updated to 1.5.3-RC1
--HG-- branch : openttd
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: network.cpp 26788 2014-09-07 14:21:16Z frosch $ */
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/* $Id: network.cpp 27431 2015-11-01 11:59:17Z frosch $ */
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/*
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* This file is part of OpenTTD.
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@@ -63,7 +63,6 @@ NetworkCompanyState *_network_company_states = NULL; ///< Statistics about some
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ClientID _network_own_client_id; ///< Our client identifier.
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ClientID _redirect_console_to_client; ///< If not invalid, redirect the console output to a client.
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bool _network_need_advertise; ///< Whether we need to advertise.
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uint32 _network_last_advertise_frame; ///< Last time we did advertise.
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uint8 _network_reconnect; ///< Reconnect timeout
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StringList _network_bind_list; ///< The addresses to bind on.
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StringList _network_host_list; ///< The servers we know.
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@@ -759,7 +758,6 @@ bool NetworkServerStart()
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if (_network_dedicated) IConsoleCmdExec("exec scripts/on_dedicated.scr 0");
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/* Try to register us to the master server */
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_network_last_advertise_frame = 0;
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_network_need_advertise = true;
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NetworkUDPAdvertise();
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@@ -1076,7 +1074,6 @@ void NetworkStartUp()
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/* Network is available */
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_network_available = NetworkCoreInitialize();
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_network_dedicated = false;
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_network_last_advertise_frame = 0;
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_network_need_advertise = true;
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_network_advertise_retries = 0;
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