Make modifier key functions configurable

This commit is contained in:
dP
2020-07-13 01:35:07 +03:00
parent 4af1a255df
commit 7441767ed8
55 changed files with 366 additions and 146 deletions

View File

@@ -29,6 +29,8 @@
#include "table/strings.h"
#include "citymania/cm_hotkeys.hpp"
#include "safeguards.h"
/** The type of the last built rail bridge */
@@ -385,7 +387,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
case TRANSPORT_RAIL: last_bridge_type = _last_railbridge_type; break;
default: break; // water ways and air routes don't have bridge types
}
if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
if (citymania::_fn_mod && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
DoCommandP(end, start, type | last_bridge_type, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
return;
}