Codechange: Remove terminator from airport tile lists. (#14306)

This commit is contained in:
Peter Nelson
2025-05-27 20:23:59 +01:00
committed by GitHub
parent 808af15975
commit 7c9393e822
5 changed files with 19 additions and 33 deletions

View File

@@ -139,7 +139,7 @@
if (_settings_game.economy.station_noise_level) {
uint dist;
const auto &layout = as->layouts[0];
AirportGetNearestTown(as, layout.rotation, tile, AirportTileTableIterator(layout.tiles.data(), tile), dist);
AirportGetNearestTown(as, layout.rotation, tile, AirportTileTableIterator(layout.tiles, tile), dist);
return GetAirportNoiseLevelForDistance(as, dist);
}
@@ -156,7 +156,7 @@
uint dist;
const auto &layout = as->layouts[0];
return AirportGetNearestTown(as, layout.rotation, tile, AirportTileTableIterator(layout.tiles.data(), tile), dist)->index;
return AirportGetNearestTown(as, layout.rotation, tile, AirportTileTableIterator(layout.tiles, tile), dist)->index;
}
/* static */ SQInteger ScriptAirport::GetMaintenanceCostFactor(AirportType type)