Update to 13.4
This commit is contained in:
82
.github/workflows/release-linux.yml
vendored
82
.github/workflows/release-linux.yml
vendored
@@ -23,34 +23,41 @@ jobs:
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run: |
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tar -xf source.tar.gz --strip-components=1
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- name: Enable vcpkg cache
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uses: actions/cache@v3
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with:
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path: /vcpkg/installed
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key: ubuntu-20.04-vcpkg-release-0 # Increase the number whenever dependencies are modified
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restore-keys: |
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ubuntu-20.04-vcpkg-release
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- name: Install dependencies
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run: |
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echo "::group::Install dependencies"
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echo "::group::Install system dependencies"
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# ICU is used as vcpkg fails to install ICU. Other dependencies
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# are needed either for vcpkg or for the packages installed with
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# vcpkg.
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yum install -y \
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fontconfig-devel \
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freetype-devel \
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libicu-devel \
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libpng-devel \
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lzo-devel \
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SDL2-devel \
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perl-IPC-Cmd \
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wget \
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xz-devel \
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zlib-devel \
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zip \
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# EOF
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echo "::endgroup::"
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# The yum variant of fluidsynth depends on all possible audio drivers,
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# like jack, ALSA, pulseaudio, etc. This is not really useful for us,
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# as we route the output of fluidsynth back via our sound driver, and
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# as such do not use these audio driver outputs at all. So instead,
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# we compile fluidsynth ourselves, with as little dependencies as
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# possible. This currently means it picks up SDL2, but this is fine,
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# as we need SDL2 anyway.
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# as such do not use these audio driver outputs at all.
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# The vcpkg variant of fluidsynth depends on ALSA. Similar issue here.
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# So instead, we compile fluidsynth ourselves, with as few
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# dependencies as possible. We do it before anything else is installed,
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# to make sure it doesn't pick up on any of the drivers.
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echo "::group::Install fluidsynth"
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wget https://github.com/FluidSynth/fluidsynth/archive/v2.1.6.tar.gz
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tar xf v2.1.6.tar.gz
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wget https://github.com/FluidSynth/fluidsynth/archive/v2.3.3.tar.gz
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tar xf v2.3.3.tar.gz
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(
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cd fluidsynth-2.1.6
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cd fluidsynth-2.3.3
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/usr
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@@ -59,6 +66,50 @@ jobs:
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)
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echo "::endgroup::"
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echo "::group::Install audio drivers"
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# These audio libs are to make sure the SDL version of vcpkg adds
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# sound-support; these libraries are not added to the resulting
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# binary, but the headers are used to enable them in SDL.
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yum install -y \
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alsa-lib-devel \
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jack-audio-connection-kit-devel \
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pulseaudio-libs-devel \
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# EOF
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echo "::endgroup::"
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# We use vcpkg for our dependencies, to get more up-to-date version.
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echo "::group::Install vcpkg and dependencies"
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# We do a little dance to make sure we copy the cached install folder
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# into our new clone.
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git clone --depth=1 https://github.com/microsoft/vcpkg /vcpkg-clone
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if [ -e /vcpkg/installed ]; then
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mv /vcpkg/installed /vcpkg-clone/
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rm -rf /vcpkg
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fi
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mv /vcpkg-clone /vcpkg
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(
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cd /vcpkg
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./bootstrap-vcpkg.sh -disableMetrics
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# Make Python3 available for other packages.
