Codechange: Use EnumBitSet for RoadTypes.
This commit is contained in:
committed by
Peter Nelson
parent
819e097d6e
commit
732109e444
@@ -1119,7 +1119,7 @@ bool AfterLoadGame()
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for (auto t : Map::Iterate()) {
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switch (GetTileType(t)) {
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case MP_ROAD:
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if (fix_roadtypes) SB(t.m7(), 6, 2, (RoadTypes)GB(t.m7(), 5, 3));
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if (fix_roadtypes) SB(t.m7(), 6, 2, GB(t.m7(), 5, 3));
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SB(t.m7(), 5, 1, GB(t.m3(), 7, 1)); // snow/desert
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switch (GetRoadTileType(t)) {
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default: SlErrorCorrupt("Invalid road tile type");
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@@ -1152,7 +1152,7 @@ bool AfterLoadGame()
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case MP_STATION:
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if (!IsStationRoadStop(t)) break;
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if (fix_roadtypes) SB(t.m7(), 6, 2, (RoadTypes)GB(t.m3(), 0, 3));
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if (fix_roadtypes) SB(t.m7(), 6, 2, GB(t.m3(), 0, 3));
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SB(t.m7(), 0, 5, (HasBit(t.m6(), 2) ? OWNER_TOWN : GetTileOwner(t)).base());
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SB(t.m3(), 4, 4, t.m1());
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t.m4() = 0;
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@@ -1161,7 +1161,7 @@ bool AfterLoadGame()
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case MP_TUNNELBRIDGE:
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if (old_bridge && IsBridge(t) && HasBit(t.m5(), 6)) break;
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if (((old_bridge && IsBridge(t)) ? (TransportType)GB(t.m5(), 1, 2) : GetTunnelBridgeTransportType(t)) == TRANSPORT_ROAD) {
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if (fix_roadtypes) SB(t.m7(), 6, 2, (RoadTypes)GB(t.m3(), 0, 3));
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if (fix_roadtypes) SB(t.m7(), 6, 2, GB(t.m3(), 0, 3));
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Owner o = GetTileOwner(t);
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SB(t.m7(), 0, 5, o.base()); // road owner
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