Fix compilation erorrs
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-1
@@ -516,7 +516,7 @@ static void AdvanceSingleHouseConstruction(TileIndex tile)
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ChangePopulation(Town::GetByTile(tile), hs->population);
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ResetHouseAge(tile);
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if (hs->building_flags & BUILDING_HAS_1_TILE)
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if (hs->building_flags.Any(BUILDING_HAS_1_TILE))
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citymania::Emit(citymania::event::HouseCompleted{town, tile, house_id, hs});
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}
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MarkTileDirtyByTile(tile);
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