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./vcpkg install python3
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ln -sf $(pwd)/installed/x64-linux/tools/python3/python3.[0-9][0-9] /usr/bin/python3
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./vcpkg install \
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curl[http2] \
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fontconfig \
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freetype \
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liblzma \
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libpng \
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lzo \
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sdl2 \
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zlib \
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# EOF
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)
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echo "::endgroup::"
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- name: Install GCC problem matcher
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uses: ammaraskar/gcc-problem-matcher@master
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@@ -69,6 +120,7 @@ jobs:
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echo "::group::CMake"
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cmake ${GITHUB_WORKSPACE} \
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-DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo \
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-DOPTION_PACKAGE_DEPENDENCIES=ON \
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# EOF
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16
.github/workflows/release-macos.yml
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16
.github/workflows/release-macos.yml
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@@ -151,19 +151,19 @@ jobs:
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rm -f bundles/*.sha256
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echo "::endgroup::"
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- name: Install gon
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env:
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HOMEBREW_NO_AUTO_UPDATE: 1
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HOMEBREW_NO_INSTALL_CLEANUP: 1
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run: |
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brew tap mitchellh/gon
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brew install mitchellh/gon/gon
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- name: Notarize
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env:
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AC_USERNAME: ${{ secrets.APPLE_DEVELOPER_APP_USERNAME }}
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AC_PASSWORD: ${{ secrets.APPLE_DEVELOPER_APP_PASSWORD }}
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AC_TEAM_ID: ${{ secrets.APPLE_DEVELOPER_TEAM_ID }}
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run: |
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if [ -z "${AC_USERNAME}" ]; then
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# We may be running on a fork that doesn't have notarization secrets set up; skip this step
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echo No notarization secrets set up, skipping.
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exit 0
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fi
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xcrun notarytool store-credentials --apple-id "${AC_USERNAME}" --password "${AC_PASSWORD}" --team-id "${AC_TEAM_ID}" openttd
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cd build-x64
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../os/macosx/notarize.sh
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6
.github/workflows/release.yml
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6
.github/workflows/release.yml
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@@ -69,8 +69,8 @@ jobs:
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with:
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version: ${{ needs.source.outputs.version }}
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upload-aws:
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name: Upload (AWS)
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upload-cdn:
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name: Upload (CDN)
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needs:
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- source
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- docs
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@@ -83,7 +83,7 @@ jobs:
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# The always() makes sure the rest is always evaluated.
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if: always() && needs.source.result == 'success' && needs.docs.result == 'success' && needs.linux.result == 'success' && needs.macos.result == 'success' && needs.windows.result == 'success' && (needs.windows-store.result == 'success' || needs.windows-store.result == 'skipped')
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uses: ./.github/workflows/upload-aws.yml
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uses: ./.github/workflows/upload-cdn.yml
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secrets: inherit
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with:
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103
.github/workflows/upload-cdn.yml
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Normal file
103
.github/workflows/upload-cdn.yml
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Normal file
@@ -0,0 +1,103 @@
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name: Upload (CDN)
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on:
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workflow_call:
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inputs:
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version:
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required: true
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type: string
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folder:
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required: true
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type: string
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trigger_type:
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required: true
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type: string
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jobs:
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prepare:
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name: Prepare
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runs-on: ubuntu-latest
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steps:
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- name: Download all bundles
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uses: actions/download-artifact@v3
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- name: Calculate checksums
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run: |
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echo "::group::Move bundles to a single folder"
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mkdir bundles
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mv openttd-*/* bundles/
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echo "::endgroup::"
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cd bundles
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for i in $(ls openttd-*); do
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echo "::group::Calculating checksums for ${i}"
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openssl dgst -r -md5 -hex $i > $i.md5sum
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openssl dgst -r -sha1 -hex $i > $i.sha1sum
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openssl dgst -r -sha256 -hex $i > $i.sha256sum
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echo "::endgroup::"
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done
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# Some targets generate files that are meant for our-eyes-only.
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# They are stored in the "internal" folder, and contains bundles
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# for targets like Windows Store. No user has a benefit of knowing
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# they exist, hence: internal.
