcpy(dest_sprite->data, temp_dst, size);
const auto &root_sprite = sprite.Root();
dest_sprite->height = root_sprite.height;
dest_sprite->width = root_sprite.width;
dest_sprite->x_offs = root_sprite.x_offs;
dest_sprite->y_offs = root_sprite.y_offs;
std::copy_n(reinterpret_cast<std::byte *>(temp_dst), size, dest_sprite->data);
return dest_sprite;
}