Codechange: replace char* with C++ style strings
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@@ -124,16 +124,6 @@ uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int
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/* == SettingEntry methods == */
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/**
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* Constructor for a single setting in the 'advanced settings' window
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* @param name Name of the setting in the setting table
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*/
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SettingEntry::SettingEntry(const char *name)
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{
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this->name = name;
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this->setting = nullptr;
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}
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/**
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* Initialization of a setting entry
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* @param level Page nesting level of this entry
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