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if [ -e internal ]; then
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cd internal
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for i in $(ls openttd-*); do
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echo "::group::Calculating checksums for ${i}"
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openssl dgst -r -md5 -hex $i > $i.md5sum
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openssl dgst -r -sha1 -hex $i > $i.sha1sum
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openssl dgst -r -sha256 -hex $i > $i.sha256sum
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echo "::endgroup::"
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done
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fi
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- name: Store bundles
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uses: actions/upload-artifact@v3
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with:
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name: cdn-bundles
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path: bundles/*
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retention-days: 5
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publish:
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needs:
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- prepare
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name: Publish
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uses: OpenTTD/actions/.github/workflows/rw-cdn-upload.yml@v4
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secrets:
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CDN_SIGNING_KEY: ${{ secrets.CDN_SIGNING_KEY }}
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DEPLOYMENT_APP_ID: ${{ secrets.DEPLOYMENT_APP_ID }}
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DEPLOYMENT_APP_PRIVATE_KEY: ${{ secrets.DEPLOYMENT_APP_PRIVATE_KEY }}
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with:
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artifact-name: cdn-bundles
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folder: ${{ inputs.folder }}
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version: ${{ inputs.version }}
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docs:
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if: ${{ inputs.trigger_type == 'new-master' }}
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needs:
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- publish
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name: Publish docs
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runs-on: ubuntu-latest
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steps:
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- name: Generate access token
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id: generate_token
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uses: tibdex/github-app-token@v1
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with:
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app_id: ${{ secrets.DEPLOYMENT_APP_ID }}
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private_key: ${{ secrets.DEPLOYMENT_APP_PRIVATE_KEY }}
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repository: OpenTTD/workflows
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- name: Trigger 'Publish Docs'
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uses: peter-evans/repository-dispatch@v2
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with:
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token: ${{ steps.generate_token.outputs.token }}
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repository: OpenTTD/workflows
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event-type: publish-docs
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client-payload: '{"version": "${{ inputs.version }}", "folder": "${{ inputs.folder }}"}'
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29
.github/workflows/upload-gog.yml
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29
.github/workflows/upload-gog.yml
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@@ -14,8 +14,35 @@ jobs:
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runs-on: ubuntu-20.04
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steps:
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- name: Download all bundles
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- name: Download source
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uses: actions/download-artifact@v3
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with:
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name: internal-source
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path: internal-source
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- name: Download bundle (Windows x86)
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uses: actions/download-artifact@v3
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with:
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name: openttd-windows-x86
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path: openttd-windows-x86
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- name: Download bundle (Windows x64)
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uses: actions/download-artifact@v3
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with:
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name: openttd-windows-x64
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path: openttd-windows-x64
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- name: Download bundle (MacOS)
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uses: actions/download-artifact@v3
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with:
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name: openttd-macos-universal
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path: openttd-macos-universal
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- name: Download bundle (Linux)
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uses: actions/download-artifact@v3
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with:
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name: openttd-linux-generic
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path: openttd-linux-generic
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- name: Install GOG Galaxy Build Creator
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run: |
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29
.github/workflows/upload-steam.yml
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29
.github/workflows/upload-steam.yml
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@@ -17,8 +17,35 @@ jobs:
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runs-on: ubuntu-20.04
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steps:
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- name: Download all bundles
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- name: Download source
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uses: actions/download-artifact@v3
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with:
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name: internal-source
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path: internal-source
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- name: Download bundle (Windows x86)
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uses: actions/download-artifact@v3
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with:
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name: openttd-windows-x86
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path: openttd-windows-x86
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- name: Download bundle (Windows x64)
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uses: actions/download-artifact@v3
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with:
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name: openttd-windows-x64
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path: openttd-windows-x64
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- name: Download bundle (MacOS)
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uses: actions/download-artifact@v3
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with:
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name: openttd-macos-universal
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path: openttd-macos-universal
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- name: Download bundle (Linux)
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uses: actions/download-artifact@v3
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with:
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name: openttd-linux-generic
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path: openttd-linux-generic
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- name: Setup steamcmd
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uses: CyberAndrii/setup-steamcmd@v1
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