Codechange: Use EnumBitSet for StationFacility.

This commit is contained in:
Peter Nelson
2025-02-12 19:42:26 +00:00
committed by Peter Nelson
parent 8d38308ebb
commit 75387b9e2b
39 changed files with 157 additions and 167 deletions

View File

@@ -43,12 +43,12 @@ public:
* Type of stations known in the game.
*/
enum StationType {
/* Note: these values represent part of the in-game StationFacility enum */
STATION_TRAIN = (int)::FACIL_TRAIN, ///< Train station
STATION_TRUCK_STOP = (int)::FACIL_TRUCK_STOP, ///< Truck station
STATION_BUS_STOP = (int)::FACIL_BUS_STOP, ///< Bus station
STATION_AIRPORT = (int)::FACIL_AIRPORT, ///< Airport
STATION_DOCK = (int)::FACIL_DOCK, ///< Dock
/* Note: these values represent part of the in-game StationFacilities enum */
STATION_TRAIN = (1 << to_underlying(::StationFacility::Train)), ///< Train station
STATION_TRUCK_STOP = (1 << to_underlying(::StationFacility::TruckStop)), ///< Truck station
STATION_BUS_STOP = (1 << to_underlying(::StationFacility::BusStop)), ///< Bus station
STATION_AIRPORT = (1 << to_underlying(::StationFacility::Airport)), ///< Airport
STATION_DOCK = (1 << to_underlying(::StationFacility::Dock)), ///< Dock
STATION_ANY = STATION_TRAIN | STATION_TRUCK_STOP | STATION_BUS_STOP | STATION_AIRPORT | STATION_DOCK, ///< All station types
};